DA: Who is your favorite companion?
#21
Posted 15 January 2010 - 09:05 AM
"Imagination is given to man to console him for what he is not; a sense of humor, for what he is." - Oscar Wilde
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#22
Posted 15 January 2010 - 09:22 AM
-Y-
Edited by Yovaneth, 15 January 2010 - 09:23 AM.
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#23
Posted 16 January 2010 - 07:13 AM
He certainly would be a logical choice for a companion in a sequel. The only concern is how long do Mabari hounds live and how old is Dog now? But I imagine they wouldn't set the DA expansion/sequel featuring the original companions too far into the future.Same here. You know, I think they'll take Dog to the expansion(s). Roleplaying-wise, there's just no reason to be rid of him.
And they can't kill him, can they? Or my heart will be broken. When I read Ursula Le Guin's "A Wizard of Earthsea", and an Otak died, I thought I'd never read her books again.
I also have a fading memory of that particular point in A Wizard of Earthsea, although I read the book years ago.
#24
Posted 17 January 2010 - 01:45 AM
I'm maybe about halfway through the game now, or a bit more (finished Redcliffe, Circle Tower and Dalish forest stuff) and have been using Zevran a lot. I've heard a lot of people say they just don't use him but I've found he really holds his own in combat and is also very amusing (particularly his conversations with Wynne).
I haven't used Morrigan much - I know she's the power gamer's choice but I'm playing a good guy here so, much like Qara in NWN2, I've found I prefer not to travel with her unless it's for a really tough, specific fight (like the dragon at the old temple). Sten I've not used much either - he's grumpy and won't talk to my Warden.
#25
Posted 17 January 2010 - 01:03 PM
Wynne is probably my favorite character, and Oghren, Leliana, and Sten aren't far behind. I know the fangirls will incinerate me for voicing this opinion, but I loathe Alistair. He's funny, yes, but also stupid, gullible, and angsty.
"The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, God still watches and judges us. Evil lurks in the datalinks as it lurked in the streets of yesterday, but it was never the streets that were evil." - Sister Miriam Godwinson, Sid Meier's Alpha Centauri
#26
Posted 18 January 2010 - 11:53 PM
It's interesting, though: on the one hand, it would make sense to set the second game(not Awakening!) 30 years after the Origins, so that Alistair and PC are most certainly dead.
(I think that a mage PC could use Avernus's research and live a hundred years, but the developers will probably ignore it).
But then, if Warden's child is the protagonist, we'll have a 30 year old protagonist, which certainly clashes with the tastes of the (majority of the) target audience.
And they can't ignore the fate of the Warden's child entirely either, can they? After all, the most popular ending of the Origins revolves around it. Hmm. I suppose they can make the child the antagonist, though.
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#27
Posted 19 January 2010 - 05:14 AM
From the way Awakening is looking - Bioware saying it's more focused on enriching the setting and game world than reacting to the events of Origins, I'd be surprised if the events of Origins played anything more than a large background role in the inevitable sequel, rather than directly affecting the storyline.
"The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, God still watches and judges us. Evil lurks in the datalinks as it lurked in the streets of yesterday, but it was never the streets that were evil." - Sister Miriam Godwinson, Sid Meier's Alpha Centauri
#28
Posted 19 January 2010 - 07:02 AM
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#29
Posted 19 January 2010 - 07:17 AM
"The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, God still watches and judges us. Evil lurks in the datalinks as it lurked in the streets of yesterday, but it was never the streets that were evil." - Sister Miriam Godwinson, Sid Meier's Alpha Centauri
#30
Posted 19 January 2010 - 07:44 AM
Well, this discussion is veering off topic, but I just couldn't hesitate and had to jump in. (Although maybe we should move this to a DA 2 speculation, perhaps?) I've my own little theory about the sequels and the expansions. My idea is that only the expansions and campaigns will deal with the immediate repercussions of the Blight (who did you put on the throne, do you go through Morrigan's Dark Ritual, etc). I've a feeling that number two and eventually number three (since they *did* say they intended to make it a trilogy), will deal with different Blights. Indeed, if you read a bit of the Codex, the lore says that there were seven Old Gods in the ancient Tevinter Imperium, and as Tempest pointed out, the archdemons *are* the corrupted Old Gods. As it turns out, this one is the fifth Blight (first Blight's archdemon was Dumat, second was Zazikel, third was Toth, and the fourth was Andoral). Now I don't remember this archdemon's name, but that still leaves us with two more archdemons/two more Blights to beat. They could jump a few hundred years in the future, and start from scratch, in a different land. After all, Thedas is a *big* place, and there are plenty of other lands where the Blight could strike (Blight number 4 took place in Antiva, the Free Marches and the Anderfels, for example). That certainly would solve a lot of potential problems, and would open up a world of new possibilities.And it would be irritating if they forced that child on us - not only does it remove what I feel is the best, most meaningful ending to Origins (the sacrifice of the player Grey Warden), it makes us assume we were fine with unleashing God knows what on the world - and killing Flemeth is entirely optional. Bear in mind that the player discovers that the Archdemons are the Old Gods, and they call to the darkspawn in their prisons even as they are still uncorrupted - a character who goes through with Morrigan's ritual is not just selfish, they're stupid.
And what about Morrigan's child? Well, my "canon" story always has my PC kicking her out of Redcliffe Castle, and coming very close to slaying her for even thinking of unleashing such a thing on Thedas. But of course, we could always have the child become another immortal "Flemmeth": after all, Morrigan knows all of Flemmeth's tricks now, eh?
To get back on topic: I can't believe there aren't any votes for Dog, Sten or Oghren! I never get to see much of Oghren since I do Orzammar so late in the game, but he's fun, in his drunk dwarven way. And Sten, well, he's Sten, I thought he was pretty intriguing once I warmed up to him (and him to my PC's). And Dog, is, well... a dog! He's a cutie pie! But I guess it's kinda hard for them to get a vote when you have Alistair and Morrigan who are such hits with the players.
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#31
Posted 19 January 2010 - 07:47 AM
To me Morrigan's deal seems rather noble: it is, in fact, saving a soul. Saving a soul of an Old God. An Old God may decide to become a great healer or a great villain - it would, however, be his choice.
(I do not know if the Old God's soul "kills" the soul of the one-day-old unborn baby - that confuses me. But it seems that it's the developers intent to make us believe there's only one soul involved: a soul of an Old God; and an one-day-old child does not have a soul - in that world, at least).
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#32
Posted 19 January 2010 - 08:09 AM
Also, Morrigan only knows Flemeth's tricks if you killed Flemeth and gave Morrigan her mother's grimoire - and you're under no obligation to give Morrigan the black grimoire that starts her desire for revenge.
The game doesn't judge, but the way I see it, the Old Gods are intimately tied to the Tevinter Imperium, which created the darkspawn. Near as I can tell, Morrigan's ritual is an enormously selfish and evil decision - it will lead to an Old God being reborn, which cannot possibly be a good thing. Presumably, if all the Old Gods are destroyed, the darkspawn will be defeated, or at least forever crippled (I think... depends on what all we learn in Awakening). The price to destroy an Old God is the willing sacrifice of a tainted soul. Grey Wardens are supposed to leave their names and lives behind when they become Grey Wardens - they are not supposed to do things like marry a king or queen. From the beginning, a Grey Warden's life is sacrifice. To attempt to escape that obligation and necessity is cowardice and selfishness - and it's as merciful an end as a Grey Warden could ask for, especially for a woman.
"The righteous need not cower before the drumbeat of human progress. Though the song of yesterday fades into the challenge of tomorrow, God still watches and judges us. Evil lurks in the datalinks as it lurked in the streets of yesterday, but it was never the streets that were evil." - Sister Miriam Godwinson, Sid Meier's Alpha Centauri
#33
Posted 19 January 2010 - 12:07 PM
Alistair leads with 6 votes
Morrigan is second with 4 votes
Shale and Wynne are tied for third with 3 votes each
Dog has a vote!
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#35
Posted 11 February 2010 - 10:28 AM
Banter wise, I think Zevran has the most funny banters. (but I didn't have Shale when I played, so can't judge her) Unfortunately I think he is the most useless too unless you wish to manage him in combat instead of your pc. He is not as durable as warriors and you can't make him a good support archer like Leliana.
Male pc romance wise Leliana is alot sweeter than Morrigan, but some people like Morrigan better. It's really a matter of taste and which belief system you identify with. In game Leliana and Morrigan have an intelligent design verses atheistic origin debate about the game world in one of their banters. It reflects their different belief systems and the way they have relationships is basically a stereotype of a church girl and a material girl. Leliana is very idealistic. She won't for example, have sex with the pc until your relationship has hit 100 with her. Morrigan on the other hand, is a pragmatist and has a 'beneficial exchange' kind of attitude towards sex.
Female pc romance wise I've only tried Alistar. He's very sweet. Leliana remarks that he is "very good at listening to instructions", which is amusing but sometimes I think he's too much of a pushover, especially when he dumps you after becoming king unless certain specific conditions are met. (I could imagine just how heartbroken my female pc was!) That was totally mean of him. I guess he makes up for it at the end by willing to erm... well nevermind, too big a spoiler I think, even though most probably already know. Never tried Zevran, I couldn't bear to play through the game again, fun as it was the first few times.
Edited by persocom01, 11 February 2010 - 10:43 AM.
#36
Posted 11 February 2010 - 01:16 PM
Must admit I find the Secret Companion way hotter than Alistair though. Perhaps because I'm a bit older myself.
There are no characters I really dislike but a few I'm ambivalent about, like Oghren (I actually rather like Sten, despite his dour demeanour. His banters with Alistair and Morrigan are pretty funny).
#37
Posted 11 February 2010 - 10:08 PM
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#38
Posted 11 February 2010 - 11:11 PM
#39
Posted 12 February 2010 - 12:02 AM
Well, I think he got consoled: I let my best friend sleep with him, and Morrigan's got fantastic hips, so I don't think it was that bad. Me, I spent the rest of the night looking for Alistair's things: I've been told that after his execution there's a chest in castle Redcliffe with his weapons and armor. Granted, I only left him Tier 2, but still. Alas, it seems he was buried with Runic Token and Templar Shield. Well, as long as it's not Warden Commander Armor, I am content.
By the way, it was fun to hear Anora say in the epilogue that the memorial commemorating the Grey Wardens would be dedicated to Alistair(who deserted the Wardens and was executed in disgrace), and not to Loghain, who helped slay the archdemon. Then again, Alistair did help to gain the allies and to revive Arl Eamon, so I guess it's fair to remember the good and to try and forget the bad.
Besides, Loghain says in the end: I shall see you with the Wardens. So... I guess there'll be time for a quick(or long) shag later?
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#40
Posted 12 February 2010 - 02:26 AM
Please tell me that he doesn't literally say that. I haven't yet recruited him, but I'll never be able to take him seriously if he starts talking like Austin Powers.(spoilers, kinda)
Besides, Loghain says in the end: I shall see you with the Wardens. So... I guess there'll be time for a quick(or long) shag later?
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