I have a problem leaving Waukeen's Promenade: if I try to travel away, the slums are greyed out. If I use the CLUAConsole to move the party there, the plot continues as usual but going back to the Promenade requires a 20 hours travel starting from every other district in the city, and the same to leave the Promenade again - instead of the usual 0 hours travel.
Thanks in advance for any help.
My weidu.log:
// Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~SETUP-A6CHARMPATCH.TP2~ #0 #0 // Enable conversations with charmed/dominated creatures (EXE patch): 3 ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v8 BWP Fix ~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v8 BWP Fix ~1PP.TP2~ #0 #0 // One Pixel Productions: v2 Everything but Potions (1): v2.7 ~1PP.TP2~ #0 #1 // One Pixel Productions: v2 New Potion Graphics (2): v2.7 ~1PP.TP2~ #0 #2 // One Pixel Productions: v3 Flaming Swords (3): v2.7 ~1PP.TP2~ #0 #3 // One Pixel Productions: v3 Flame Short Swords (4): v2.7 ~1PP.TP2~ #0 #4 // One Pixel Productions: v3 Flame Short Swords item patches (5): v2.7 ~1PP.TP2~ #0 #5 // One Pixel Productions: v3 Flame Short Swords mod item patches (6): v2.7 ~1PP.TP2~ #0 #6 // One Pixel Productions: v3 Paperdolls (human, half-orc, elven, halfling, dwarves) (7): v2.7 ~1PP.TP2~ #0 #7 // One Pixel Productions: v3 Legacy Shields - Bucklers (D1) (8): v2.7 ~1PP.TP2~ #0 #8 // One Pixel Productions: v3 Legacy Shields - Small Shields (D2) (9): v2.7 ~1PP.TP2~ #0 #9 // One Pixel Productions: v3 Legacy Shields - Medium Shields (D3) (10): v2.7 ~1PP.TP2~ #0 #10 // One Pixel Productions: v3 Colourable Quarterstaves core (11): v2.7 ~1PP.TP2~ #0 #11 // 1PP: Colourable Quarterstaves core item patches (12): v2.7 ~1PP.TP2~ #0 #12 // One Pixel Productions: v3 Colourable Quarterstaves mod patches (13): v2.7 ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #0 // 1PP: Avatar fixes * female elves w. leather armour [EFB2] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #1 // 1PP: Avatar fixes * female elves w. chain mail [EFB3] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #2 // 1PP: Avatar fixes * female elven cleric w. plate armour [EFC4] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #3 // 1PP: Avatar fixes * female elven fighter w. plate armour [EFF4] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #4 // 1PP: Avatar fixes * female human unarmoured [HFB1] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #5 // 1PP: Avatar fixes * female human w. leather armour [HFB2] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #6 // 1PP: Avatar fixes * female human w. chain mail [HFB3] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #7 // 1PP: Avatar fixes * female human cleric w. plate mail [HFC4] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #8 // 1PP: Avatar fixes * female human fighter w. plate mail [HFF4] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #9 // 1PP: Avatar fixes * female human unarmoured mage [HFW1] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #10 // 1PP: Avatar fixes * female human mage w. light robe [HFW2] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #11 // 1PP: Avatar fixes * fixed halfling progression [IFB1, IFB2, IFB3] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #12 // 1PP: Avatar fixes * fix frame error on cleric plate [IFC4] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #13 // 1PP: Avatar fixes * dwarves w. chain mail [DMB3] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #14 // 1PP: Avatar fixes * male elves w. chain mail [EMB3] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #15 // 1PP: Avatar fixes * male human w. leather armour [HMB2] ~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #16 // 1PP: Avatar fixes * male human w. chain mail [HMB3] ~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #1 // Masterwork Weapons: v2 ~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.07 ~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for Tutu/BGT (modified for post Durlag Tower launch): v2.0 ~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #1 // Install Worldmap v7 Support: v2.0 ~SETUP-VAULT.TP2~ #0 #0 // The Vault (erebusant's rework for BGT compatibility): v7 ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 4.1 ~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v9 ~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v18 ~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18 ~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v18 ~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v18 ~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v18 ~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v18 ~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v18 ~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v18 ~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v18 ~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v18 ~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v18 ~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v18 ~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v18 ~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v18 ~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v18 ~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v18 ~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v18 ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: 7 ~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: 7 ~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal) ~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian ~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain ~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl, v4 ~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II, v6 ~SETUP-AZENMOD.TP2~ #0 #0 // Azengaard Tactical Encounter (erebusant's revamp): v5 ~SETUP-AZENMOD.TP2~ #0 #1 // Enhanced Trademeet Crypt: v5 ~SETUP-AZENMOD.TP2~ #0 #2 // Enhanced Chateau Irenicus: v5 ~SETUP-DSOA.TP2~ #0 #0 // Kensai Ryu's Deeper Shadows of Amn: v2.2.4 ~SETUP-DSOA.TP2~ #0 #1 // Difficult Brown Dragon: v2.2.4 ~SETUP-DSOA.TP2~ #0 #2 // Improved Copper Coronet: v2.2.4 ~SETUP-DSOA.TP2~ #0 #3 // Improved Crypt King: v2.2.4 ~SETUP-DSOA.TP2~ #0 #4 // Ghost Shadow Dragon: v2.2.4 ~SETUP-DSOA.TP2~ #0 #5 // Gnome Fighter/Illusionist Encounter: v2.2.4 ~SETUP-DSOA.TP2~ #0 #6 // Grothgar the Red Dragon: v2.2.4 ~SETUP-DSOA.TP2~ #0 #7 // Improved Kangaxx: v2.2.4 ~SETUP-DSOA.TP2~ #0 #8 // Curse of the Underground Shade Lord: v2.2.4 ~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens ~TOTDG/SETUP-TOTDG.TP2~ #0 #1 // NPC Reactions (Aerie, Viconia, Jaheira, Anomen, Haer'Dalis, Keldorn) ~SETUP-EBG2.TP2~ #0 #0 // Additional merchant with new items ~SETUP-EBG2.TP2~ #0 #1 // Interjections ~SETUP-EBG2.TP2~ #0 #2 // Tomes and manuals ~SETUP-EBG2.TP2~ #0 #3 // Cloak of Balduran ~SETUP-EBG2.TP2~ #0 #4 // Additional portraits ~SETUP-EBG2.TP2~ #0 #5 // Lost item descriptions ~SETUP-EBG2.TP2~ #0 #6 // Dragonsuit & Glory of Balduran (ToB) ~SETUP-EBG2.TP2~ #0 #7 // New racial enemies ~SETUP-EBG2.TP2~ #0 #18 // Miscellaneous tweaks ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: 3.2 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: 3.2 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: 3.2 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): 3.2 ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: 3.2 ~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: 2 ~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v18 BWP Fix ~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v18 BWP Fix ~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v18 BWP Fix ~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v18 BWP Fix ~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v18 BWP Fix ~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v18 BWP Fix ~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v18 BWP Fix ~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v18 BWP Fix ~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v18 BWP Fix ~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v18 BWP Fix ~SETUP-UB.TP2~ #0 #12 // Item Restorations: v18 BWP Fix ~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v18 BWP Fix ~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v18 BWP Fix ~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v18 BWP Fix ~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v18 BWP Fix ~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v18 BWP Fix ~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v18 BWP Fix ~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v18 BWP Fix ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #40 // Cure Sleep Fix: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v3 ~SETUP-BGSPAWN.TP2~ #0 #0 // BGSpawn system based on levels & party members (NOTE: Baldur's Gate Trilogy - BGT required): 1.03 ~SETUP-BGSPAWN.TP2~ #0 #2 // Vampiric Wolf Lord (inspired to DavidW Wolf of Ulcaster) NOTE: this changes some Vampiric Wolf in the game. It's used by BGSpawn-system: 1.03 ~SETUP-SCS.TP2~ #0 #10 // Detectable Spells: v13 ~SETUP-SCS.TP2~ #0 #20 // Allow enemy AI to detect the party's magic items: v13 ~SETUP-SCS.TP2~ #0 #30 // Correct various errors on race, class etc: v13 ~SETUP-SCS.TP2~ #0 #1001 // Make Protection from Normal Missiles block magical missiles -> Only +1 and better missiles penetrate Protection from Normal Missiles, and +1 missiles are replaced by nonmagical Masterwork versions: v13 ~SETUP-SCS.TP2~ #0 #2000 // Make elemental arrows more like their BG2 counterparts: v13 ~SETUP-SCS.TP2~ #0 #2020 // Re-introduce potions of extra-healing: v13 ~SETUP-SCS.TP2~ #0 #3001 // Standardise spells: BG1 vs BG2 -> Introduce BG2 spell scrolls into BG1: v13 ~SETUP-SCS.TP2~ #0 #3050 // Better NPC management: v13 ~SETUP-SCS.TP2~ #0 #3070 // Move NPCs to more convenient locations: v13 ~SETUP-SCS.TP2~ #0 #5000 // Smarter general AI: v13 ~SETUP-SCS.TP2~ #0 #5010 // Better calls for help: v13 ~SETUP-SCS.TP2~ #0 #5020 // Potions for NPCs -> All of the potions dropped by slain enemies are recoverable: v13 ~SETUP-SCS.TP2~ #0 #5032 // Smarter mages -> Mages use BG1 spells only; mages pre-buff: v13 ~SETUP-SCS.TP2~ #0 #5042 // Smarter priests -> Priests use BG1 spells only; priests pre-buff: v13 ~SETUP-SCS.TP2~ #0 #5050 // Smarter deployment: v13 ~SETUP-SCS.TP2~ #0 #5060 // Harder giant and phase spiders: v13 ~SETUP-SCS.TP2~ #0 #5070 // Smarter sirines and dryads: v13 ~SETUP-SCS.TP2~ #0 #5080 // Slightly harder carrion crawlers: v13 ~SETUP-SCS.TP2~ #0 #5090 // Smarter basilisks: v13 ~SETUP-SCS.TP2~ #0 #6000 // Improved doppelgangers: v13 ~SETUP-SCS.TP2~ #0 #6010 // Tougher Black Talons and Iron Throne guards: v13 ~SETUP-SCS.TP2~ #0 #6020 // Improved deployment for parties of assassins: v13 ~SETUP-SCS.TP2~ #0 #6030 // Dark Side-based kobold upgrade: v13 ~SETUP-SCS.TP2~ #0 #6040 // Relocated bounty hunters: v13 ~SETUP-SCS.TP2~ #0 #6050 // Improved Ulcaster: v13 ~SETUP-SCS.TP2~ #0 #6060 // Improved Balduran's Isle: v13 ~SETUP-SCS.TP2~ #0 #6070 // Improved Durlag's Tower: v13 ~SETUP-SCS.TP2~ #0 #6080 // Improved Demon Cultists: v13 ~SETUP-SCS.TP2~ #0 #6090 // Improved Cloakwood Druids: v13 ~SETUP-SCS.TP2~ #0 #6100 // Improved Bassilus: v13 ~SETUP-SCS.TP2~ #0 #6110 // Improved Drasus party: v13 ~SETUP-SCS.TP2~ #0 #6120 // Improved Red Wizards: v13 ~SETUP-SCS.TP2~ #0 #6130 // Improved Undercity party: v13 ~SETUP-SCS.TP2~ #0 #6140 // Improved minor encounters: v13 ~SETUP-SCS.TP2~ #0 #6150 // Tougher chapter-two end battle: v13 ~SETUP-SCS.TP2~ #0 #6160 // Tougher chapter-three end battle: v13 ~SETUP-SCS.TP2~ #0 #6170 // Tougher chapter-four end battle: v13 ~SETUP-SCS.TP2~ #0 #6180 // Tougher chapter-five end battle: v13 ~SETUP-SCS.TP2~ #0 #6190 // Tougher chapter-six end battle: v13 ~SETUP-SCS.TP2~ #0 #6200 // Improved final battle: v13 ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v2 ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.22 ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.22 ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.22 ~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.22 ~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.22 ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.22 ~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.22 ~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.22 ~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.22 ~RR/SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.22 ~SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities ~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells (required for most other components): v10 ~SCSII/SETUP-SCSII.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v10 ~SCSII/SETUP-SCSII.TP2~ #0 #2050 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #4040 // Improved shapeshifting: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6020 // Potions for NPCs -> All of the potions dropped by slain enemies are recoverable: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing their hit points (this component has no effect unless Improved Fiends is installed): v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6051 // Improved fiends -> Fiends cast spells like normal wizards: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6061 // Smarter genies -> Genies cast spells like normal wizards: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6081 // Smarter celestials -> Celestials cast spells like normal wizards: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing their hit points: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6101 // Smarter dragons -> Dragons cast spells like normal wizards: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6121 // Smarter mind flayers -> Illithids have only original-game resistances; Illithids can see through invisibility: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6151 // Smarter Mages -> Mages only cast short-duration spells instantly at start of combat if they are created in sight of the PC: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6180 // Add high-level abilities (HLAs) to ToB priests -> Only selected ToB priests get HLAs: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6200 // Add high-level abilities (HLAs) to SoA priests -> Only selected SoA priests get HLAs: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6161 // Smarter Priests -> Priests only cast short-duration spells instantly at start of combat if they are created in sight of the PC: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6230 // Smarter Abazigal: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #6250 // Smarter Melissan: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7000 // Improved Shade Lord: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7010 // Spellcasting Demiliches: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7020 // More resilient trolls: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7030 // Increase difficulty of level-dependent monster groupings -> Mildly increased difficulty: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7040 // Improved Random Encounters: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7050 // Improved d'Arnise Keep ("Tactics Remix") -> Spirit trolls have the same powers as in the original game: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7060 // Slightly improved Faldorn: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7070 // Improved Bodhi (Tactics Remix) -> "Toned-down" version of the original Tactics Improved Bodhi, with SCSII scripting: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7080 // Improved Sahuagin: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7090 // Improved Beholder hive (adapted from Quest Pack): v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7111 // Slightly Improved Drow -> Leave Ust Natha's defences alone: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7120 // Slightly Improved Watcher's Keep: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7130 // Improved Fire Giant temple: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7140 // Enhanced Sendai's Enclave: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7150 // Improved Abazigal's Lair: v10 ~SCSII/SETUP-SCSII.TP2~ #0 #7160 // Improved Minor Encounters: v10 ~SETUP-BGTTWEAK.TP2~ #0 #100 // Eldoth reminds of Skie's ransom: 8 ~SETUP-BGTTWEAK.TP2~ #0 #400 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection: 8 ~SETUP-BGTTWEAK.TP2~ #0 #500 // Major locations explored upon visit: 8 ~SETUP-BGTTWEAK.TP2~ #0 #800 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat): 8 ~SETUP-BGTTWEAK.TP2~ #0 #902 // Random activated traps in the pirate cave -> Game-time randomisation: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1000 // Bags of the Sword Coast: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1400 // More bandit scalps: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1800 // Import more NPCs into Shadow of Amn: Alora: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1801 // Import more NPCs into Shadow of Amn: Branwen: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1802 // Import more NPCs into Shadow of Amn: Eldoth: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1803 // Import more NPCs into Shadow of Amn: Kagain: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1804 // Import more NPCs into Shadow of Amn: Kivan: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1805 // Import more NPCs into Shadow of Amn: Sharteel: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1806 // Import more NPCs into Shadow of Amn: Skie: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1807 // Import more NPCs into Shadow of Amn: Xan: 8 ~SETUP-BGTTWEAK.TP2~ #0 #1808 // Import more NPCs into Shadow of Amn: Yeslick: 8 ~SETUP-BGTTWEAK.TP2~ #0 #2300 // Disable hostile reaction after charm: 8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1140 // Gems and Potions Require Identification: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1170 // Bonus Merchants (Baldurdash): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2290 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, Un-Nerfed Druid Spell Table Only (Blucher): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs are never angry about reputation: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v8 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v8 ~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.22 ~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.22 ~ITEM_REV/ITEM_REV.TP2~ #0 #4 // Spellcasting in Armor -> Allow Spellcasting in Armor with Casting Speed Penalties for All Casters: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #6 // Heavy Armor Encumbrance -> Movement Speed and Dexterity Penalties in Heavy Armor: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #12 // Items of Protection Can Be Worn with Magical Armor: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #13 // Halberds Can Slash, Too: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #14 // Remove Cleric Weapon Restrictions from Multi-classed Clerics: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #15 // Prevent Druids from Wearing Helmets: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #16 // Restrict Fighter/Druids to Armor that Druids Can Wear: v2 ~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: v2 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal undead from being affected by Illithids' Devour Brain attack: v2.62 ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v2.62 ~RANDOMISER/RANDOMISER.TP2~ #0 #1100 // Randomise items -> Randomise with in-game scripts. No items are lost: v2 ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.1 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...: v7.1 ~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well: v7.1 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's Level 1 NPCs: List party-joinable NPCs (required to install any other components): v1.2eib9 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience?: v1.2eib9 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1201 // Aerie: v1.2eib9 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1206 // Imoen: v1.2eib9 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1217 // Sarevok: v1.2eib9 ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1215 // Viconia De'Vir: v1.2eib9 ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #1 // Add BG1 missing normal & magical weapons: v1.05 ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #2 // Add BG1 missing unique weapons: v1.05 ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #3 // Randomized assignment of BG1 missing unique weapons: v1.05 ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #101 // Revised throwing daggers: v1.05 ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #102 // Revised warhammers: v1.05 ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #201 // (BETA) Allow blades (bard kit) 2 points in bladed weapons: v1.05 ~KTWEAKS/SETUP-KTWEAKS.TP2~ #0 #301 // RP fixes: v1.05 ~ROSE/SETUP-ROSE.TP2~ #0 #0 // Rose NPC for BG:T: v0.02 OPEN BETA ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2161 // Alter Weapon Proficiency System -> BG-Style Weapon Proficiencies, With Weapon Styles (the bigg): v8 ~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod: Widescreen Mod v2.2