No, the characters haven't dual-wielded yet.and I have a BWP game with bg2 animations I presume.Are you perhaps dual wielding with any character? If you have BG1 animations and try to dual wield the game will CTD.
Well, there are a few possibilities re miloch's notion. I have just added the new assassins' tweak(-1 to saves against assassin's poison at 8th level) to characters who had poison weapon as an ability but who were not technically listed as assassins as their kit. There might have been another minor ability added in. Or it could be 1 of the new items from the dark horizons mod given that the 1st sign of the bug happened shortly after entering the dark horizons section of the ulcaster dungeon.
Edited by Strontium Dog, 02 June 2010 - 01:50 PM.