Does anyone still happen to have any old copies of Classic Adventures BEFORE v035 that I could download?
NOTE: For archival purposes only!!

Cheers,
LoneRogue
Posted 19 March 2010 - 10:14 PM
Posted 19 March 2010 - 11:08 PM
I haven't even been then here, so I can't have had them... but as this mod was Sir BillyBob's and leahnkain's, they might have had one.
.35 Spellchecks, updated areas, weapons, dialogs, etc
.34 Major fixes to dialogs and scripts
.33 Added Mistmoor mod, changed Worldmap, add fixes to Sunless Citadel and
Saltmarsh ares. Added Paraway, Rilithar, Vlidamyr, Rihn, and Fala'stra NPCs.
.32 Finalized U2 and U3 modules. Fixed dialog and script problems found in chapter 1.
Fixed Althon, Blush, and Aesdale dialog problems. Also added in TDD spells.
.31 Fixed several dialog problems and some scripts.
.3 Finalized U1 module. Fixed dialogs and made Meepo an NPC.
.2 Added U1 module. Fixed problems in .1.
.1 Nothing yet. First release.
Deactivated account. The user today is known as The Imp.
Posted 20 March 2010 - 04:53 PM
Edited by leahnkain, 20 March 2010 - 04:55 PM.
Longing for the old pen and paper modules of the 70's and 80's. Experience AD&D's greatest adventures using the infinity engine: Visit our homepage at http://classicadventuresmod.com/
Posted 20 March 2010 - 11:40 PM
May be LoneRogue have different reasons in mind, but I keep older versions just in case something goes bad in newer versions compatibility-wise, like with TS, or in case newer versions are lacking something I liked about older ones. Good example is TDD - it's older versions contained TNO cameo, while newer doesn't. Oh, and there's also relics of sentimental value, e.g. Travellers in Time mod (which became Spine of the World which in turn became NeJ) that was among the first mods I played.Just out of curiosity why would you want to archive an older version?
Edited by Creepin, 21 March 2010 - 12:56 AM.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
Posted 21 March 2010 - 01:02 AM
That, and that the LoneRogue is known for his archives... of all the versions of all the BG2 mods.May be LoneRogue have different reasons in mind, but I keep older versions just in case something goes bad in newer versions compatibility-wise, like with TS, or in case newer versions are lacking something I liked about older ones. Good example is TDD - it's older versions contained TNO cameo, while newer doesn'tJust out of curiosity why would you want to archive an older version?
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Deactivated account. The user today is known as The Imp.
Posted 21 March 2010 - 03:20 AM
Hey Guys,That, and that the LoneRogue is known for his archives... of all the versions of all the BG2 mods.May be LoneRogue have different reasons in mind, but I keep older versions just in case something goes bad in newer versions compatibility-wise, like with TS, or in case newer versions are lacking something I liked about older ones. Good example is TDD - it's older versions contained TNO cameo, while newer doesn'tJust out of curiosity why would you want to archive an older version?
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"Some one has to have them..." Re: "Ask LoneRogue".
Edited by LoneRogue, 21 March 2010 - 03:30 AM.
Posted 21 March 2010 - 04:12 PM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
Posted 21 March 2010 - 04:55 PM
Longing for the old pen and paper modules of the 70's and 80's. Experience AD&D's greatest adventures using the infinity engine: Visit our homepage at http://classicadventuresmod.com/
Posted 21 March 2010 - 07:08 PM
May be LoneRogue have different reasons in mind, but I keep older versions just in case something goes bad in newer versions compatibility-wise, like with TS, or in case newer versions are lacking something I liked about older ones. Good example is TDD - it's older versions contained TNO cameo, while newer doesn't. Oh, and there's also relics of sentimental value, e.g. Travellers in Time mod (which became Spine of the World which in turn became NeJ) that was among the first mods I played.
Just out of curiosity why would you want to archive an older version?
All in all, main reason for me to keep legacy versions is fear that mod's author will do something in a new version that I don't like/don't want.
Edited by Hoppy, 21 March 2010 - 09:44 PM.
Posted 21 March 2010 - 08:35 PM
"Ok, I've just about had my FILL of riddle asking, quest assigning, insult throwing, pun hurling, hostage taking, iron mongering, smart-arsed fools, freaks, and felons that continually test my will, mettle, strength, intelligence, and most of all, patience! If you've got a straight answer ANYWHERE in that bent little head of yours, I want to hear it pretty damn quick or I'm going to take a large blunt object roughly the size of Elminster AND his hat, and stuff it lengthwise into a crevice of your being so seldom seen that even the denizens of the nine hells themselves wouldn't touch it with a twenty-foot rusty halberd! Have I MADE myself perfectly CLEAR?!"
--<CHARNAME> to Portalbendarwinden
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___________Old pen and paper modules of the 70s and 80s.___________
Posted 21 March 2010 - 09:21 PM
Posted 27 March 2010 - 07:26 PM
Posted 10 April 2010 - 10:04 AM
That's interesting to know as I never met FFG in any of my TDD playthroughs, no matter how old. I'm afraid I won't be able to understand that magic trickery by which you avoided use of animation slots anyway, but I figure it doesn't matter anymore as we have Erephine's incredible Infinity Animations nowThe Darkest Day WeiDU, current version 1.12 and my copy of 1.13, certainly do have The Nameless One Cameo and Fall From Grace to this day. I can tell how you how it's done too because it is not done by an animation slot
Recheck your installations.
Good point with the Traveller's in Time as that was before I even knew of mods, or the Baldur's Gate series for that matter. I would like to have that real old TS and NeJ stuff myself.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
Posted 11 April 2010 - 10:50 AM
Hey Creepin,As for pre-NeJ legacy, I'm afraid I was a bit too optimistic about having Travelers in Time (
), but I do have Spine of the World v.1.6 as well as an assortment of older Nej versions (1.1 - 1.3, 6.5 - 6.6), let me know if you want any
Posted 12 April 2010 - 08:07 AM
Hey LoneRogue, I just uploaded Spine of the World for you to DepositFiles, I'm not sure wether I've picked good enough file hosting as I rarely use them, so let me know if there's problems and I'll upload it someplace else.I am very interested in your copy of Spine of the World v1.6. Was that the last version before it was added to NeJ? I don't know how big it is, but if it is more than about 10MB, you may want to upload it somewhere for download. Else, PM me and I can send you my e-mail address.
Never heard of this actually, the only Wheels I'm aware of are the ones of Prophecy for BG2BTW, do you by chance have an old copy of Wheel of Time for BG1 hanging around somewhere?
If by some quirk of fate you'll stumble upon a copy, let me know!Too bad about Travelers in Time, but oh well... thanks for looking!
Edited by Creepin, 12 April 2010 - 08:10 AM.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)