BiG World Project (BWP) v8.1
#41
Posted 29 October 2009 - 10:18 PM
The BWS told you that it found an update and it installed that update as you desired?
Thanks again.
#42
Posted 29 October 2009 - 11:41 PM
This is a harmless warning apparently, because the dialogue does compile properly (I didn't even see the warning until I looked at the DEBUG just now).Install of Unique Containers fails though
I think it's nothing to do with BWP though, I think it's my install that's hosed...
Relevant bit of SETUP-CONTAIN.DEBUG[cbsoumjr.dlg.DLG] loaded [cbsoumjr.dlg] created from [CBSOUMJR.DLG.DLG] [action list near line 33, column 2 of cbsoumjr.dlg] PARSE WARNING at line 34 column 1-34 Near Text: ) Not enough arguments to [GiveItemCreate]. Recovering. Adding CBSOUMJR.DLG to internal list of available DLGs [CBSOUMJR.DLG.DLG] saved 186 states, 237 trans, 21 strig, 48 ttrig, 34 actions Copied [cbsoumjr.dlg] to [override/cbsoumjr.dlg]
As for this... I guess it's a mod bug potentially. Seems SPItemPack overwrites stuff added by RoT or something. Can you open up the file /contain/lib/t-store_fixes.tpa in a text editor and change this line:Copying and patching 5 files ... ERROR locating resource for 'COPY' Resource [bag04c.sto] not found in KEY file: [./chitin.key]
To:ACTION_IF FILE_EXISTS_IN_GAME ~bag04b.sto~ BEGIN //SPItems
Change bolded.ACTION_IF FILE_EXISTS_IN_GAME ~bag04c.sto~ BEGIN //SPItems
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#43
Posted 30 October 2009 - 03:59 AM
Can you open up the file /contain/lib/t-store_fixes.tpa in a text editor and change this line:
To:ACTION_IF FILE_EXISTS_IN_GAME ~bag04b.sto~ BEGIN //SPItems
Change bolded.ACTION_IF FILE_EXISTS_IN_GAME ~bag04c.sto~ BEGIN //SPItems
Thanks Miloch, that did the trick!
#44
Posted 30 October 2009 - 04:06 AM
Yes that is correctUrgh, I was not asking a clear question , so I'll do that more precisely:
The BWS told you that it found an update and it installed that update as you desired?
Thanks again.
#45
Posted 30 October 2009 - 04:20 AM
#46
Posted 30 October 2009 - 09:22 AM
Ok, update is available.
Can someone please confirm if the download works? It does for me...
Okay now everything seems to be fine . I'm starting the install and I will report if some other problems appear.
#47
Posted 30 October 2009 - 10:09 AM
#48 -Guest-
Posted 31 October 2009 - 05:20 PM
-Summary-
These selected downloads are defect:
Huple NPC v1.2
BGT Tweak Pack (BGT Tweaks) v9
Hard Times (BGT) v2.2
Expanded Thief Stronghold (GBThfKp) v2.18
Ajoc's Minimod v1.6.3
The Tortured Soul Quest (TTSQ) v7
Planar Sphere v2.6c
The Bigg Quest Pack v2.02
Spellhold Gauntlet (SPGaunt) v1.16
Fading Promises v4
Sylmar Battlefield v1.025
Tales of the Deep Gardens v3.2
Bag Bonus v1.0.3
Freedom's Reign & Reign of Virtue (FR/ROV) v6
Heart of the Wood v6
Killing Wolf NPC (KWolf) v1.1
MunchMod v2.7
Rolles v3
Return to Trademeet Item Pack (RTT Item Pack with translations) v1
Ruad Ro'fhessa Item Upgrade v23
Magnificient Magic Shop (tzshop01) v5
Blood of the Martyr v4.1
Rupert the Dye Merchant v1.0
Stuff of the Magi (SotM) v4
IEP Extended Banters v3.2
Viconia Friendship v2.0
Mazzy Friendship v1.0
Yoshimo Friendship v1.0
Edwin Romance (ERSoA) v1.07
Edwin Romance (ERToB) v1.07
Edwin Flirts (Beta) v0.1b
Mawgul NPC v2
Uldar NPC v0.76
Rose NPC (Beta) v0.03
Adventures in Papperland (AIP) v5
Shed's Mods - A Forgotten Wars Mod v1.01
Mordan's Christmas Minimod (Xmas Mod) v1.0.2
Holy Hand Grenade v1
Quallo v1.11
Slithering Menace (Snakes) v3.4
Lucy the Wyvern v1
Cerberus v0.99
Slandor - The Minotaur and Lilacor v1.3
Zalnoya and the Shadow Thieves v1.2
Ghost (WeiDU) v2
Nathaniel NPC (SoA/ToB) v4.2
Luxley Family (SoA) v1.1
Yikari NPC v1.5
Iylos NPC (ToB) v2.3
Finished.
The extraction of the following mod(s) failed:
Baldurdash (BD-WeiDU) v1.6.8: The Mod itself (BDash168.exe)
Black Rose Part I: Market Prices v1: The Mod itself (MarketPrices.zip)
Selune's Armoury v2: The Mod itself (SeluneArmoury-V2.rar)
Wikaede Revisited (NPC) v4.1: The Mod itself (WikaedeRv4-1.rar)
Moongaze's Kari (NPC) v1: The Mod itself (MoongazesKari-v1.rar)
#49 -E653E6-
Posted 31 October 2009 - 05:24 PM
#50 -Guest-
Posted 31 October 2009 - 05:24 PM
#51
Posted 01 November 2009 - 12:15 AM
Upload a zip-file with BiG World Setup\Config\Mod.ini, BiG World Setup\update\update.ini, BiG World Setup\Logs.
BDash has been updated - at least that's what I heard.
#52
Posted 01 November 2009 - 12:28 AM
Had you actually looked into your own links thread, you would have noticed:BDash has been updated - at least that's what I heard.
Hi, the link is down again... is there a other opportunity to upload the newest BDash Version?
Deactivated account. The user today is known as The Imp.
#53
Posted 01 November 2009 - 12:47 AM
I am not going to crawl the net before posting something I noted as "potentially wrong".
@Guest:
The other three mods are missing during extraction because they are not officially present in the net any more.
I know that the error should appear in the download-section, though.
Did you have some connection-problems during the download? Or maybe it's a server-problem -- at least searching for some g3 mods I know failed here.
#54
Posted 01 November 2009 - 03:42 AM
Which should be reason enough to exclude them from the BWP. Even if you could find them, the modders removed them because they are unfinished or otherwise lacking.The other three mods are missing during extraction because they are not officially present in the net any more.
Some of those other ones... well, I guess I'll have to assume they're part of the so-called "Expert" install, but some are very out-of-character (e.g. Adventures in Papperland, Holy Hand Grenade, etc.).
Infinity Engine Contributions
Aurora * BG1 NPC * BG1 Fixpack * Haiass * Infinity Animations * Level 1 NPCs * P5Tweaks
PnP Free Action * Thrown Hammers * Unique Containers * BG:EE * BGII:EE * IWD:EE
================================================================
Player & Modder Resources
BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#55
Posted 01 November 2009 - 06:40 AM
And if you want to have some mods removed, why don't you open a topic like "Please remove these mods from BWP" and start a discussion -- I recall that Leonardo asked for a list of mods that you guys wanted to get separated.
And last but not least: Some mods were removed to make the BWP more quality and not quantity some time ago, but since this would not fit with the "BiG World" theme, they were added again.
Don't ask me, it was not my request, so I don't know.
#56 -Guest-
Posted 01 November 2009 - 10:23 AM
#57 -Guest-
Posted 01 November 2009 - 10:25 AM
#58
Posted 01 November 2009 - 11:22 AM
Murloc-translator
Coordinator of the Russian BWP Translation Team - Arcanecoast.ru
Work with SHS, PPG, G3, CoM, Dragon's Hoard, Sorcerer's Place, RPG Dungeon
#59
Posted 01 November 2009 - 11:58 AM
Maybe there was a little connection-problem with the shs-server? I remind someone telling that he had some yesterday, too.
At least it's funny that the "missing ones" are from shs only and at the start, the middle and the end it's working.
To test links from php-sites, I fetch the html-header, parse it and if it fails I use wget to test it, too. So I guess that's pretty bullet-proof.
@prowler: The Fixpack was made vor UB-BG1 V8. Not 9. So it's understandable that the patch gets rejected.
Edited by dabus, 01 November 2009 - 12:16 PM.