Help. Thanks.
BWP ingame crashes
#1
Posted 18 May 2010 - 08:43 PM
Help. Thanks.
#3
Posted 18 May 2010 - 11:28 PM
Offhand, I can't tell what it means except it seems to be related to a graphical image. It's like the search map is invalid, or maybe a video card thing. If you have a nVidia card, you might want to check the pinned topic on that (I think it's pinned somewhere anyway).ASSERTION FAILED!
File: ChVidImage24.cpp
Line: 5069
Exp: rClip.top >= 0 && rClip.top <= rClip.bottom && rClip.left >= 0 && rClip.left <= rClip.right
Msg: no msg.
Run Debugger?
What do you mean by crashing "every now and then"? Does it crash as soon as you enter the area? Before you enter (if so, how far does the "loading" screen get)? Or does it happen while you're doing certain things or in certain parts of the map?
I guess the next step would be to do change-logs on ar4402.are and related files (ar4402ht.bmp, ar4402lm.bmp, ar4402sr.bmp).
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#4
Posted 19 May 2010 - 06:00 AM
There is something screwy going on with this message - I think someone else reported it recently:
Offhand, I can't tell what it means except it seems to be related to a graphical image. It's like the search map is invalid, or maybe a video card thing. If you have a nVidia card, you might want to check the pinned topic on that (I think it's pinned somewhere anyway).ASSERTION FAILED!
File: ChVidImage24.cpp
Line: 5069
Exp: rClip.top >= 0 && rClip.top <= rClip.bottom && rClip.left >= 0 && rClip.left <= rClip.right
Msg: no msg.
Run Debugger?
What do you mean by crashing "every now and then"? Does it crash as soon as you enter the area? Before you enter (if so, how far does the "loading" screen get)? Or does it happen while you're doing certain things or in certain parts of the map?
I guess the next step would be to do change-logs on ar4402.are and related files (ar4402ht.bmp, ar4402lm.bmp, ar4402sr.bmp).
It can basically crash at any area at anytime =/.
Usually during battles, though not always. Can't seem to find a specific trigger.
Doesn't seem to be related to the loading or a certain area of the map.
It's like I run the game, after a certain amount of game time- shortest 5 minutes, longest a few hours- it just crashes.
I do have a nVidia card and it probably is the problem. I'll check on it. Thanks =)
#5
Posted 19 May 2010 - 07:55 PM
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle