Liked the Broodmother line.

And I wish I could record the sound without a live person - just with some software. I think it'll even be possible in twenty years or so. Not today, though.

Posted 08 April 2010 - 09:01 PM
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
Posted 11 April 2010 - 02:53 PM
'Go for the optics, Chiktikka. GO FOR THE OPTICS!!' - Tali vas Neema
DLTCEP Tutorials Update Page
DLTCEP Tutorials Main Page
Yovaneth's AI Scripts for BG1, BG2-SoA and IWD1
Fishing for Trouble - a quest mod for Shadows of Amn
Posted 14 April 2010 - 04:34 PM
Well when you really think about it, essentially the re playability only comes down to the origins and some minor epilogue changes. I find myself play DAO again just to say I did the origins, and to see the various epilogue changes, and even thats not pulling. There is nothing special about the origins after they're completed, and those gosh darn final choices. I've said it before and I'll say it again...the main selling point of the game is ultimately a let down except only a few times. I mean there were a few special dialogue choices but they were minor things.I have to disagree. I'd say Dragon Age has a lot more replayability than, for example, Mass Effect 2 (which I think is a great game, don't get me wrong). DA:O at least has several quests associated with each origin, and a fair amount of dialogue exclusive to each Origin as well as gender even between the Origin and the endgame.
ME2, for comparison's sake, does not have a single solitary line exclusive to the player's class, a single "private message" related to the pre-military background, a single message related to the psychological profile, and some minor differences based on gender. Hell, even Kaidan and Ashley's dialogues are virtually identical (Ashley sticks in a "Oh captain my captain" in there, but that's about it, wowzah). While I think ME2 is at least as good a game overall, I think you're giving DA:O's particular strengths short shrift here.
Also, while I can see how you might find the Deep Roads exhausting, the Circle Tower, particularly the Fade bit, is among my favorite parts of the game. Can't imagine what there is to dislike about it.
Qwinn
"Feeling unknown
And you're all alone
Flesh and bone
By the telephone
Lift up the receiver
Ill make you a believer"
- Depeche Mode
Posted 18 April 2010 - 03:06 PM
Well when you really think about it, essentially the re playability only comes down to the origins and some minor epilogue changes. I find myself play DAO again just to say I did the origins, and to see the various epilogue changes, and even thats not pulling.
Edited by WeeRLegion, 18 April 2010 - 03:11 PM.
Posted 19 April 2010 - 12:59 AM