
There seems to be some freakiness going on with the latest Refinements in a BWP install


I found some blocks that were added by refinements to the BALDUR.BCS, blocks that change kits and classes ... into entirely different kits and classes

IF Kit(Player1,WILDMAGE) Class(Player1,MAGE) THEN RESPONSE #100 ActionOverride(Player1,AddKit(BARBARIANtF)) ENDI've attached my BALDUR.BCS in this post (in baf mode

In that same thread, there are reports from other dudes about their wildmages turning into mages

Thanks for any help
