I noticed this in Sebastian's script, and thought I should bring it to your attention.
You're looking for B!GavinRomanceActive=2 as a trigger, indicating that the PC is in a committed romance with Gavin, but this would have been a BG1 variable, not a BG2 one. Because Gavin will allow the PC to break the engagment and go back to "just dating," I've got a different commitment variable for BG2. The BG2 variable is B!GavRA=2 for a committed romance.
On straight BG2 installs, this won't cause problems, but it's going to disable one fun feature of the Luxley mod on BGT installations.
Anyway, just pointing that out.
Mod conflict on BGT installs
Started by berelinde, Jan 12 2010 09:29 PM
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Posted 12 January 2010 - 09:29 PM
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