The scripts try to add items to Behdir01 and Amnleg01 via ActionOverride. Both vanilla game creatures don't have a script name.
Moreover these scripts have two script blocks each, where they try to add items via ActionOverride to MAGE14T. It should be MAGE14C, as there's no MAGE14T.cre but a MAGE14C.cre, which gets created by the very same script blocks.
10th
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Bugs in Improved Random Encounters scripts
Started by 10th, Jan 03 2010 10:02 AM
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#1
Posted 03 January 2010 - 10:02 AM
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"I grab his deceased spirit and piledrive it back into his body, duplicating raise dead." - Psyren Oots board
"I grab his deceased spirit and piledrive it back into his body, duplicating raise dead." - Psyren Oots board