dsamul03
Is it even implemented anywhere? At least not in any .are or .cre.
dsamul07
In the past I equipped my party with those, nowadays I prefer a simple amulet of protection or dsamul10 which gives some decent bonus spells. I would like it very much if I could use the latter in
SoA-
ToB, as you're always short of Stoneskins.
dsarrow1
Never worked for me, could be because the forest dragon always had his Stoneskin up. And by the time it would have worked he was already dead. But I would give it an even greater bonus to hit and damage. There are only seven arrows in total and arrows of piercing are still superior.
dsbelt01
Sure, seems appropiate.
dsbook01
Perfect, the original was 'just a bit' over the top.
dsbrac01
If we're going to adhere to the history blurb, remove the magic resistance as these gloves are intended for combat and not for spellslinger protection. Keep the +1 attack bonus and the +1 to saves. Personally I'd drop to
AC to 3 or even 4 and make it wearable by all mages and not implement any miscast magic effect.
dsbrac02
Is even worse than you stated, because it sets Base
AC to 2. The change is fine.
dsclck04
Change is OK, as it already grants the effect of a perament protection from undead.
dscoswd
Why? It was only 2% kill chance to begin with.
dscuswd
Bless etc. probably fall under 'special powers'
dsdrgsk
Weren't there already some
AC 4 bracers in
DSotSC, or were they from another mod? Personally I'd set it like you to
AC 4 but would add 10% resistance to mundane attacks (slashing, bludgeoning, piercing).
dsebplat
Sure, but could you also remove the +1 behind Full Plate? Because it only grants
AC 1 and not
AC 0.
dshamm02
Never found it in all my playthroughs. Where is it?
dskorim
A bit harsh. Splint Mail is at least
AC 4, as it's enchanted I'd change it to
AC 3.
dsrngfsh
Your proposed change would simply nerf it. I'd offer choice between casting or fighting.
dsrobe03
Why change dsmortus.cre at all? Simply change the item to undroppable as he's afaik the only one who wears it.
dsrobe05
No change required, because as soon as the party leaves through one of the two available exits it disintegrates.
dsrobe06
+3 to saves and it should be fine. Because -30% CON is harsh, moreover all the Never Need Sleep does, is immunity to fatigue effect. The wearer still needs to rest in order to replenish his/her spells.
dsswd07
Why? A bard is bad enough as it is. I would drop it's enchantment from 5 to 2.
While you're at it, care to fix some items from
DSotSC?
dsamul06 should reportedly protect from fire, but it only 'protects' you from getting a bonus to fire resistance.
The same goes for dsamul01 it protects from acid resistance bonus
More items to balance:
dschan02 - Crusader's Armor
Effective
AC of -3 due to hidden
AC bonus vs all weapons. Change it to
AC 1 or 2 and restore original Splint Mail
AC bonuses/penalties.
dschan04 - Sukien Holy Armor
Once again extreme
AC bonus, this time effectively -4. Drop to Base
AC 0 or 1 and restore original Splint Mail
AC bonuses/penalties.
dsclck02 - Faded Cloak
Joke item. Doesn't do anything besides filling your coffers if you sell it. Remove Translucent and grant it (Improved) Invisibility, castable 1-2 times per day to justify its exorbitant price.
dscoarm - Conchobair's Armor
Drop it to
AC 0 and restore original Plate Mail
AC bonuses/penalties.
dsfearm - Ferthgil's Armor
Same as above.
By the way Yarrow's tears is so much better than Celestial Fury it isn't even funny anymore: Save vs Spell at -4 with 48 seconds duration!
10th
Edited by 10th, 01 January 2010 - 06:35 PM.
Avast! You cannot defeat our titan-mounted submarine staffed by cannibal vikings! - Nodwick
"I grab his deceased spirit and piledrive it back into his body, duplicating raise dead." - Psyren Oots board