Megamod area question
#1
Posted 25 August 2009 - 12:37 AM
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#2
Posted 25 August 2009 - 01:47 AM
But if it not, then you also need to add "ij#esi.are" to your list... for the futures reference(it's not ready, yet).
Hmm, the SPGaunt does add the "z#1507.are" as alternative rote through the Spellhold, so it's clearly one of the restricted areas. I am sure there is more...
Edited by Jarno Mikkola, 25 August 2009 - 01:48 AM.
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#3
Posted 25 August 2009 - 02:00 AM
Yes, you can get it in Athkatla (if you can afford it) in BG2/BGT. Though I might code a Tutu version too eventually (which would make it unusable in Durlag's, Balduran's, the Undercity, maybe a couple other areas like prisons, dungeons etc.). Maybe some places in Drizzt Saga or other bigger mods, but I've got no clue about those. Also, anywhere in ToB (after chapter 7) gets a special response.I take it that you gain this item after one escapes the Irenicus Prison...
Ok, cheers... I'm sure there are more too though.Hmm, the SPGaunt does add the "z#1507.are" as alternative rote through the Spellhold, so it's clearly one of the restricted areas. I am sure there is more...
Edited by Miloch, 25 August 2009 - 02:02 AM.
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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#4
Posted 25 August 2009 - 02:49 AM
By the way, that sound much alike the Stone of Recall from the Salks Cursed Item mod, I might be wrong of course, and you might have other intentions... But a few PM's mightn't hurt you.This is for the purpose of implementing an item with limited teleportation capabilities.
Deactivated account. The user today is known as The Imp.
#5
Posted 25 August 2009 - 02:59 AM
- Liam
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#6
Posted 25 August 2009 - 03:27 AM
He's PMed me a lot about it, and it's not the same . (And no, I didn't pinch his idea either since this item existed long before he asked me whether it was possible).By the way, that sound much alike the Stone of Recall from the Salks Cursed Item mod, I might be wrong of course, and you might have other intentions... But a few PM's mightn't hurt you.
Eh, to where? I need to know which message to give, or which block in agbarhop.baf to add the AreaCheck to. The UD block probably suffices for most things, as it gives a generic "this item won't help you here" type message.Xulaye adds lk#tem and lk#dem
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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
#7
Posted 25 August 2009 - 06:52 AM
The first area is blocked by magical wards and the second one is simply locked down.
#8
Posted 28 August 2009 - 05:10 AM
I think Domains of Dread adds an area you need to complete as well.
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Edited by erebusant, 29 August 2009 - 07:50 AM.
It takes a village...
#9 -Shagar-
Posted 28 August 2009 - 04:58 PM
#10
Posted 01 September 2009 - 04:46 AM
I was more concerned about the massive megamods, but maybe it's not much of an issue for them.
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BAM Batcher * Creature Lister * Creature Checker * Creature Fixer * Tutu/BGT Area Map & List * Tutu Mod List
================================================================
"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle