Jump to content


Photo

[WIP] Sword model for upcoming quest mod


  • Please log in to reply
1 reply to this topic

#1 nicoroshi

nicoroshi
  • Modder
  • 176 posts

Posted 22 September 2009 - 07:31 PM

[Background]

I was contacted by a good friend, and fellow modder Hobbs about creating another quest mod like 'Arrows of the Ayleid King' that he, FFF, and I made a while ago.
Intrigued I accepted.
We hashed out the basic idea (based on my favorite quest from Tribunal to rebuild Trueflame)  of a legendary sword shattered many eons ago (working out details of circumstances currently) that the player will obtain the first piece of, and clues to find the remainder (when in doubt talk to the quest giver ;) ).
I found a great picture of a fantasy sword designed by Kit Rae, and knew it was the one.
Kit Rae concept art
I have modeled this sword, and textured it but found it's proportions inconsistent with Oblivion animations so I then modified my model per suggestions on Bethesda's offical forums.
Renders of original model I created (un-textured)
As work progressed it was decided that a single sword was kinda boring, and dual long blades that would either sheath crossed on the back or as two blades on the side (like I did for Nico's Scimitars Mod).
This again we felt didn't leave options for those of different playing styles so a two handed version was born followed by a short sword with dagger.
It was decided that during the quest the option would be given to the player to decide how the pieces found would be re-forged based on their own preference.
Bethesda Forums WIP thread for reference
[/Background]

Here's some pictures for your viewing pleasure

Dual wield long swords

Short video of the auto equip off hand , and model switching script in action

Two handed sword version

Dagger, and short sword version

Short sword, and dagger action shot

I am still in need of an EPIC name for the blade(s), and perhaps a tie in with the lore for the quest.

Thanks for looking,
Nico

#2 Yovaneth

Yovaneth

    The newly-appointed Master Builder of Baldur's Gate

  • Modder
  • 3058 posts

Posted 24 September 2009 - 03:55 PM

Really nice work.... I read the thread over at Bethesda and I'm another one in favour of Govannon (or Gofannon as it should really be - it's pronounced the same). Or the Irish version - Goibniu - which is also pronounced pretty much as Govanna.

-Y-