Jump to content


Photo

ME3 News


  • Please log in to reply
371 replies to this topic

#61 Vicen

Vicen

    Swooping...is bad....

  • Member
  • 477 posts

Posted 15 December 2010 - 09:26 PM

Ok I read that article and unless I am an idiot it did not specify an exact date just "Holiday" 2011...so I am guessing another Jan release like last years game? Or is it some other holiday later in the year they meant?

Check out my gaming oriented Youtube channel >>> https://www.youtube....er/viceiceman85


#62 Cal Jones

Cal Jones
  • Modder
  • 1168 posts

Posted 17 December 2010 - 12:24 PM

I'm assuming Holiday 2011 is December.

#63 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 21 December 2010 - 09:40 AM

Yes, that's what Holiday generally refers to when it comes to game releases. That's based on the fact that December is the only "standard" holiday season in the Western world.

News:
Timed Dialogue à la Alpha Protocol for ME3? @ GameBanshee
ME2 for PS3 Uses ME3 Engine for Improved Visuals @ GameSpot

#64 vilkacis

vilkacis

    Rashemen REPRESENT! Word to yo hamsta!

  • Modder
  • 1571 posts

Posted 21 December 2010 - 12:08 PM

Timed Dialogue à la Alpha Protocol for ME3?

what

fuck

no

That worked for AP because they had choices of attitude that were pretty much always the same and didn't require reading. Even then, it added nothing to the game because you basically always had more than enough time to make a decision. (Edit: and not having enough time would lead to lots of reloading, not a better game.)

...and despite that, it would be a good thing if they aped AP's dialogue format because it is lightyears ahead of Mass Effect's. (How long did it take you to figure out that Shepard never says the words you actually pick and that the top right option is always the one that gives you paragon points, the bottom right is always the one that gives you renegade and the middle right should never be used because Bioware hates neutrality?) My absolute favourite part of AP was finding that while "suave", "professional" and "aggressive" basically correspond to ME's "charm", "neutral" and "intimidate", all three are actually useful and several characters appreciate a professional approach over the other two.

Edited by vilkacis, 21 December 2010 - 12:09 PM.


#65 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 22 December 2010 - 03:05 AM

EA's newsletter bombardment for ME3 has started, I've received two different ones already.

ME3Trailer.jpg

#66 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 06 January 2011 - 03:13 PM

The Mass Effect 3 section over at the ME wiki is now up-to-date, and should provide a good summary of what we know so far.

#67 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 20 January 2011 - 09:22 PM

News:
Mass Effect 3 Teaser Trailer Dissected @ GameTrailers

#68 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 10 February 2011 - 05:06 PM

Clint Mansell will be composing Mass Effect 3's soundtrack according to various news items. You can read an interview here. So Jack Wall's gone, and here's what he said:

Working on the Mass Effect series was epic. It was mind-bending, soul-coughing, astral-plane traveling delicious loveliness - all the way. The games themselves are works of art. I wouldn't change one note of it that myself, Sam, David, Richard or Jimmy wrote. As you may have noticed by now, I am not returning to score the final game. The reasons are much too complicated to explain here, but suffice to say that the people at BioWare and I are still friends and we all really still like each other a lot. More importantly, the score for ME3 will be great and even more important than that, the game will liikely be (being BioWare and all) super duper fantastic.
Clint Mansell is cool. Enjoy.
Oh and thanks to everyone for the kind words here and over the years. For those of you who didn't say nice things, that's cool too. I'm still searching for the perfect chord. If you guys see it laying around, let me know, ok?
See you in another game in another crazy universe!



#69 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 05 April 2011 - 03:40 PM

Confirmed: Seth Green reprises his role as Joker in ME3.

Confirmed: I'm reprising my Joker role in #MassEffect3. I look forward to completing many more missions with you sir, or mademoiselle.


Edited by Archmage Silver, 05 April 2011 - 03:42 PM.


#70 Choo Choo

Choo Choo

    AIR CONDITIONER GRILL

  • Modder
  • 3001 posts

Posted 06 April 2011 - 04:55 AM

Yay! Oz keeps flying my cool starship!

theacefes: You have to be realistic as well, you can't just be Swedish!


#71 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 08 April 2011 - 02:52 PM

Alright, the ME3 info is apparently starting to appear in various places around the 'net. Let's get started with these links:

ME3 @ RPS
ME3 @ VG247
ME3 @ NeoGaf

Physical Media: GameInformer Magazine - 12 Pages @ GameInformer

#72 the bigg

the bigg

    2083 is a prime number.

  • Modder
  • 3331 posts

Posted 21 April 2011 - 10:32 AM

ME3 @ Eurogamer.

Key points of suck:
- Cerberus and TIM are again your enemies.
- faster paced combat, with an emphasis on attacking enemy weak points.
- you get to see Tali's face.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#73 Tempest

Tempest

    Cue Ominous Music

  • Modder
  • 6572 posts

Posted 21 April 2011 - 01:24 PM

Uh, the article doesn't say anything about seeing Tali's face. Doesn't mention her at all, actually.

"The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, God still watches and judges us. Evil lurks in the datalinks as it lurked in the streets of yesterday, but it was never the streets that were evil." - Sister Miriam Godwinson, Sid Meier's Alpha Centauri


#74 the bigg

the bigg

    2083 is a prime number.

  • Modder
  • 3331 posts

Posted 21 April 2011 - 01:55 PM

It linked here when I posted that.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#75 Tempest

Tempest

    Cue Ominous Music

  • Modder
  • 6572 posts

Posted 03 May 2011 - 09:05 AM

And in other news, Ashley/Kaidan is now apparently a Spectre for ME3.

"The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, God still watches and judges us. Evil lurks in the datalinks as it lurked in the streets of yesterday, but it was never the streets that were evil." - Sister Miriam Godwinson, Sid Meier's Alpha Centauri


#76 the bigg

the bigg

    2083 is a prime number.

  • Modder
  • 3331 posts

Posted 04 May 2011 - 11:46 AM

Posted Image

ME3 is delayed until Q1 2012.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#77 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 04 May 2011 - 01:16 PM


ME3 is delayed until Q1 2012.

Do you think that they realized that they screwed up Dragon Age II? If that's the case, I'm taken aback.

#78 the bigg

the bigg

    2083 is a prime number.

  • Modder
  • 3331 posts

Posted 04 May 2011 - 01:38 PM

I do hope they delayed because of that and not because they were busy playing MtG instead of developing the game.

Edited by the bigg, 04 May 2011 - 01:38 PM.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#79 Archmage Silver

Archmage Silver

    Master of The Art

  • Member
  • 6654 posts

Posted 06 May 2011 - 03:24 PM

I don't want to jinx it, but... is this a euphemism for dumbing it down?

No "meaningless behind-the-scenes stat games" in ME3 @ OXM

#80 Daulmakan

Daulmakan

    Comfortably numb

  • Member
  • 1065 posts

Posted 06 May 2011 - 04:36 PM

I don't want to jinx it, but... is this a euphemism for dumbing it down?

No "meaningless behind-the-scenes stat games" in ME3 @ OXM

Sure seems that way.

"Every single thing you do has a real impact in the battle."

Which is extremely funny considering the previous sentence was about enriching the RPG aspect...


I wonder how long until the Awesome buttonTM references start piling in. :rolleyes:

item_pack.jpg   Drows.jpg