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Tales of Anegh cutscene crash


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#41 jastey

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Posted 28 September 2010 - 12:15 PM

Thank you for checking this, Lollorian! But in the version 2.0 I downloaded, it already looks like this:

IF
Global("ZIgorTalk","GLOBAL",5)
Global("ZSealedUp","GLOBAL",0)
THEN
RESPONSE #100
ClearAllActions()
StartCutSceneMode()
MultiPlayerSync()
SetGlobal("ZSealedUp","GLOBAL",0)
ScreenShake([30.30],20)
CreateVisualEffectObject("","SPPORTAL")
CreateVisualEffectObject("","SPPORTAL")
CreateVisualEffectObject("","SPPORTAL")
CreateVisualEffectObject("","SPPORTAL")
CreateVisualEffectObject("","SPPORTAL")
CreateVisualEffectObject("","SPPORTAL")
CreateVisualEffectObject("SPPORTAL","z_igor")
ActionOverride(Player1,LeaveAreaLUA("ZHEL1","",[3099.1698],0))
ActionOverride(Player2,LeaveAreaLUA("ZHEL1","",[3203.1708],0))
ActionOverride(Player3,LeaveAreaLUA("ZHEL1","",[3234.1760],0))
ActionOverride(Player4,LeaveAreaLUA("ZHEL1","",[3189.1794],0))
ActionOverride(Player5,LeaveAreaLUA("ZHEL1","",[3134.1797],0))
ActionOverride(Player6,LeaveAreaLUA("ZHEL1","",[3075.1776],0))
ActionOverride("z_igor",DestroySelf())
EndCutSceneMode()
END


Where do you have the other version from?

#42 Lollorian

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Posted 28 September 2010 - 05:25 PM

Exactly :D Please note the CreateVisualEffectObject()'s
ScreenShake([30.30],20)
    CreateVisualEffectObject("","SPPORTAL")
    CreateVisualEffectObject("","SPPORTAL")
    CreateVisualEffectObject("","SPPORTAL")
    CreateVisualEffectObject("","SPPORTAL")
    CreateVisualEffectObject("","SPPORTAL")
    CreateVisualEffectObject("","SPPORTAL")
    CreateVisualEffectObject("SPPORTAL","z_igor")
should be changed to - :P
ScreenShake([30.30],20)
    CreateVisualEffectObject("SPPORTAL",Player1)
    CreateVisualEffectObject("SPPORTAL",Player2)
    CreateVisualEffectObject("SPPORTAL",Player3)
    CreateVisualEffectObject("SPPORTAL",Player4)
    CreateVisualEffectObject("SPPORTAL",Player5)
    CreateVisualEffectObject("SPPORTAL",Player6)
    CreateVisualEffectObject("SPPORTAL","z_igor")
Also, v2.1 doesn't seem to have the english trasnslation anymore :o ... but if you do consider reuploading with english, please have a look at this setup.tra :D

PS: Fixed file is here btw :P

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#43 jastey

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Posted 28 September 2010 - 10:07 PM

Lollorian, all I did was taking the version 2.0, and adding the fixes. If it doesn't have an English translation, then the 2.0 didn't have one, and I don't have the English tra files.

Where would I find them?


Wait - it seems I managed three (!) times to actually look into the v1.1 instead of the (each time newly) downloaded v2.0. I don't know what happened yesterday, but today the v2.0 i downloaded *is* the version 2.0 and has the English translation.

Well (not well) I will correct the zberge.baf and the other things for this version now, then. :doh:

Edited by jastey, 28 September 2010 - 10:51 PM.


#44 Lollorian

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Posted 29 September 2010 - 12:38 AM

... v1.1 ... v2.0 ...

:P

Afaict -

v1 - original german mod
v1.1 - revised (WeiDUized) mod
v2 - mod with eng translate
v2.1 - mod with BWP (and other) fixes :D but missing english translation

I have the v2.1 that you upped a day ago :cheers: (which doesn't have the english translate :o)

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#45 jastey

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Posted 29 September 2010 - 12:56 AM

Yes, I am packing v2.2 currently. Using v2.1 is, er, not recommended. Sorry!

OK, so now version 2.2 is available, with all fixes and the English version.
Thank you ,Lollorian, for noticing!!

Edited by jastey, 29 September 2010 - 01:56 AM.


#46 jastey

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Posted 29 September 2010 - 02:03 AM

Oh, Lollorian, I forgot about your revides setup.tra - I noticed the English translation to be in need of proof reading and forgot to include your setup.tra corrections! - I think I will log out now, and hide in shame.
Corrections to the setup.tra will be included in the next release.

#47 Lollorian

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Posted 29 September 2010 - 02:43 AM

lol :lol: It's not like it was an actual proofread :P just a temporary slackjob for that time :D

Danke for the update though :coolthumb:

Edited by Lollorian, 29 September 2010 - 02:44 AM.

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#48 Fennek

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Posted 29 September 2010 - 05:09 AM

Independent of all the confusion (:cheers:) I installed version 2.1 and started the cutscene. Everything worked fine, as expected. I guess a whole BWP-installation won't change anything.

#49 infiniteninjas

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Posted 07 January 2011 - 12:27 AM


Thanks Fouinto you really are MODDER GOD :Bow:
You truly may have resurrected my hopes for these forums. :cheers:
At least here's one person whose truly helps players in there problems. :hug:
...

I am very sorry but I am not a modder (even in my dream !), I have only learned a few tricks (opening an area or a script with NI or DLTCEP and using change-log) when reading others posts that allows me to try to track down bugs I encounter... Your new problem is far beyond my capabilities...
However, I read this forum for about a year and I can tell you that there are a lot of people helping others !

Well that is odd then, because Z_BHAAL.00006.CRE *is* the last CRE affected according to that log (and should be the one already in the override).

Edit: unless there's a Z_BHAAL.00007.CRE but I don't think so... anyway if you have the last 2 CREs produced by the change-log can you attach them. I don't see the same issue on my install.

There is no such Z_BHAAL.00007.CRE.
Here are the files you asked.

Hope this helps


Forgive my non-modder ignorance, but just to be sure, if I grab these two files and drag them into my override folder, that will fix this described crash with Tales of Anegh? This crash is driving me crazy!!

#50 Fouinto

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Posted 07 January 2011 - 09:58 AM

Forgive my non-modder ignorance, but just to be sure, if I grab these two files and drag them into my override folder, that will fix this described crash with Tales of Anegh? This crash is driving me crazy!!

Hi,

If it is the same problem as me (this problem should be fixed now), take the first file of this message, rename it to Z_BHAAL.CRE and put it under override folder.

Hope this helps.