Version: 0.1 first alpha pre-release
Author: Yarpen, Mike1072 (a lot of coding help)
ATTENTION: This project isn't connected with Demivrgvs's and Mike1072 great mod Item Revision Mod or Demivrqv's alone project Spell Revision (or even Kit Revision). Mod name "NPC REVISION" is temporairly, I'm looking for suggestions for good name at forum.
ATTENTION2: This readme sucks. Really. Currently I'm not capable to write anything better.
DESCRIPTION: This mod aims to improve and enhance important mechanical part of Baldur's Gate 2 - our companions. In this little package you can find some true revisions (Revised NPC attributes), some wall-breaking stuff (NPCs starts at different levels {so no more Anomen-squire who thanks to his dualclass have 2x more levels than Keldorn, who's veteran] but also minor components as changing few NPC's classes (now there is only Imoen class change, but soon I will add Anomen's and Valygar's one) or at last minor rule tweaks which grants some very minor bonuses to characters with average ability scores (13-14).
INSTALLATION AND COMPATIBILITY: Unpack .rar file in your BG2 installation directory. Take weidu.exe file and rename it into setup-npc_rev_beta, then launch it and install everything what do you want.
COMPONENTS (grouped in: Core, Reccomended and Additional Components)
Core:
1. NPC Attributes Revision for BG2: SoA
This component fixes most of BG2 NPCs ability scores to more sensible ones. Many of them in my humble opinion weren't appropriate. I'll have to write improved version of tabel with original and fixed attributes with my comments about it. After installing this component you will feel the difference between young (great attributes, low xp, better xp factory) Anomen and old veteran Keldorn (low physical attributes, starts with greater amount of xp, but his progress isn't so fast). Minimum overall ability score is owned by Jan Jansen (68). highest by Anomen (86).
More info's you can find out reading NPC attributes table available at Documentation folder.
2. NPC starts at different levels of experience for BG2: SoA
Second component is trying to fix one of biggest bug in BG2 NPC system. Bioware made all NPCs available at level close to PC's one, which creates a bit of absurdal situations like Keldorn-Anomen. Or fact, that girl who's at her first time in "big world" is at the same level as you, the Hero of Baldur's Gate. This component changes some of the NPCs starting level.
It also introduces something what I call "XP factor". Some of NPCs (especially these at lower levels) can be stated as "people with potential". Why? Because they're young and inteligent: Anomen (inteligent, ehrm), Aerie, Imoen, Nalia. They start at level equal or lower than this of PC, but when you take one of these to your group, you can be sure that in the outcome they will have higher level than the rest. Values are around +5% to +15%.
But also there are NPCs who doesn't have a lot of room for new experiences. They can be veterans (as Keldorn or Cernd, in his very own way) or they can be a bit retarded - as Minsc. They get only penalties. But the old ones (Cernd & Keldorn) are starting game with better amount of XP. That's the whole philosophy here.
Reccomended:
1. Arcane Rogue kit for Imoen
This component introduces new kit for Imoen and changes her class into Thief (instead of dualclass Thief-Mage). Arcane Rogue can cast few Illusion spells and be quite a good thief, so I think that this tweak will give you a chance of having non-protagonist, single-class thief in your team. Also it removes idiotic 7 wizard levels of Imoen, was she learning when Irenicus was torturing her? Damn.
Here's kit description.
ARCANE ROGUE: Combining the skills of a rogue with minor magical powers, the arcane rogue is a potent scout and decoy. The arcane rogue focuses less time on manual skills training than his or her fellow rogues.
Advantages:
- +10% to Detect Illusions
- At 2nd level once per day can cast Blindness
- At 6th level once per day can cast Invisibility
- At 9th level once per day can cast Non-detection.
- At 11th level once per day can cast Dimension door.
- At 15th level once per day can cast Invisible Stalker.
- Gain access to additional HLA's: Mislead and Mass Invisibility.
Wady:
- -10% penalty to thieving skills (with exeption of Detect Invisibility).
- Cannot dualclass.
Additional:
1. Average attributes score gives some bonuses
This component is only additional, but for having some more fun from gameplay with NPC Attributes Revision I reccomend you to install it.
This little component changes Strenght, Dexterity and Constitution rule tables to start giving some profits (as Damage Rolls or Armor Class bonuses) not when value is higher than 15, but 13 or 12 instead of.
Okay, that's all.