1.) Changed mutiple "ACTION_IF FILE_EXISTS ~override/filename~" to
"ACTION_IF FILE_EXISTS_IN_GAME ~filename~"
2.) If WRITE_ASCII is used for a creature, the lenght of it is added (#8 or #32 after the strings)
3.) Songlist fixes:
--- SETUP-LongerRoad.tp2 Fri Oct 07 19:09:18 2005 +++ C:\BWP Patchstudio\patched files\SETUP-LongerRoad.tp2 Mon Aug 24 06:57:31 2009 @@ -163,35 +163,35 @@ SET ~MxHeal~ = 0 SET ~warning~ = 0 -ACTION_IF (~%row%~ < 100) +ACTION_IF (~%row%~ < 500) THEN BEGIN COPY ~LR/sound/MxIren.mus~ ~music/MxIren.mus~ ADD_MUSIC ~MxIren~ ~LR/sound/MxIren.mus~ END -ACTION_IF (~%row%~ < 99) +ACTION_IF (~%row%~ < 499) THEN BEGIN COPY ~LR/sound/MxElle.mus~ ~music/MxElle.mus~ ADD_MUSIC ~MxElle~ ~LR/sound/MxElle.mus~ END -ACTION_IF (~%row%~ < 98) +ACTION_IF (~%row%~ < 498) THEN BEGIN COPY ~LR/sound/MxAbys.mus~ ~Music/MxAbys.mus~ ADD_MUSIC ~MxAbys~ ~LR/sound/MxAbys.mus~ END -ACTION_IF (~%row%~ < 97) +ACTION_IF (~%row%~ < 497) THEN BEGIN COPY ~LR/sound/MxTroll.mus~ ~music/MxTroll.mus~ ADD_MUSIC ~MxTroll~ ~LR/sound/MxTroll.mus~ END -ACTION_IF (~%row%~ < 96) //Presuming that 99 is the largest possible entry number in SongList.2da +ACTION_IF (~%row%~ < 496) //Presuming that 499 is the largest possible entry number in SongList.2da THEN BEGIN COPY ~LR/sound/MxHeal.mus~ ~music/MxHeal.mus~
Attached is the corrected TP2.
Greetings Leomar
Attached Files
Edited by Leomar, 08 November 2009 - 08:02 PM.