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BiG World Project (BWP) v8.2


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#81 Lollorian

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Posted 16 November 2009 - 08:42 AM

The cmd will pop out once the BWS has downloaded, then extracted all the mods "that it can see" :P Even if the cmd comes up, it'll pause to let you choose the language :D You should manually extract the mods you downloaded at that time ... and THEn choose a language.

I dunno if putting it in the Downloads folder will work though, but best bet would be extract them manually :D The BWS will extract everything it downloads by itself ;)

Cheers,
Lol

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

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#82 quinlan

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Posted 16 November 2009 - 08:48 AM

Thanks again! :hug:

Does it matter that i have already downloaded the defective and extracted their folders at the C:\Program Files\Black Isle\BGII - SoA folder?

My fantasy story

 

"Man, in his discussions with other men about questions of religion, statecraft, geography, trade, has always reached a point in the discussion where it has seemed wise to reply to his opponent by disemboweling him or knocking his brains out."

 

My name is Thomas Hockenberry, Ph.D., and I think the "Ph.D." stands for "Pouring His Draft."

 

"The study of modern science today is being done by the brain of primitive man."


#83 Lollorian

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Posted 16 November 2009 - 08:54 AM

Unless the BWS extracts those mods again (if it downloaded them, which isn't the case for you :P) no problem :cheers:

Cheers,
Lol

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#84 Kalanyr

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Posted 16 November 2009 - 08:57 AM

I think your Wheels of Prophecy Fix in the Fix Pack is broken, after the patch is installed and the mod tries to execute I get an area when setup is run and the debug file contains the following:

WeiDU v 21100 Log

Setup-wheels.exe --language 0 --skip-at-view --force-install-list 0
[./Chitin.key] loaded, 988260 bytes
[./Chitin.key] 333 BIFFs, 69883 resources
[dialog.tlk] 295539 string entries
[./Autorun.ini] loaded, 1452 bytes
[./baldur.ini] loaded, 1056 bytes
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\English\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\CD1\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\CD2\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\English\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\CD2\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\English\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\CD3\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\English\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\CD4\]
Possible HD/CD Path: [C:\Program Files (x86)\Black Isle\BGII - SoA\CD5\]
[./Keymap.ini] loaded, 5615 bytes
[./Mplaynow.ini] loaded, 230 bytes
[Setup-wheels.exe] Using scripting style "BG2"
[dialog.tlk] claims to be writeable.
[dialog.tlk] claims to be a regular file.

[WHEELS/SETUP-WHEELS.TP2] PARSE ERROR at line 598 column 1-25
Near Text: ammerc.bcs
GLR parse error

[WHEELS/SETUP-WHEELS.TP2] ERROR at line 598 column 1-25
Near Text: ammerc.bcs
Parsing.Parse_error
ERROR: parsing [WHEELS/SETUP-WHEELS.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [WHEELS/SETUP-WHEELS.TP2]: Parsing.Parse_error

FATAL ERROR: Parsing.Parse_error

WeiDU Timings
Parsing TP2 files 0.000
loading files 0.016
parsing .log files 0.016
unmarshal KEY 0.047
stuff not covered elsewhere 1.201
unmarshal TLK 5.584
TOTAL 6.864


If there's anything else you need let me know and I shall provide.

#85 Sanity

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Posted 16 November 2009 - 09:07 AM

Well my install is complete. After a quick search of the Big World Debug file I got quite a few errors.

From the installation of Leonardo's BiG World Fixpack v8.1 I got the following, here is a snippet

fixes for "BardSong_BG2_IWD"
patching file `SETUP-BardSong_BG2_IWD.tp2'
processing fixes for "bg1ub"
patching file `bg1ub\setup-bg1ub.tp2'
Hunk #1 FAILED at 1600.
1 out of 2 hunks FAILED -- saving rejects to bg1ub\setup-bg1ub.tp2.rej
processing fixes for "bg2fixpack"
patching file `bg2fixpack\setup-bg2fixpack.tp2'
processing fixes for "BGT"
patching file `Setup-BGT.tp2'
Hunk #1 succeeded at 2665 (offset 1 line).
processing fixes for "crossmodbg2"
patching file `crossmodbg2\setup-crossmodbg2.tp2'
processing fixes for "Divine_Remix"
patching file `Divine_Remix\Setup-Divine_Remix.tp2'
processing fixes for "gminion"
patching file `Setup-gMinion.tp2'
processing fixes for "hammers"
patching file `hammers\setup-hammers.tp2'
processing fixes for "LR"
patching file `SETUP-LongerRoad.tp2'
processing fixes for "RotBArmorSet"
patching file `setup-RotBArmorSet.tp2'
processing fixes for "sarahtob"
patching file `sarahtob\setup-sarahtob.tp2'
processing fixes for "Sheena"
patching file `setup-Sheena.TP2'
processing fixes for "solarom"
patching file `Setup-Solaufein.tp2'
processing fixes for "SOS"
patching file `Setup-SOS.tp2'
processing fixes for "tactics2"
patching file `Setup-Tactics.tp2'
processing fixes for "turnabout"
patching file `setup-turnabout.tp2'
processing fixes for "ub"
patching file `setup-ub.tp2'
processing fixes for "valen"
patching file `Setup-Valen.tp2'
processing fixes for "wheels"
patching file `wheels\setup-wheels.tp2'
processing fixes for "aD&L"
patching file `aD&L\start.baf'
processing fixes for "aurora"
patching file `aurora\lib\t-rndtre.tpa'
processing fixes for "contain"
patching file `contain\lib\t-store_fixes.tpa'
processing fixes for "tb#tweaks"
patching file `tb#tweaks\tb#tweaks.tp2'
copying files ...
BiG World Fixpack\tb#tweaks\_copy\petrification\tb_petri.spl
1 File(s) copied
processing fixes for "underrep"
patching file `underrep\dlg\u#conlan.d'
processing fixes for "Vault"
patching file `Vault\D\VAULT.D'
processing fixes for "NTotSC"
copying files ...
BiG World Fixpack\NTotSC\_copy\Worldmap\links.tbl
1 File(s) copied
[WeiDU.exe] WeiDU version 21100
[WeiDU.exe] Using scripting style "BG2"
WARNING: unable to open [temp/0/UNINSTALL.0]: Sys_error("temp/0/UNINSTALL.0: Permission denied")
Will be unable to UNINSTALL later.
ERROR: Sys_error("temp/0/ARGS.0: Permission denied")
PLEASE email the file nul to me
Automatically Skipping [creature offset checker] because of error.

Also I got errors like this:
Installing [Charli, the Middleman]
Checking for required files ...
Compiling 1 dialogue file ...
Compiling 1 script ...
Extending game scripts ...
ERROR: error loading [Charli\baf\Aņadir_Gittano.baf]

and several like this

Parse error (state 66) at ~~

[WHEELS/SETUP-WHEELS.TP2] PARSE ERROR at line 598 column 1-25
Near Text: ammerc.bcs
GLR parse error

[WHEELS/SETUP-WHEELS.TP2] ERROR at line 598 column 1-25
Near Text: ammerc.bcs
Parsing.Parse_error
ERROR: parsing [WHEELS/SETUP-WHEELS.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [WHEELS/SETUP-WHEELS.TP2]: Parsing.Parse_error

FATAL ERROR: Parsing.Parse_error
[Setup-Celestials.exe] WeiDU version 21100
[Setup-Celestials.exe] Using scripting style "BG2"
Using Language [English]


How bad are these errors, my guess is pretty bad. Included is the debug file, weidu log and the .nul file.

Attached Files



#86 Kalanyr

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Posted 16 November 2009 - 09:33 AM

I've done some more poking on Wheels of Prohecy, the problem seems to be on line 11 on the patch.

+ COMPILE_BAF_TO_BCS~

Looking at the rest of the Wheels of Prophecy file the ~ should be removed.

#87 --Daelomin--

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Posted 16 November 2009 - 12:27 PM

Installing right now... is it normal for the CMD window to pause at the:

Creating 1 directory
Copying 1 file...

portion of the generalized biffing for a really long time (like, going on over an hour now)?

#88 flinx

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Posted 16 November 2009 - 12:59 PM

The widescreen mod is not included in the "recommended" and "minimum" sections - just standard and above. You'll have to add it manually to the list when performing the setup if you use the former.

That said, I recommend you first test the widescreen mod on a clean install and then uninstall it prior to BWP, so you can figure out which resolution is optimal for your setup. I like 1440x900 for instance (I have a 24" 1920x1200 monitor), but had to add that resolution to windows as well in order to get it work. That way you, you avoid issues like that. If you have to reinstall the widescreen mod to change to a different resolution after installing BWP, it's going to take a long time to reapply it because it goes through all the other mods as well.

#89 flinx

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Posted 16 November 2009 - 01:00 PM

Installing right now... is it normal for the CMD window to pause at the:

Creating 1 directory
Copying 1 file...

portion of the generalized biffing for a really long time (like, going on over an hour now)?


Yes, that's normal. Don't close it or shutdown your computer.

#90 --Daelomin--

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Posted 16 November 2009 - 02:27 PM

Installing right now... is it normal for the CMD window to pause at the:

Creating 1 directory
Copying 1 file...

portion of the generalized biffing for a really long time (like, going on over an hour now)?


Yes, that's normal. Don't close it or shutdown your computer.


Ok... sure is taking a while... on like 3 hours now!

#91 --Daelomin--

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Posted 16 November 2009 - 02:46 PM

Oh, one last question... I'm doing this in order to play on multiplayer game with some friends over the internet, and the install process is complicated enough that I know a couple of my comp-unsavvy friends would botch it, despite it not really being all that complicated :P Is it possible, once the install is complete and everything is biffed and cleaned up, for the entire BG2 directory to just be transferred to other comps and/or burned onto DVDs and played straight from the folder without actually being installed? I recall that the folders could be moved wherever and however with BG1 and IWD and that, as long as the .ini files were modified such that the paths were all correct, but I'm not sure if that's still the case with BG2.

Thanks!

#92 flinx

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Posted 16 November 2009 - 04:59 PM

I'm actually not absolutely sure either, but I think you might need the registry entries as well. The simplest way to ensure that it works is to first do a minimum install to get the registry set properly, and then copy all the files over to the destination folder and overwrite everything. The paths in the .ini files will also need to be adjusted if those are not the same. You'll also want to copy/retain the uninstall info from the old .ini file to the new one. Copying the files like you suggest also ensures that you all have the exact same version and mod configuration.

If you want to change the widescreen settings, please be aware that it'll trigger the rebiffing and take a while to finish.

#93 Daelomin

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Posted 16 November 2009 - 05:23 PM

I'm actually not absolutely sure either, but I think you might need the registry entries as well. The simplest way to ensure that it works is to first do a minimum install to get the registry set properly, and then copy all the files over to the destination folder and overwrite everything. The paths in the .ini files will also need to be adjusted if those are not the same. You'll also want to copy/retain the uninstall info from the old .ini file to the new one. Copying the files like you suggest also ensures that you all have the exact same version and mod configuration.

If you want to change the widescreen settings, please be aware that it'll trigger the rebiffing and take a while to finish.


Everything seems to have installed ok! Played thru a little and nothing broke or crashed, so hopefully that's a good sign :) And WOW does the game ever look good with that widescreen mod! Speaking of which, however, i find that my eyes are strained a little too much with 1920x1080 :( I need to put it down to 1600x900 I think, however, I can't seem to find the widescreen setup .exe, and you mentioned that it would require rebiffing... how do you go about changing the widescreen mod settings?

#94 Lollorian

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Posted 16 November 2009 - 05:30 PM

Is it possible, once the install is complete and everything is biffed and cleaned up, for the entire BG2 directory to just be transferred to other comps and/or burned onto DVDs and played straight from the folder without actually being installed?

Yep, since the BWP-modded game doesn't require the CD, it's only a matter of copying the entire folder to THE SAME PATH where it is on the original PC (otherwise, you may need to edit the paths under the [Alias] section of the baldur.ini) :P

how do you go about changing the widescreen mod settings?

^_^ If you biffed, it'd be better to reinstall :P (since the biffing takes a LOTTA time ... like your guest posts mention) Btw, post your WeiDU.log and a compressed BiG World Debug.txt to nick out any errors that ya got (so that your reinstall works better than this one :P)

Cheers,
Lol

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#95 flinx

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Posted 16 November 2009 - 05:35 PM

First check and make sure that 1600x900 is a valid resolution in the display options in Windows. If it's not, you'll have to add it there first using your display driver.

After that, simply run the setup-widescreen.exe file from the BG2 folder and select re-install when you get to that option.

#96 Lollorian

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Posted 16 November 2009 - 05:50 PM

First check and make sure that 1600x900 is a valid resolution in the display options in Windows. If it's not, you'll have to add it there first using your display driver.

I think he was asking to change his in-game resolution from 1920x1080 to 1600x900 :P If I misunderstood, my bad :D

After that, simply run the setup-widescreen.exe file from the BG2 folder and select re-install when you get to that option.

Ah, that's something many guys around here won't recommend. The problem here's that you've already "biffed" your installation, so reinstallng anything that installed before biffing might as well f-up your game :lol: (widescreen and worldmap ... these 2 shouldn't usually be reinstalled :P)

Cheers,
Lol

Edited by Lollorian, 16 November 2009 - 05:50 PM.

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#97 flinx

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Posted 16 November 2009 - 06:17 PM

I think he was asking to change his in-game resolution from 1920x1080 to 1600x900


Right. The problem is that if a game resolution is not also a valid resolution in Windows, the widescreen mod won't work properly.

Ah, that's something many guys around here won't recommend. The problem here's that you've already "biffed" your installation, so reinstallng anything that installed before biffing might as well f-up your game (widescreen and worldmap ... these 2 shouldn't usually be reinstalled)


Wouldn't reinstalling any mod (not just widescreen and worldmap) have the same effect though? I have re-installed the widescreen mod once, and things did appear to work - mind you I didn't really test that much of the game. If there's anything that breaks later I wouldn't know.

#98 Lollorian

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Posted 16 November 2009 - 06:23 PM

Wouldn't reinstalling any mod (not just widescreen and worldmap) have the same effect though?

The logic here isn't that something WILL break :D It's that, IF something breaks in those 2 mods, the game becomes unplayable ;) (if something breaks in say ... the Item Upgrade Mod, the game's still playable, but you'll miss content :D)

Cheers,
Lol

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#99 Daelomin

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Posted 16 November 2009 - 06:34 PM

Wouldn't reinstalling any mod (not just widescreen and worldmap) have the same effect though?

The logic here isn't that something WILL break :D It's that, IF something breaks in those 2 mods, the game becomes unplayable ;) (if something breaks in say ... the Item Upgrade Mod, the game's still playable, but you'll miss content :D)

Cheers,
Lol


Hmm that sucks! Don't really want to reinstall if I can help it! Took forever :P

Here are the files requested... thanks!

Attached Files



#100 Lollorian

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Posted 16 November 2009 - 06:54 PM

Ok, the known WoP error's there (so it didn't install :P)

Other than that, there's these 2 things: (1Sylm and tb#quest)
[1Sylm\Zy1800\Zy18EWRD.BAF] PARSE ERROR at line 122 column 8-64
Near Text: )
	[CheckStat] argument [WIZARD_PROTECTION_FROM_NORMAL_WEAPONS] not found in [Stats.IDS]

[tb#quest/udmage/compile/tb#udrow.BAF] PARSE ERROR at line 433 column 8-77
Near Text: )
	[CheckStatLT] argument [WIZARD_PROTECTION_FROM_MAGIC_WEAPONS] not found in [Stats.IDS]

[tb#quest/udmage/compile/tb#udrow.BAF] PARSE ERROR at line 611 column 1-72
Near Text: )
	[CheckStatLT] argument [WIZARD_PROTECTION_FROM_MAGIC_WEAPONS] not found in [Stats.IDS]

So, if ya didn't get greedy :devil: with the resolution, you'd have a perfectly good game :coolthumb: (ya might wanna take flinx's word on it and try to reinstall though :unsure:)

Cheers,
Lol

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod