I installed this mod successfuly, but don't work on my BWP installation.
My dialog.tlk have 156156 strings.
Action ActionOverride(Player1,DisplayString(Myself,x)) display only strings from 0 to 156155.
All strings added by LStest from 156156 and above aren't display.
For example:
IF
Global("creature","dd7003",0)
THEN
RESPONSE #100
ActionOverride(Player1,DisplayString(Myself,156155)) // Innershade \\display ok. Latest in my installation.
ActionOverride(Player1,DisplayString(Myself,156156)) // Running block 0 of 01POOL1.BCS \\not display. First added by LStest.
CreateCreature("mistcd01",[936.1452],4)
CreateCreature("mistcd01",[1208.1441],4)
CreateCreature("mistcd01",[1486.1344],4)
CreateCreature("mistcd01",[1651.926],4)
CreateCreature("mistcd01",[1607.864],4)
CreateCreature("mistcd01",[1827.672],4)
CreateCreature("mistcd01",[1893.634],4)
CreateCreature("mistcd01",[796.422],4)
SetGlobal("creature","dd7003",1)
END
I tested LStest on BG2 clear installation and added string are displayed ok.
Please help me with what's going on.
I attach weidu.log and setup-lstest.debug
Edit:
Ehh.... I solved the problem.
It was my mistake.
I have original BWP and copy BWP. I install LStest mod on copy. My copy BWP had bad alias. Copy BWP had alias to original BWP.
Attached Files
Edited by djc, 21 March 2011 - 08:12 AM.