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BPv179 with WeiDU 21400


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#1 Lollorian

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Posted 28 March 2010 - 10:01 AM

Heya :cheers:

I tried an install with all the mod installers updated to WeiDU 21400 and BPv179 stalled saying this...
Patching STATS.IDS...
Copying and patching 1 file ...
ERROR: Cannot find 167 rows with at least 2 columns.ERROR: [STATS.IDS] -> [override] Patching Failed (COPY) (Failure("Cannot Set 2DA Entry"))
Stopping installation because of error.

ERROR Installing [Big Picture AI/Enhancement Mod, version 179 weidu (beta)], rolling back to previous state
Will uninstall 118 files for [SETUP-BPV179.TP2] component 0.
Uninstalled    118 files for [SETUP-BPV179.TP2] component 0.
ERROR: Failure("Cannot Set 2DA Entry")
PLEASE email the file SETUP-BPV179.DEBUG to The BP Crew
Automatically Skipping [Big Picture AI/Enhancement Mod, version 179 weidu (beta)] because of error.
Using Language [English]
[dialog.tlk] created, 296707 string entries

NOT INSTALLED DUE TO ERRORS Big Picture AI/Enhancement Mod, version 179 weidu (beta)
As of reporting this, WeiDU 21500 is out so I dunno if there was anything buggy in 21400 that might've caused this (and subsequently fixed in 21500 :P)

Anyway, WeiDU.log before BPv179
Spoiler


Thanks for any help! :)

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When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#2 horred the plague

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Posted 29 March 2010 - 04:32 AM

All I can say with certainty, is nothing changed in BP from before this version until now, and that it worked great in the last weidu version. Sorry, I haven't been following weidu update news.

#3 Lollorian

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Posted 29 March 2010 - 07:41 AM

Thanks for looking at this :cheers: the bigg mentioned something about writing out of bounds and stuff here... and WeiDU 21500 gives the same error :(

It'd probably best to see if someone else gets this same error or if this is a one-off case for me :)

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#4 the bigg

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Posted 29 March 2010 - 07:45 AM

It's a write out of bounds that previous versions of WeiDU didn't notice.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
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#5 Lollorian

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Posted 29 March 2010 - 08:30 AM

Relevant code that fubars from the .tp2 :P

COPY_EXISTING ~STATS.IDS~ ~override~
 SET_2DA_ENTRY 0 0 1 ~1~   //that's a trick for WeiDU to handle row numbers properly - removes all leading empty rows
 COUNT_2DA_ROWS 2 "rows_cnt"
 FOR( cnt=1; cnt<"%rows_cnt%"+1; cnt=cnt+1 ) BEGIN
   READ_2DA_ENTRY (cnt+0xffffffff) 0 2 "id"
   PATCH_IF( "%id%" = 109 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_HALLOW~
   END
   PATCH_IF( "%id%" = 110 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_ARMOR_OF_FAITH~
   END
   PATCH_IF( "%id%" = 116 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_SPELL_DEFLECTION~                          
   END                                                                 
   PATCH_IF( "%id%" = 117 ) BEGIN                 
     SET_2DA_ENTRY cnt 1 2 ~PROTECTION_FROM_EVIL~
   END                                                                 
   PATCH_IF( "%id%" = 118 ) BEGIN                 
     SET_2DA_ENTRY cnt 1 2 ~TRUE_SIGHT~
   END                                                         
   PATCH_IF( "%id%" = 119 ) BEGIN                 
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_CHAOTIC_COMMANDS~        
   END                                                  
   PATCH_IF( "%id%" = 120 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_INSECT_PLAGUE~
   END
   PATCH_IF( "%id%" = 121 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_BLADE_BARRIER~        
   END
   PATCH_IF( "%id%" = 122 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_PHYSICAL_MIRROR~        
   END                                                                      
   PATCH_IF( "%id%" = 123 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_SHIELD_OF_THE_ARCHONS~
   END                                                                      
   PATCH_IF( "%id%" = 124 ) BEGIN                 
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_REGENERATION~        
   END                                                                
   PATCH_IF( "%id%" = 125 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_FIRE_SHIELD~
   END
   PATCH_IF( "%id%" = 126 ) BEGIN                 
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_PROTECTION_FROM_MAGIC_ENERGY~
   END                                                                   
   PATCH_IF( "%id%" = 127 ) BEGIN                 
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_MISLEAD~        
   END
   PATCH_IF( "%id%" = 128 ) BEGIN                 
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_PROTECTION_FROM_MAGIC_WEAPONS~
   END
   PATCH_IF( "%id%" = 129 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_SPELL_TURNING~
   END
   PATCH_IF( "%id%" = 130 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_PROTECTION_FROM_THE_ELEMENTS~
   END
   PATCH_IF( "%id%" = 131 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_FREE_ACTION~
   END
   PATCH_IF( "%id%" = 132 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_KHELBANS_WARDING_WHIP~
   END
   PATCH_IF( "%id%" = 133 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~CLERIC_DEFENSIVE_HARMONY~
   END
   PATCH_IF( "%id%" = 134 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~LEVELDRAIN~
   END
   PATCH_IF( "%id%" = 156 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~SCRIPTINGSTATE1~
   END
   PATCH_IF( "%id%" = 157 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~SCRIPTINGSTATE2~
   END
   PATCH_IF( "%id%" = 158 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~SCRIPTINGSTATE3~
   END
   PATCH_IF( "%id%" = 159 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~SCRIPTINGSTATE4~
   END
   PATCH_IF( "%id%" = 160 ) BEGIN                        
     SET_2DA_ENTRY cnt 1 2 ~SCRIPTINGSTATE5~                  
   END                                                         
   PATCH_IF( "%id%" = 161 ) BEGIN                             
     SET_2DA_ENTRY cnt 1 2 ~SCRIPTINGSTATE6~
   END
   PATCH_IF( "%id%" = 162 ) BEGIN                           
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_SPELL_IMMUNITY~                  
   END
   PATCH_IF( "%id%" = 163 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_PROTECTION_FROM_ENERGY~
   END
   PATCH_IF( "%id%" = 164 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_SPELL_TRAP~
   END
   PATCH_IF( "%id%" = 165 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_IMPROVED_ALACRITY~
   END
   PATCH_IF( "%id%" = 176 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_PROTECTION_FROM_PETRIFICATION~
   END
   PATCH_IF( "%id%" = 177 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_SPELL_SHIELD~
   END
   PATCH_IF( "%id%" = 178 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_RESIST_FEAR~
   END
   PATCH_IF( "%id%" = 179 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_PROTECTION_FROM_NORMAL_MISSILES~
   END
   PATCH_IF( "%id%" = 180 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_GREATER_MALISON~
   END
   PATCH_IF( "%id%" = 181 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_PROTECTION_FROM_NORMAL_WEAPONS~
   END
   PATCH_IF( "%id%" = 182 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~WIZARD_TENSERS_TRANSFORMATION~
   END
   PATCH_IF( "%id%" = 200 ) BEGIN
     SET_2DA_ENTRY cnt 1 2 ~LEVELDRAIN_WRONG~
   END
 END
BUT_ONLY_IF_IT_CHANGES

APPEND ~STATS.IDS~ ~176 WIZARD_PROTECTION_FROM_PETRIFICATION~ UNLESS ~WIZARD_PROTECTION_FROM_PETRIFICATION~
APPEND ~STATS.IDS~ ~177 WIZARD_SPELL_SHIELD~ UNLESS ~WIZARD_SPELL_SHIELD~
APPEND ~STATS.IDS~ ~178 WIZARD_RESIST_FEAR~ UNLESS ~WIZARD_RESIST_FEAR~
APPEND ~STATS.IDS~ ~179 WIZARD_PROTECTION_FROM_NORMAL_MISSILES~ UNLESS ~WIZARD_PROTECTION_FROM_NORMAL_MISSILES~
APPEND ~STATS.IDS~ ~180 WIZARD_GREATER_MALISON~ UNLESS ~WIZARD_GREATER_MALISON~
APPEND ~STATS.IDS~ ~181 WIZARD_PROTECTION_FROM_NORMAL_WEAPONS~ UNLESS ~WIZARD_PROTECTION_FROM_NORMAL_WEAPONS~
APPEND ~STATS.IDS~ ~182 WIZARD_TENSERS_TRANSFORMATION~ UNLESS ~WIZARD_TENSERS_TRANSFORMATION~
... probably the first SET_2DA_ENTRY but ... I'm probably being stupid :lol:

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#6 -Fennek-

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Posted 30 March 2010 - 02:10 AM

(Just to mention this: We get the same error at Kerzenburg.)

#7 Miloch

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Posted 31 March 2010 - 02:54 AM

Well, clearly someone needs to mess with the code until it works (not me - too many other things to do :P). I don't think it was like it was working before, so it's not like this WeiDU hosed it - it just wasn't being reported as an error before. So it might've seemed like it worked.

This is a bit perplexing though:
ERROR: Cannot find 167 rows with at least 2 columns.
I don't know why it needs to find that many rows from the given code. Offhand, "cnt" might be off by 1 or something, dunno. 2DAs are a pain.

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#8 maximus2001

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Posted 31 March 2010 - 08:35 AM

I'm getting the same error as well. (have weidu 215)

Patching STATS.IDS...
Copying and patching 1 file ...
ERROR: Cannot find 167 rows with at least 2 columns.ERROR: [STATS.IDS] -> [override] Patching Failed (COPY) (Failure("Cannot Set 2DA Entry"))
Stopping installation because of error.

ERROR Installing [Big Picture AI/Enhancement Mod, version 179 weidu (beta)], rolling back to previous state
Will uninstall 412 files for [SETUP-BPV179.TP2] component 0.
Uninstalled 412 files for [SETUP-BPV179.TP2] component 0.
ERROR: Failure("Cannot Set 2DA Entry")
PLEASE email the file SETUP-BPV179.DEBUG to The BP Crew
Automatically Skipping [Big Picture AI/Enhancement Mod, version 179 weidu (beta)] because of error.

Attached File  BiG World Debug.rar   255.53K   481 downloads

Attached File  SETUP-BPV179.rar   17.18K   609 downloads

Attached File  SETUP-BPSERIES.rar   6.35K   470 downloads this also failed because bp didn't install.

#9 Miloch

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Posted 31 March 2010 - 09:20 PM

Well, not sure if it's the best way but one way to fix it is to replace this code in Setup-BPv179.tp2:
COPY_EXISTING ~STATS.IDS~ ~override~
  SET_2DA_ENTRY 0 0 1 ~1~   //that's a trick for WeiDU to handle row numbers properly - removes all leading empty rows
  COUNT_2DA_ROWS 2 "rows_cnt"
  FOR( cnt=1; cnt<"%rows_cnt%"+1; cnt=cnt+1 ) BEGIN
    READ_2DA_ENTRY (cnt+0xffffffff) 0 2 "id"
With this:
COPY_EXISTING ~STATS.IDS~ ~override~
  SET_2DA_ENTRY 0 0 1 ~1~   //that's a trick for WeiDU to handle row numbers properly - removes all leading empty rows
  COUNT_2DA_ROWS 2 "rows_cnt"
  FOR( cnt=0; cnt<rows_cnt; cnt=cnt+1 ) BEGIN
    READ_2DA_ENTRY cnt 0 2 "id"
So did this actually work in previous WeiDUs or did it just generate a crapload of parse errors? That wouldn't've prevented it from installing of course. It just would've made a lot of script blocks invalid.

Edit: changed a line

Edited by Miloch, 31 March 2010 - 09:49 PM.

Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
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================================================================
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BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
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#10 Lollorian

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Posted 01 April 2010 - 03:12 AM

I'll confirm that this works :) BPv179 can now be installed fine :D Thanks a lot Miloch! :coolthumb:

So did this actually work in previous WeiDUs or did it just generate a crapload of parse errors? That wouldn't've prevented it from installing of course. It just would've made a lot of script blocks invalid.

Well, it didn't generate any errors during installation in earlier WeiDUs :unsure:

Anyway, attaching the fixed .tp2 :)

Attached Files


"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#11 the bigg

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Posted 01 April 2010 - 03:57 AM

It would've generated warnings.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#12 horred the plague

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Posted 01 April 2010 - 04:22 AM

I guess a new version will have to come out sooner, instead of later, thanks to this.

#13 Chevalier

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Posted 01 April 2010 - 04:59 AM

BPv179f has been uploaded!

I Ride for the King!


a.k.a. Chev