Grandmastery
#1
Posted 14 August 2009 - 10:15 PM
I know there was a patch for this in some mod, but i'm afraid of breaking my install. is it a .exe patch? if not, someone kindly direct me to the right file.
#2
Posted 14 August 2009 - 11:14 PM
#3
Posted 15 August 2009 - 02:13 AM
Are you sure they(non-warrior classes) aren't just optimixed to use the first queue in the .2da? As in, their levels wouldn't matter just the proficiency.Only warrior classes/multi-classes (Fighter, Ranger, Paladin) gain extra attacks per round from putting points in weapon proficiencies (defined in wspatck.2da).
Deactivated account. The user today is known as The Imp.
#4
Posted 15 August 2009 - 02:46 AM
Yes. They get no extra attacks per round for levels or for proficiency. If there were a separate table for non-warrior classes, it would be full of zeroes.Are you sure they(non-warrior classes) aren't just optimixed to use the first queue in the .2da? As in, their levels wouldn't matter just the proficiency.Only warrior classes/multi-classes (Fighter, Ranger, Paladin) gain extra attacks per round from putting points in weapon proficiencies (defined in wspatck.2da).
#5
Posted 15 August 2009 - 09:14 AM
Take a look at the thief swashbuckler kit. That is the reason that that kit specifically does -not- get extra attacks per round even though it can get enough proficiency points that it should be entitled to them. They couldn't give it to them without also giving them extra level 7 and 13 attacks as well.
In PS:T, they did it differently... everyone uses the fighter proficiency table. Even a mage TNO can get a bonus half-attack per round from 3 proficiency points. (Only fighter specialists can get 4 or 5 proficiencies in PS:T) Because of this, the only non-fighter NPC's that can join your party, Grace and Ignus, are hard coded to never get more than their starting single proficiency point. Do they get extra attacks at 7 and 13? Hm, that's a good question, I'll have to check, but I don't think so. TNO does, though, based on his fighter level, even when he's a mage or thief.
Qwinn
Edited by Qwinn, 15 August 2009 - 09:18 AM.
#6
Posted 17 August 2009 - 10:53 PM
is it specified in the .exe ( or in the corefiles? ) which classes get extra attacks? wouldn't it be possible to flag just all classes as fighter? it makes sense for mages and some priests 'n druids ( not all ) and bards but certainly not for thieves