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BWP ingame crashes


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#1 superbai

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Posted 18 May 2010 - 08:43 PM

Thanks to Dabus, I successfully installed BWP. Everything went well until I got into second level of Nashkell Mines, and the game starts to crash back to desktop every now and then, after a while of game time.

Help. Thanks.

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#2 Jarno Mikkola

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Posted 18 May 2010 - 11:19 PM

ASSERTION FAILED!
File: ChVidImage24.cpp
Line: 5069
Exp: rClip.top >= 0 && rClip.top <= rClip.bottom && rClip.left >= 0 && rClip.left <= rClip.right


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#3 Miloch

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Posted 18 May 2010 - 11:28 PM

There is something screwy going on with this message - I think someone else reported it recently:

ASSERTION FAILED!
File: ChVidImage24.cpp
Line: 5069

Exp: rClip.top >= 0 && rClip.top <= rClip.bottom && rClip.left >= 0 && rClip.left <= rClip.right

Msg: no msg.
Run Debugger?

Offhand, I can't tell what it means except it seems to be related to a graphical image. It's like the search map is invalid, or maybe a video card thing. If you have a nVidia card, you might want to check the pinned topic on that (I think it's pinned somewhere anyway).

What do you mean by crashing "every now and then"? Does it crash as soon as you enter the area? Before you enter (if so, how far does the "loading" screen get)? Or does it happen while you're doing certain things or in certain parts of the map?

I guess the next step would be to do change-logs on ar4402.are and related files (ar4402ht.bmp, ar4402lm.bmp, ar4402sr.bmp).

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#4 superbai

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Posted 19 May 2010 - 06:00 AM

There is something screwy going on with this message - I think someone else reported it recently:

ASSERTION FAILED!
File: ChVidImage24.cpp
Line: 5069

Exp: rClip.top >= 0 && rClip.top <= rClip.bottom && rClip.left >= 0 && rClip.left <= rClip.right

Msg: no msg.
Run Debugger?

Offhand, I can't tell what it means except it seems to be related to a graphical image. It's like the search map is invalid, or maybe a video card thing. If you have a nVidia card, you might want to check the pinned topic on that (I think it's pinned somewhere anyway).

What do you mean by crashing "every now and then"? Does it crash as soon as you enter the area? Before you enter (if so, how far does the "loading" screen get)? Or does it happen while you're doing certain things or in certain parts of the map?

I guess the next step would be to do change-logs on ar4402.are and related files (ar4402ht.bmp, ar4402lm.bmp, ar4402sr.bmp).


It can basically crash at any area at anytime =/.
Usually during battles, though not always. Can't seem to find a specific trigger.
Doesn't seem to be related to the loading or a certain area of the map.
It's like I run the game, after a certain amount of game time- shortest 5 minutes, longest a few hours- it just crashes.

I do have a nVidia card and it probably is the problem. I'll check on it. Thanks =)

#5 Miloch

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Posted 19 May 2010 - 07:55 PM

Try emptying your temp, tempsave and cache folders too and see the other suggestions in this thread. Probably is related to video settings getting garbled in a saved game somehow.

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle