'tpvic', on 14 March 2010 - 03:03 PM, said:
So how can i make sure that some of the older patches in the big world fixpack will not overwrite those in the latest patch?
Simple... by putting them to the game folder after the BWS ran itself to exit but before the BiG World Install.bat installs anything(it will ask language, if you wish it to check the mods again etc. so you can then quit it during those questions... and run it again after your editions) ...see, the .patch files work in a REQUIRED_LINE ~-x~ REPLACE_LINE ~+y~ method, so if the required data is not in the mods .tp2 file, it won't be replaced... at least on the .tp2 lines.
This way, we can have a v9 of a mod T, and still replace the same line in the v13 if it's still the same incorrect line.
PS: this is a maintenance thread/check list... meaning that these all should be included into the
BWP Fixpack, not into your current game or to a install you do yourself... the info is not for you, but for the
BWP team. As most of those can be corrected with 'not looking into them with the eye of the beholder'.
And no, we are not going to edit the first post cause... we don't have the bigg's password nor need it
Edited by Jarno Mikkola, 14 March 2010 - 05:30 AM.