BiG World Project (BWP) v9.0
#221
Posted 27 April 2010 - 10:52 AM
#222
Posted 27 April 2010 - 11:20 AM
What you should do is to use the BWS so long as it starts the BiG World Install.bat(but do not start it's programming by exiting it....), then extract the randomiser-v301's files int the game folder and then restart the BiG World Install.bat... if the BWS is not yet fixed to use the v3.01...As for item randomiser, is it sufficient to download randomiser-v301 and rename it to randomiser-v3?
Deactivated account. The user today is known as The Imp.
#223
Posted 27 April 2010 - 03:59 PM
This worked BTW, once I got 9.0 to install.I've got a freeze on a black screen in my 8.2 install. It is when I am leaving the Forest of Tethyr after leaving the Pocket Plane for the first time at the opening of Throne of Bhaal. Since it is early in ToB, can I copy off my saves, wipe it and do a 9.0 install and then import the Final Save from 8.2? Otherwise, I guess I need a CLUA code to jump from Tethyr to Watcher's Gate.
Thanks!
Homer
Homer
#224 -Stefano-
Posted 27 April 2010 - 11:07 PM
Thanks a lot!
Stefano
#225 -Stefano-
Posted 27 April 2010 - 11:08 PM
#226
Posted 28 April 2010 - 04:00 AM
Howto: mage in Baldur's Gate. My lame guide.
List of issues I have encountered in BWP 10.3 tactical
Stutter-fixer for Infinity Engine
While you were reading this signature, I have probably edited the post above. Twice.
#227
Posted 28 April 2010 - 05:40 AM
Did the Generalized Biffing actually install? Open the file called WeiDU.log with Notepad and see if there is mention of the setup file for the mod.Is it normal that after a Standard installation BG2 will take a few minutes to start from the splash screen? Is there a way to reduce that time?
PS, it's generally recommended that you don't start the game from the baldur.exe, but from the BGMain.exe so you don't get the splash screen at all...
Edited by Jarno Mikkola, 28 April 2010 - 05:42 AM.
Deactivated account. The user today is known as The Imp.
#228
Posted 28 April 2010 - 07:14 AM
Hi jarnoPS, it's generally recommended that you don't start the game from the baldur.exe, but from the BGMain.exe so you don't get the splash screen at all...
If the standard install include Throne of Bhaal Extender, then shouldn?t the player use TobExLoader.exe to start the game to take benefit of this tweak ?
#230 -Stefano-
Posted 28 April 2010 - 07:29 AM
Did the Generalized Biffing actually install? Open the file called WeiDU.log with Notepad and see if there is mention of the setup file for the mod.
PS, it's generally recommended that you don't start the game from the baldur.exe, but from the BGMain.exe so you don't get the splash screen at all...
Thanks Jarno, I'll check that asap!
If i've got the Generalized Biffing mod installed I have to remove it? How can I do that?
#231
Posted 28 April 2010 - 08:17 AM
The wrong conclusion... as if it's not installed, the delay will be a lot more as the computer needs to process the info it's given by all the mods, so it takes a lot more time to load... minute or ten depending on the computer and how many mods are installed etc.If i've got the Generalized Biffing mod installed I have to remove it? How can I do that?
Deactivated account. The user today is known as The Imp.
#232 -Stefano-
Posted 28 April 2010 - 08:51 AM
The wrong conclusion... as if it's not installed, the delay will be a lot more as the computer needs to process the info it's given by all the mods, so it takes a lot more time to load... minute or ten depending on the computer and how many mods are installed etc.
lol, thanks again!
btw I don't have it installed.
So, speaking of performance, it's a better solution to install it separately (http://www.shsforums...ds&showfile=741)? Does it have any conflict with a "Standard" BPW9 installation?
#233
Posted 28 April 2010 - 09:18 AM
You actually have it in the game directory... the reason it didn't install is that your installer (setup-generalized_biffing.exe or something very close)renamed-WeiDU.exe was patched to a version that cannot install the mod. The solution is to download the latest WeiDU archive and extract the WeiDU.exe from there, rename ii as the mod to be installed's .exe(setup-generalized_biffing.exe or something very close) move it to the game directory and overwrite the old one and run it, it will also patch all the other WeiDU.exe's to the latest version...Does it have any conflict with a "Standard" BPW9 installation?
Deactivated account. The user today is known as The Imp.
#234
Posted 28 April 2010 - 10:50 AM
"I am the smiley addict, yellow and round, this is my grin when I'm usually around .
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"
BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST
GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod
#235 -Stefano-
Posted 28 April 2010 - 11:13 AM
@Stefano: If there's a file called BiG World Debug.txt in your BGII-SoA folder, could you zip/rar/7z it and upload it somewhere?? It'd help know which WeiDU you have, why gen_biff failed, and whether there are other mods that failed to install for you
Sure, here you go: http://www.mediafire.com/?0zymnjayuj5
#236
Posted 28 April 2010 - 11:40 AM
Deactivated account. The user today is known as The Imp.
#237
Posted 28 April 2010 - 07:19 PM
Version 9.1 (28. April 2010)
Updated to consider the last small updates and the current one:
- "Thrown Hammers" and "Item Pack" moved before "Item Revisions - Global Tweaks"
- Added "Gavin NPC for BG2"
Updated: "BiG World Setup - Update-Package"
9.1 (Update Package) - 28.04.2010
Added: "Gavin NPC for BG2" (Chapter.ini, Mod.ini)
Corrected: Some Link= entries (Mod.ini)
Updated: "BiG World Installpack"
Version 9.1 (28 April 2010)
- Updated AI-selection window
- Added installation of "Gavin NPC for BG2"
- Added note about ToBExLoader.exe to the finished installation window
- Updated to WeiDU v216
- The BW Smoothpack shows the correct version number, now
Updated: "BiG World Fixpack"
Version Beta 9.1 (28 April 2010)
- Fixed "Creature Offset Checker"
- Updated Azazello's expanded TP2 for gMinion v2
- Removed Kiara-Zaiya's MYSELF fixes
- Removed fixes of Gavin NPC, Kivan NPC and Crossmod Banter Pack
Updated mods
- Gavin NPC v6
- Kivan and Deheriana Companions v11
- Homeward Bound v7
- Kiara-Zaiya v1.6.1
- Item Randomiser v3.01
- Vecna v13
- Throne of Bhaal Extender (Beta 0005)
Added new mods
- Gavin NPC for BG2 v10
Greetings Leomar
but you have more choices or paths through the game.
- Chevalier
BiG World Project - Big Baldur's Gate World
#238 -Ratking-
Posted 29 April 2010 - 09:37 AM
My concern is that I encountered the Topaz dragon in the ice cave quest and it is much much more difficult than my last TDD trip when I didn't have BWP. It is so annoyingly unbeatable that I went down in shame and CTRL-Y killed it. Considering that I killed Firkraag in 15 seconds without a scratch, no cheap tactics and several levels ago, I think that my characters are no pussycats and should not be ashamed so bad by this dragon. I even tried cheap tactics and nothing! I would like to know, is this unbalanced fight caused by some other mod ? did anyone note it? If this question belongs to another topic, please accept my apologies.
Thank you very much!
#239
Posted 29 April 2010 - 02:28 PM
Please, any suggestions?
Howto: mage in Baldur's Gate. My lame guide.
List of issues I have encountered in BWP 10.3 tactical
Stutter-fixer for Infinity Engine
While you were reading this signature, I have probably edited the post above. Twice.
#240
Posted 29 April 2010 - 04:30 PM
ACTION_IF!(FILE_EXISTS ~McFly~) THEN BEGIN
SAY ~BUTTHEAD!~
END BIFFING