Thanks a lot Hoppy and Jarno,
Now, some more stuff about the problem ... The "Morale Failures" happen almost randomly. No one dies, no one's critically wounded and still they still act like ninny-whats
The last time it happened, Jaheira started going yellow as soon as I stepped in dungeon level 2 of the Nashkel Mines ... and funny thing is, there was no enemy in sight
Oh btw, they're not under "Horror" either
For that matter, I can't Ctrl-R them to green at all
I do have a MORALEAI.IDS with the exact contents of what you posted.
BUT But but ... running a changelog gives me: <drumroll>
Mods affecting MORALEAI.IDS:
00000: ~SETUP-TACTICS.TP2~ 0 31 // Mike Barnes' Improved Small Teeth Pass
00001: ~SETUP-TACTICS.TP2~ 0 32 // Mike Barnes' Improved North Forest
00002: ~SETUP-TACTICS.TP2~ 0 33 // Mike Barnes' Marching Mountains
00003: ~SETUP-ASCENSION.TP2~ 0 0 // Ascension v1.41 (requires ToB)
00004: /* from game biffs */ ~SETUP-BGT.TP2~ 0 0 // Baldur's Gate Trilogy - Core
00005: /* from game biffs */ ~SETUP-VALEN.TP2~ 0 0 // Valen
00006: ~AURENASEPH/SETUP-AURENASEPH.TP2~ 0 0 // Auren Aseph V6.2 for BG2:ToB
00007: ~SARAHTOB/SETUP-SARAHTOB.TP2~ 0 0 // Sarah NPC Romance Mod for BG2:ToB
00008: ~SETUP-BPV177.TP2~ 0 0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta)
00009: ~SETUP-TACTICS.TP2~ 0 3 // Improved Sahuagin City
00010: ~SETUP-TACTICS.TP2~ 0 37 // Streamlined Trolls
00011: ~SETUP-SOLAUFEIN.TP2~ 0 0 // Solaufein Romance for Baldur's Gate II (SoA & ToB)
00012: ~SETUP-SHEENA.TP2~ 0 0 // Install A Half Dragon Tale
00013: ~KELSEY.TP2~ 0 0 // Kelsey v2.1: for BG2 - SoA
00014: ~SETUP-KIARA-ZAIYA.TP2~ 0 0 // Kiara-Zaiya for BG2 SOA
00015: ~SETUP-KIARA-ZAIYA.TP2~ 0 1 // Custom Kiara-Zaiya soundset (available separately).
00016: ~SETUP-KIARA-ZAIYA.TP2~ 0 2 // Alternate High level abilities by TG Maestro
00017: ~SETUP-KIARA-ZAIYA.TP2~ 0 3 // Original Amaralis battles
00018: ~SETUP-KIARA-ZAIYA.TP2~ 0 4 // Tougher Kiara vampire
00019: ~SETUP-KIARA-ZAIYA.TP2~ 0 5 // Revised Suldalanessar
00020: ~SETUP-KIARA-ZAIYA.TP2~ 0 6 // Jao and party for SOA: another tough fight
00021: ~SETUP-KIARA-ZAIYA.TP2~ 0 7 // Tougher Irenicus at the tree of life
00022: ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ 0 0 // Divine Remix Core Components (Required for Everything)
For such an important file, it seems to get modded by a lotta unnecessary mods
For reference, this is MY MORALEAI.IDS:
IDS V1.0
1 KAMIKAZE
10 FOOLHARDY
25 FEARLESS
50 BRAVE
100 AVERAGE
150 CAUTIOUS
175 WIMP
190 CHICKEN_SHIT
200 SCARED_SHITLESS
Cheers,
Lol
EDIT: I just realized that
WeiDU actually shows how the file got changed by making copies of the file in the BGII-
SoA folder like MORALEAI0000.IDS, MORALEAI0001.IDS, ... etc. I'm attaching the entire 22 copies of the .ids (maybe it can tell whether the .ids got changed a lot ... then got overwritten by something)
EDIT2: Ok, I went through the 23 copies and found that the only mods that "affect" (in the sense of overwriting
) the MORALEAI.ids are BG2Fixpack (which creates a blank .ids),
BGT (which creates the one me and Hoppy posted) and BPv177 (which also does the same thing
BGT does).
The other mods in the changelog apparently don't actually change the .ids (I wonder why they show up in the changelog though
)
Oh and btw, seeing that they don't go "help mee!!" just by seeing an enemy or a comrade die, I dunno whether the Remove Fear thing's gonna work though (anyway, going by that logic, only Paladins could make good leaders in the early levels
... so are non-pally parties screwed??)
And another thing ... Is this just being experienced by me?? If yes, then that's a sign that this is some "Expert" mod's doing
Edited by Lollorian, 23 October 2009 - 09:02 PM.