Alright then,
I pretty much read through the Pocket Plane Group, Gibberlings Three and, of course, Spellhold Studios websites in order to find all the Mods I'd like to use. Having you guys and Dan Simpson as a starting point, I also downloaded some other Mods I found useful and would like you to look into and tell me if there is anything you'd add or, as far as you can tell, a major incompatibility. Of course, I will go through all the readmes as well but if you can give quick and short advices, why not take them?
Well, here's what I came up with so far:
Baldur's Gate Trilogy
BG1 Tweaks,
BG1 Unfinished Business,
BG1 NPC Project (
question: They stated in the Trilogy readme that "It is critical that you have a clean copy of Baldur’s Gate and Tales of the Sword Coast installed that contains no modifications whatsoever (including Baldurdash fixes)". Are these
BG1 Mods necessary then or are they even incompatible with the Trilogy Mod?)
BG2 Tweak Pack
BG2 Fixpack
Unfinished Business
BGT Worldmap
eSeries (
question: What exactly do Scripts do? Are they something like "passive" AI enhancements, without the need to really actively use them, working in the background and making the AI just a little more intelligent OR are they scripts in the sense of "makros" which you can use in order to let your party members do something without advising them to do it step by step?)
gMinion (falls a little in the same category like eSeries but I think gMinion is using scripting in the aforementioned first way (?))
NPC Kitpack
NPC Tweak
Oversight
Spell Revisions
Item Revisions
Full Plate And Packing Steel
P&P Celestials
Widescreen Mod
As far as I can tell these Mods are not changing the story or the atmosphere of Baldur's Gate in any way but only enhance, fix and rebalance things that were flawed, illogical or unbalanced in the original game, providing an experience similar to the original one plus some tweaks in order to play a more entertaining game.
Additionally I have some questions regarding other Mods:
1. aTweaks is a Mod which changes some stuff in
BG2 in order to bring it a little closer to the real
P&P rules, right? While, as a fan, this might be a great endeavour, is it also more fun, when you play the
BG games the first time and try to get a close to the original experience?
2. Is Rogue Rebalancing just a balancing mod or aren't there just too many modifications that make the game easier/harder/more unoriginal?
3. What exactly would be the mess up when I use the Ascension mod? And doesn't it do just a few things anyway? Except from some more talking in the end, there isn't much to get out of this mod, or is there? The same applies to Turnabout, right? Just having the opportunity to resurrect some friends in the end?
4. What does BWS stand for, Jarno?
Edited by Raven Corax, 11 May 2010 - 09:00 AM.