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Assassin kit revision - [IMPLEMENTED]


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#21 aVENGER

aVENGER
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Posted 05 October 2009 - 04:22 AM

Hey aVenger, it would be easy for you to specify the extra 1d3 damage as poison damage in the feedback string? What do you think of it?


I'd like to, but feedback based on damage type is not available in the BG2 version of the Infinity Engine. AFAIK, that only works in Icewind Dale 1&2.

#22 -Guest-

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Posted 05 October 2009 - 07:19 AM

Well, it's a pity then <_<