BWP & The AI Scripts
#1
Posted 11 October 2009 - 02:55 PM
Been using the AI scripts most of the time but it seems the spellcaster ones are not that effective.
For example, for my Wizard if I put it as Wizard Defensive, it would only seem to cast Stoneskin (as a Defensive spell - this is good) but when it's time to attack it only uses Magic Missile (I have the other higher lvls spells memorised - Fireball, Acid Arrow, Flame Arrow etc).
Same goes for the Druid/Cleric, only attacking spells the AI would cast is Insect Plague.
Another example is when using the Druid Summoning AI they don't summon the elementals.
I done a standard install and it has introduced a lot of new AI scripts, but for casters it doesn't work that well.
Any one else had better luck?
Also been searching on Google on new scripts to install, found this site (http://www.sorcerers...dex_editors.php) wondering if it's safe to install (taking into account BWP adds tons of new spells).
Or if anyone has any custom scripts tailor made for BWP would be great.
Thanks.
#2
Posted 11 October 2009 - 09:33 PM
Is that the SCSII's installed one? Cause if it is the SCSII's for example, you need to use hotkeys to "activate" the defenses. It would probably be good if you would read all the Party AI providing readmes... if you are going to use them that is.For example, for my Wizard if I put it as Wizard Defensive,
Edited by Jarno Mikkola, 11 October 2009 - 09:36 PM.
Deactivated account. The user today is known as The Imp.
#3
Posted 11 October 2009 - 10:58 PM
You can also edit the BS (party scripts) in NI and possibly change some of the missing or bogus spells. It may be fun that way and you don't have to start from scratch.
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#4
Posted 11 October 2009 - 11:16 PM
RR (or aTweaks') has a great Thief and Bard script
And the Fighter, Ranger, Cleric scripts in the BPSeries are great too
The problem is only the mages, too many spells, too many enemies, not enough AI
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#5
Posted 12 October 2009 - 04:14 AM
Will try the uscripts and search for the Big Picture ones when I get home.
Going to also try to find some tutorials on editing the AI scripts and hopefully share it with you all if I make a decent Mage one.
Always been facinated on trying to make my AI work into a monster killing machine!
Wish me luck!
Edited by Arjento, 12 October 2009 - 04:15 AM.
#6
Posted 12 October 2009 - 10:34 AM
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#7
Posted 12 October 2009 - 11:48 AM
Try Yovaneth's scripts as well.
Thanks, been looking at this and the BP scripts.
Edited by Arjento, 12 October 2009 - 12:44 PM.
#8
Posted 12 October 2009 - 12:52 PM
I also tried copy/paste method for a previous version (http://uk.geocities..../BPSeriesv3.zip) that had the *.bs files. What I tried to do is copy/paste the *.bs to my scripts folder and the rest (*.baf, *.bcs, *.cre) into my overrider folder.
Not sure this was right, was just experimenting.
Loaded the game, scripts work! But always crashed when going into battle.
Note: I would have liked to try manual install the bpseries_35_07_16_09 version but it doesn't look like it has any *.bs files for the script folder.
Attached Files
Edited by Arjento, 12 October 2009 - 12:57 PM.
#9
Posted 15 December 2010 - 04:48 PM
Been away from BWP for quite a while.
Does anyone know if there's been any updated AI scrips made for BWP?
#10
Posted 06 April 2014 - 08:58 AM
Hi,
Any updated AI scripts out there?