Jump to content


Photo

BiG World Project (BWP) v8.0


  • Please log in to reply
364 replies to this topic

#221 Jarno Mikkola

Jarno Mikkola

    The Imp in his pink raincoat.

  • Member
  • 10911 posts

Posted 13 September 2009 - 04:19 AM

~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // generalized biffing: v1

Erhm, I would bet that you can't actually install much after this...

Either way, you can't install the CTB anyway without a restart from a clean install...

Edited by Jarno Mikkola, 13 September 2009 - 04:22 AM.

Deactivated account. The user today is known as The Imp.


#222 Martin27

Martin27
  • Member
  • 25 posts

Posted 13 September 2009 - 04:22 AM

~GENERALIZED_BIFFING/GENERALIZED_BIFFING.TP2~ #0 #0 // generalized biffing: v1

Erhm, I would bet that you can't actually install much after this...

Either way, you can't install the CTB anyway without a restart from a clean install...


Ok thx for the help

#223 frostnatt

frostnatt
  • Member
  • 3 posts

Posted 13 September 2009 - 04:33 AM

Enemy-upgrade mod, it rewards you with extra XP, it's disable in the latest BWS update, but your mod was installed before it so you still have the mistakenly made slip...


Is it D's Enemy Upgrade v1.1 you are refering to? Looks like I made a misstake and downloaded it with all the other mods even thou it was marked as EXPERT but it is marked as TACTIC in the bat file if I understand how it works, thats the slip you are talking about?. Looks like I have do reinstall... dont realy want to gain XP that fast...

Edited by frostnatt, 13 September 2009 - 04:39 AM.


#224 Jarno Mikkola

Jarno Mikkola

    The Imp in his pink raincoat.

  • Member
  • 10911 posts

Posted 13 September 2009 - 05:01 AM

Is it D's Enemy Upgrade v1.1 you are refering to? Looks like I made a misstake and downloaded it with all the other mods even thou it was marked as EXPERT but it is marked as TACTIC in the bat file if I understand how it works, thats the slip you are talking about?. Looks like I have do reinstall... don't really want to gain XP that fast...

Yes it's that mod, and had you read few pages before this, you had known that I spoked of it being installed within the Tactics installation. And as far as I know, dabus already corrected it to be installed only with the EXPERT installation in BWS, but don't take my word for it, let the BiG World Install.bat check for it to not be in your installation folder before you agree to go forward with the installation.

Edited by Jarno Mikkola, 13 September 2009 - 05:05 AM.

Deactivated account. The user today is known as The Imp.


#225 dabus

dabus
  • Member
  • 1982 posts

Posted 13 September 2009 - 05:26 AM

@Jarno: The BWS just does not download or extract it any more if you select a tactic install , so the mod is not there when the BiG World Install.bat would start to test or install it.

I could also add a little function to replace false batch-lines, but I don't know if Leomar is willing to do that many updates. *shrug*
THINK! - It's not illegal.

#226 Milandir

Milandir
  • Member
  • 74 posts

Posted 13 September 2009 - 10:40 AM

The normal BWP installation doesn't install any extra kits (other than a Paladin kit from Oversight called the Holy Liberator).

To understand how to install kits using the install.bat, look at me sig :D See something related to kits?? ;) Click it ... :P and download the first attachment

Cheers,
Lol


Thanks for the link, stumbled upon it already but didn't think it was of any use to me.

So. I edited the .bat file, under "EDITING," stared outside, had some coffee, but no kits still.

Hara pri?

Attached Files


Edited by Milandir, 13 September 2009 - 11:15 AM.


#227 Lollorian

Lollorian

    smiley addict

  • Member
  • 4150 posts

Posted 13 September 2009 - 04:45 PM

:P Did you do a fresh install?? Exactly what and where did you edit the .bat?? Better yet, from that list, what kits do you intend to install?? :D

Cheers,
Lol

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#228 Kurozakura

Kurozakura
  • Member
  • 1 posts

Posted 13 September 2009 - 06:00 PM

Just wanted to add my thank-you's in here. I don't even want to think about the amount of work that has gone to all this. I tried and tried, like a fool, to build my own mega-mod installation for days, before I found the Big World. Now I believe I'll finally be able to actually start playing the game, instead of just CTD'ing after having my eyes bleed out from pressing i,n,y,n while trying to figure out all the readmes.. ahh.. Thank you. :wub:
--
I'm so vain, I think your sig is about me.

#229 Milandir

Milandir
  • Member
  • 74 posts

Posted 13 September 2009 - 09:48 PM

:P Did you do a fresh install?? Exactly what and where did you edit the .bat?? Better yet, from that list, what kits do you intend to install?? :D

Cheers,
Lol


Yo dude! :)

I used BWS to go back to a backup (three times now). Hope that qualifies as a fresh install. I edited the .bat just like in your tutorial, i.e., next to the "IFES" line. Did wonder though if I shouldn't've changed the lines beneath that IFES-line as well (seeing as they have the same component values next to them).

The TDD-kits, the SOS-kits, and the Sword Angel kit. I know that all of those won't show up in game, I'd just use shadowkeeper to change to one of my liking. But having no kits (neither in-game nor in SK) is like having your pie and not eating it.

#230 neutrowave

neutrowave

    Hast'fyr

  • Member
  • 103 posts

Posted 14 September 2009 - 12:51 AM

I did a new BW install and .....

[Setup-lightmaps.exe] WeiDU version 21100
[Setup-lightmaps.exe] Using scripting style "BG2"
Using Language [English]

Installing [Corrected lightmaps for BG TuTu/Baldur's Gate]
FAILURE:
This mod is not compatible with your platform - please check your install path.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Corrected lightmaps for BG TuTu/Baldur's Gate], rolling back to previous state
Will uninstall 0 files for [SETUP-LIGHTMAPS.TP2] component 0.
Uninstalled 0 files for [SETUP-LIGHTMAPS.TP2] component 0.
ERROR: Failure("This mod is not compatible with your platform - please check your install path.")
PLEASE email the file SETUP-LIGHTMAPS.DEBUG to Yovaneth DragonflightDesign@hotmail.com
Automatically Skipping [Corrected lightmaps for BG TuTu/Baldur's Gate] because of error.
Using Language [English]

NOT INSTALLED DUE TO ERRORS Corrected lightmaps for BG TuTu/Baldur's Gate

Is this because of the new version of lightmaps mod lightmaps.1.2 ? some components that big world install.bat does not recognize them ?

@EDIT : ok I see that I was unfortunate to install it on my tactics install before the mod was sended to expert :mellow:

Edited by neutrowave, 14 September 2009 - 01:01 AM.


#231 dabus

dabus
  • Member
  • 1982 posts

Posted 14 September 2009 - 02:26 AM

Lightmaps are not compartible and moved to expert before it will be removed completely.
THINK! - It's not illegal.

#232 Lollorian

Lollorian

    smiley addict

  • Member
  • 4150 posts

Posted 14 September 2009 - 04:24 AM

Yo dude! :)

I used BWS to go back to a backup (three times now). Hope that qualifies as a fresh install. I edited the .bat just like in your tutorial, i.e., next to the "IFES" line. Did wonder though if I shouldn't've changed the lines beneath that IFES-line as well (seeing as they have the same component values next to them).

The TDD-kits, the SOS-kits, and the Sword Angel kit. I know that all of those won't show up in game, I'd just use shadowkeeper to change to one of my liking. But having no kits (neither in-game nor in SK) is like having your pie and not eating it.

And a yo-yo to you too ;)

So, lemme get this, you edited the .bat just like it was written in the guide (the TDD and Divine Remix lines), added a pause right after TDD, saved the .bat ... and then ran it??

If ya did it just like that, the install would pause immediately after the TDD kitpack gets installed (asking you to "press any key to continue..." :P) If you press any key, the installer will continue like the normal BWP installer (until Generalized biffing) and then, you'll see the new kits :cheers:

(and you're right :P ya only needed to change the component numbers of the %IFES% lines, the %IFGS% line is for the german setup track, which you won't use :D will fix in next version :P)

Cheers,
Lol

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#233 neutrowave

neutrowave

    Hast'fyr

  • Member
  • 103 posts

Posted 14 September 2009 - 06:40 AM

......
[WeiDU.exe] WeiDU version 21100
[WeiDU.exe] Using scripting style "BG2"
WARNING: unable to open [temp/0/UNINSTALL.0]: Sys_error("temp/0/UNINSTALL.0: Permission denied")
Will be unable to UNINSTALL later.
ERROR: Sys_error("temp/0/ARGS.0: Permission denied")
PLEASE email the file nul to me
Automatically Skipping [creature offset checker] because of error.
.....

This appeared in my big world debug.txt between the final step of big world fixpack and beginning of big world smoothpack
This error could mess my install ?

I think it should be like this in the same place : (from another good big world debug.txt)

[WeiDU.exe] WeiDU version 21100
[WeiDU.exe] Using scripting style "BG2"

Installing [creature offset checker]
Copying and patching 1 file ...

Zeroed effects offset in [amber\creatures\m#yclbm1.cre]

Zeroed effects offset in [amber\creatures\m#ycmcm1.cre]

......................................................................................

Zeroed effects offset in [TheUndying\cremod\SLGUARD2.cre]

Zeroed effects offset in [TheUndying\cremod\SLMAGE1.cre]

Zeroed effects offset in [TheUndying\cremod\TAZOK.cre]



SUCCESSFULLY INSTALLED creature offset checker



Thx

Edited by neutrowave, 14 September 2009 - 07:11 AM.


#234 Lollorian

Lollorian

    smiley addict

  • Member
  • 4150 posts

Posted 14 September 2009 - 07:06 AM

Hmm, maybe this is more related to the above error you got. Seems to be some kinda Vista mumbojumbo :P

(btw, please shorten that "successful" list :unsure: or wrap it in a codebox :cheers:)

Will it affect your install?? I'm afraid yes, Darpaek's already reported how a non-offset-fixed .cre crashed his game :crying:

Cheers,
Lol

Edited by Lollorian, 14 September 2009 - 07:10 AM.

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod


#235 neutrowave

neutrowave

    Hast'fyr

  • Member
  • 103 posts

Posted 14 September 2009 - 07:14 AM

Hmm, maybe this is more related to the above error you got. Seems to be some kinda Vista mumbojumbo :P

(btw, please shorten that "successful" list :unsure: or wrap it in a codebox :cheers:)

Will it affect your install?? I'm afraid yes, Darpaek's already reported how a non-offset-fixed .cre crashed his game :crying:

Cheers,
Lol


You are right , it is related with those corrupted *.cre ....... and I have XP

Thank you Lollorian , I appreciate it .

#236 dabus

dabus
  • Member
  • 1982 posts

Posted 14 September 2009 - 07:39 AM

If you don't have the permisson it may be the case that an application is using the file and thus blocking any change or the permisson was not set through the folder-structure. I'd guess it's the first one. If you want to know exactly, you could try procmon and filter for applications that use this file.
THINK! - It's not illegal.

#237 --Anonymous--

--Anonymous--
  • Guest

Posted 14 September 2009 - 08:59 AM

I'm trying to install BWP 8.0 using BWS. Thus far I've run into one URL error while downloading the mods. The Kiara-Zaiya soundset link has an extra ':' at the front (thus ":http://...blahblahblah..."). Just so you know...

#238 neutrowave

neutrowave

    Hast'fyr

  • Member
  • 103 posts

Posted 14 September 2009 - 09:20 AM

If you don't have the permisson it may be the case that an application is using the file and thus blocking any change or the permisson was not set through the folder-structure. I'd guess it's the first one. If you want to know exactly, you could try procmon and filter for applications that use this file.

Very nice tool :D Thx

I did not find m#yclbm1.cre in Process Monitor, being the first one to be checked, but i see the file in amber folder ....

This is a new install and this error did not appeared at the launch of BWS 8 .

Can anybody that has installed a recent BW tell us if they have the same error in big world debug.txt ?

Attached Files


Edited by neutrowave, 14 September 2009 - 09:24 AM.


#239 Milandir

Milandir
  • Member
  • 74 posts

Posted 14 September 2009 - 01:42 PM

Yo dude! :)

I used BWS to go back to a backup (three times now). Hope that qualifies as a fresh install. I edited the .bat just like in your tutorial, i.e., next to the "IFES" line. Did wonder though if I shouldn't've changed the lines beneath that IFES-line as well (seeing as they have the same component values next to them).

The TDD-kits, the SOS-kits, and the Sword Angel kit. I know that all of those won't show up in game, I'd just use shadowkeeper to change to one of my liking. But having no kits (neither in-game nor in SK) is like having your pie and not eating it.

And a yo-yo to you too ;)

So, lemme get this, you edited the .bat just like it was written in the guide (the TDD and Divine Remix lines), added a pause right after TDD, saved the .bat ... and then ran it??

If ya did it just like that, the install would pause immediately after the TDD kitpack gets installed (asking you to "press any key to continue..." :P) If you press any key, the installer will continue like the normal BWP installer (until Generalized biffing) and then, you'll see the new kits :cheers:

Cheers,
Lol


First and foremost, thanks for the helpz0rz :)

Didn't add a pause command like you did, just added the component numbers to the line. I have no idea what went wrong, as the .2da files show up in the debug-log.

Made the changes to the bat-file (hihi) before running the BWS, and then let the whole thing run.

#240 dabus

dabus
  • Member
  • 1982 posts

Posted 14 September 2009 - 02:05 PM

Don't edit and run the BWS. The BWS will always unpack everything anew, so your changes would be lost.
Edit, make a copy, run the BWS, wait for its end-message and then replace the batch with your copy.
THINK! - It's not illegal.