no imba items (which means almost no item mods )
No, it doesn't. Not all item mods add the Scimitar of Beheading +10
.
and (outta personal [non]preference), no NPCs
Why the hell no NPCs? Granted, a lot of them are badly coded (and probably *should* be excluded from
BWP) but some are pretty good.
Ok ... but come on!!! No joke mods?? A li'l joke ain't hurtin nobody unless its downright causing bugs (a Bhaalspawn needs to laugh sometimes too ya know ... unless he's lawful or something ... right?? RIGHT???)
Wrong!
Well, obviously, mods can have jokes and humour... if it fits in the Forgotten Realms
. I'm talking about mods that are
created as jokes, stuff that is obviously based on real-world things like TV shows, other video games, what some folks call "fourth wall breaking" material that ruins the immersion. It doesn't belong in
BWP any more than the Iron Modder stuff, unless there's a "joke mods only" option, which would be more trouble than it's worth.
There are a number of conditions that are difficulty to accommodate:
1. The Aurora main component should be installed before AoE
2. Aurora's strongly recommended former Store Prices components however should be installed near the end
Really, it should *all* go near the end, or after any mods that add creatures anyway, due to the randomisation routine.
AoE should also go near the end of any install, or after any mods that add weapons. I suppose I *could* code Aurora such so that if
AoE is already installed, it installs
AoE versions of the weapons. There are a few mods coded like this (some of the
G3 kittish mods like Song & Silence etc.). But it'll be in a future version. Do you have a rough estimate on the next
BWP?
Also, make sure you get the latest
version (currently v2) - you mentioned earlier you had v1.
3. The Item-Revision main component is to be installed quite at the beginning
4. Item-Revision's subcomponents however should be installed after any tweak mod that add or replace items.
The only solution that I found so far that fullfills all the conditions above is to install the Item-Revision subcomponents between the Aurora main-component and their subcomponents. But I'm glad about any other suggestions.
Why not as suggested:
- 1PP
- IR main component
- [Patching mods etc.]
- Aurora main component*
- AoE
- IR subcomponents
- Aurora subcomponents
- [GUI mods, Biffing, Level 1 NPCs etc.]
Yes, it looks dodgy, but perhaps normal for the
BWP and easy enough for it to do with batch files. Aurora's subcomponents do not affect weapons by the way, just other stuff (creatures, stores, dialogues, scripts). Well, there is perhaps 1 weapon for the
PnP Helmed Horrors subcomponent, but I doubt it needs to be touched by IR (it's not droppable anyway).
* Now you could install
all the Aurora components here to simplify things if all that stuff (
AoE etc.) goes near the end (after stores, creatures, dialogues etc.) which it probably should do.