I have some questions I want to put here.
So it's not really suited for install-problems.
I don't know when the BWS will be out and will be able to install selectable components.
It needs a lot of testing, I've have to change or (re)write a lot of stuff and I don't want to deliver broken code.
So here's the answer if you wanted to ask that question: When it's done.
I just need to think about some issues before I start to quarrel with the consequences.
So, here we go:
Can someone tell me how the Setup-GUI.tp2 is created? (Solved)
The full-fledged one looks like
0="Original SoA/ToB" 1="Neverending Journey" 2="Shadows Over Soubar" 3="The Darkest Day" 4="Check The Bodies" 5="Tortured Souls" 6="Tortured Souls" - just nice in-game Fonts 7="Region of Terror" 8="Baldur's Gate Trilogy" (Elminster wielding sword) 9="Baldur's Gate Trilogy" (Elminster wielding staff) 10="Neverending Journey" 11="The Darkest Day" 12="Shadows Over Soubar" 13="Check The Bodies" 14="Tortured Souls" 16="Region of Terror" 17="Baldur's Gate Trilogy" (Elminster wielding sword) 18="Baldur's Gate Trilogy" (Elminster wielding staff) 19="Big Picture"
If I run this with a recommended install, I get
Install Component [Game Graphical User Interface (GUI)]? [N]o, [Q]uit or choose one: 1] "Original SoA/ToB" 2] "The Darkest Day" 3] "Baldur's Gate Trilogy" (Elminster wielding sword) 4] "Baldur's Gate Trilogy" (Elminster wielding staff)"
So the full-fledged one is taken and not installed mods are removed? So the component number will be 0, 1, 2, 3 here?
If that's true, including that in the BWS would be a bunch of if-then-queries, another bunch of dependencies and I don't see the advantage of that compared to other stuff.
Would a pause-function be needed? (Implemented)
I am including an exit/resume-function. So you can click the exit-button, the BWS waits for the current weidu to exit and you can resume from that point. Will a pause-function make any additional sense to you? (You would just have to click on the GUI and not on the BiG World Setup.vbs -- doesn't make a great difference to me, but since someone asked for it, it put it here.)
Would you like the BWS to create a separate game? (Implemented)
Adding a new folder for BWP should be quite easy. You just copy the BG2-folder, leave out the data (CDX-folders), edit the Baldur.ini and you can go on. Should something that "easy" be done by the BWS?
I think I'll come up with some other questions later.
Cheers
Dabus
Edited by dabus, 12 December 2009 - 11:57 AM.