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Any idea why Minsc and Jaheira have clones?


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#1 MatthewH86

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Posted 23 February 2010 - 04:03 AM

Hello

Yet more installation issues :crying:.

Minsc and Jaheira have clones in their cells, and my old savegames crash shortly after loading with no errors in Baldur.err or Baldur.log.

At this rate I'll have a stable, game-breaking-bug-free installation by next Christmas. <_<

Spoiler


Edit: Realised I actually forgot to ask for help :rolleyes:. Would anyone be able to help please?

Edited by MatthewH86, 23 February 2010 - 05:12 AM.


#2 Miloch

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Posted 23 February 2010 - 02:01 PM

Minsc and Jaheira have clones in their cells, and my old savegames crash shortly after loading with no errors in Baldur.err or Baldur.log.

Not sure about the clones, but you can't use old savegames unless they're from a previous install with the *exact* same mods (same order, versions and everything).

This probably isn't causing the immediate issue either, but it will cause crashes. You need to install the main component of Infinity Animations if you're going to use it, not just subcomponents. So you'll have to either uninstall these completely or reinstall the whole thing properly.

~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #210 // Cambion/Isair Animation -> All cambions: Beta 4
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #260 // Alu-Fiend/Madae Animation -> All alu-fiends: Beta 4
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #490 // Svirfneblin Animations -> Animations and sounds: Beta 4


Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle


#3 MatthewH86

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Posted 24 February 2010 - 03:03 AM

Minsc and Jaheira have clones in their cells, and my old savegames crash shortly after loading with no errors in Baldur.err or Baldur.log.

Not sure about the clones, but you can't use old savegames unless they're from a previous install with the *exact* same mods (same order, versions and everything).

This probably isn't causing the immediate issue either, but it will cause crashes. You need to install the main component of Infinity Animations if you're going to use it, not just subcomponents. So you'll have to either uninstall these completely or reinstall the whole thing properly.

~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #210 // Cambion/Isair Animation -> All cambions: Beta 4
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #260 // Alu-Fiend/Madae Animation -> All alu-fiends: Beta 4
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #490 // Svirfneblin Animations -> Animations and sounds: Beta 4


Thanks, it's weird that the BWP batch installer bypassed them.. Ah well.

After a reinstall there are more problems, some of the NPCs in Candlekeep seem to have the wrong speechsets (Wardens, Monks, Winthrop) but others seem functional (Phlydia, Firebeard).

Screenshot
Spoiler



Weidu.log
Spoiler


Changelog of INNKE2.DLG (Winthrop's Dialogue)
Spoiler



EDIT
Seems that I didn't totally clean out the previous installations when reinstalling. Everything seems to be working as normal (so far!) let's hope it stays happy...

Edited by MatthewH86, 24 February 2010 - 09:25 AM.