So I started trying out the fresh Firewalker DLC...
Vechile facts:
-It has no sensors (Srsly... What's this shit about? xD)
-It Breaks down in record time when taking fire
-There is no damage display or a HP/Shield bar or ANYTHING, just an annoying beeping noise that easily is lost in the background during combat.
-The guided missile system provides no feedback whatsoever about which target is currently locked on (and on the flipside, which are therefore pretty much impossible to hit in the meantime)
-It takes damage/is instant-killed by some liquids, which makes no goddamn sense since it's a hover vechile. xD
Verdict: It's a P.O.S. vechile.
Gameplay facts:
-A combination of platformer style jumping around and antiquated 90s run-around shooter games.
-Saving during missions is disabled... And I've yet to see a single autosave spot... Which sucks more than you'd think, since because of the lack of a damage display and fast movement, hectic combat style, andeverything, the game seems to be progressing at a cakewalk pace right until the moment the reload screen pounces on you.
-There's some kind of an retarded "minigame" about having to keep the vechile steady in place while picking up resources/downloading stuff/anything (if you don't press buttons, it will drift off, for god knows what reason...)
Verdict: It's crap.
Yeah, just venting a bit. I was seriously expecting something better.
Heck, anything would be better than this; there are more impressive shooter games available for play these days on an internet browser fergawdssake... xP
EDIT:Nevermind what I whined about the cobmat... turns out most of the missions feature none of it. xP
Edited by WeeRLegion, 25 March 2010 - 09:40 AM.