DA: Origins & Awakening News
#221
Posted 20 October 2010 - 01:50 PM
http://social.biowar...9/index/5064221
http://www.gamersnex...-custom-content
It's actually finished now, but will wait until friday to release just in case we find any last minute bugs
#222
Posted 20 October 2010 - 09:39 PM
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
#223
Posted 21 October 2010 - 11:43 AM
#224
Posted 22 October 2010 - 03:13 PM
Mod has gone live! You can find it from this announcement thread:
http://social.biowar...9/index/5064221
#225
Posted 22 October 2010 - 11:45 PM
I was wondering if you had an MD5 control sum for the download, or a control size, or something like this? Because I downloaded the 7z archive off the site two times using various mirrors(and I have good connection, and my Opera browser usually downloads things rignt), and both times it told me during the unpacking that the file was corrupted. My 7z archive is 294219893 bytes long(or so Total Commander shows).
EDIT: Third download did it. Love it. Thanks!
(One thing bothered me, though: BG2 music in the very-very beginning, with "chaos will be sown in their footsteps..." text. BG2 music doesn't fade after that, and it mingles with "You spent your youth..." audio, which doesn't help. Besides, the original BG2 intro text was silent, so maybe silent is the best option here).
Edited by Kulyok, 23 October 2010 - 01:56 AM.
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
#226
Posted 23 October 2010 - 07:21 AM
Hey,
I was wondering if you had an MD5 control sum for the download, or a control size, or something like this? Because I downloaded the 7z archive off the site two times using various mirrors(and I have good connection, and my Opera browser usually downloads things rignt), and both times it told me during the unpacking that the file was corrupted. My 7z archive is 294219893 bytes long(or so Total Commander shows).
EDIT: Third download did it. Love it. Thanks!
(One thing bothered me, though: BG2 music in the very-very beginning, with "chaos will be sown in their footsteps..." text. BG2 music doesn't fade after that, and it mingles with "You spent your youth..." audio, which doesn't help. Besides, the original BG2 intro text was silent, so maybe silent is the best option here).
Glad you liked it:)
The music is a bit tricky. This is DA first... new music. I will check the parameters when we start talking about patches and see if I can adjust that in FMOD so it doesnt bleed, but honestly, it might be as good as I can get with the Dragon Age engine. We ran into alot of engine limitations and oddities, not as smoothly moddable as the Infinity Engine.
We are hoping to do the entire game, but that will take years. And, of course, as we can make it more like BG2... we will patch earlier versions. The mephits are still being 'animated', although the models are finished.
#227
Posted 23 October 2010 - 02:38 PM
EDIT: Just finished playing and...WoW 11/10!!! Pretty damn good I must say! I did however notice a few bugs...I hope you dont mind me posting them though I am sure you are aware just incase you arent however...
-Injury kits do not heal injuries for some reason...And resting does not remove injures sadly either
Well actually thats the only bug I really noticed heh...or major one that I remember!
I do have a question or two however...Is there any way to get your party to 6 in Dragon Age? Or will this be a 4 party game the whole way through?
Also do you plan on releasing the rest of the parts if you do them piece by piece...say chapter by chapter or what not? Or are you going to do just big releases?
I hate to ask this as well haha but I might as well...Is your team only doing BG2 SOA? Or are you eventually going to try TOB if you ever get that far?
Anyways regardless of all that supreme job...And even if you were to not release anything more you deserve a medal or something for what you done here!
Edited by Vicen, 24 October 2010 - 11:20 AM.
Check out my gaming oriented Youtube channel >>> https://www.youtube....er/viceiceman85
#228
Posted 24 October 2010 - 07:18 AM
#229
Posted 25 October 2010 - 11:56 AM
#230
Posted 27 October 2010 - 11:06 AM
Mod Community Spotlight: Baldur's Gate II @ Grey Wardens
Q&A with the Baldur's Gate Redux team.
#231
Posted 27 October 2010 - 01:42 PM
#233
Posted 05 November 2010 - 02:16 PM
#234
Posted 10 November 2010 - 02:12 PM
#235
Posted 01 December 2010 - 05:36 PM
Mages 101: Tapping the Arcane @ Grey Wardens
Feature: Top Dragon Age: Origins Mods Part 1: Weapons & Armor @ RPG
#236
Posted 05 December 2010 - 06:35 PM
#237
Posted 08 December 2010 - 03:50 PM
#238
Posted 29 December 2010 - 11:18 AM
Mages 101: When a Mage Goes to Amaranthine
This is the third part of Mages 101.
Edited by Archmage Silver, 29 December 2010 - 11:18 AM.
#239
Posted 23 April 2011 - 12:46 PM
#240
Posted 23 April 2011 - 08:35 PM
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters