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Item Pack v1.8


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#61 Daulmakan

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Posted 10 May 2011 - 11:05 AM

What does it mean?
Item Description:
Slays Constructs
I dunno how translate. Is this IWD 2 item?

Hi prowler, can you specify which item you're referring to? I don't see that line in the .TRA file.

FYI, constructs generally = golems.

item_pack.jpg   Drows.jpg

 


#62 prowler

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Posted 11 May 2011 - 10:47 AM

Ops! Sorry Daulmakan. I have mistaken and confused with another mod (IWD Item Pack). :doh:

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#63 Daulmakan

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Posted 11 May 2011 - 11:42 AM

No worries. :)

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#64 Daulmakan

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Posted 19 May 2011 - 11:01 PM

Item Pack has been updated to v1.5. Here's the changelog for the new version:

* Version 1.5:
- Added a new component: 'Pocket Store'
- Added a new item to the main component: the Wand of Protection
- Added a new item to the Tweaked Items component: the Mercykiller Ring
- Added immunity to morale break to the Greenstone Amulet of the Tweaked Items component
- Added new icons for the Sensate Amulet, Vhailor's Helm, Mercykiller Ring, and a recoloured Skull of the Lich to the More Distinguishable Items component
- Did a new description BAM for House of Despana Insignia
- Fixed a mistyped 'OR' condition for Mantooth's upgrade

item_pack.jpg   Drows.jpg

 


#65 Shaitan

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Posted 20 May 2011 - 03:58 PM

Yay! Thanks

#66 -Thailog-

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Posted 21 May 2011 - 04:54 AM

Cool mod!

Just wondering, are any of the new items added to the BG1 part of the game when using Tutu or BGT?

#67 Daulmakan

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Posted 21 May 2011 - 11:03 AM

Cool mod!

Just wondering, are any of the new items added to the BG1 part of the game when using Tutu or BGT?

Nope, the mod is geared towards BG2.

item_pack.jpg   Drows.jpg

 


#68 -Thailog-

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Posted 22 May 2011 - 02:57 PM

Too bad, I was thinking that some of the lower powered stuff (e.g. the Ring of Dwarven Bone and the Gauntlets of Elven Might) would make a nice fit for BG1's levels.

#69 Daulmakan

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Posted 23 May 2011 - 12:35 AM

Too bad, I was thinking that some of the lower powered stuff (e.g. the Ring of Dwarven Bone and the Gauntlets of Elven Might) would make a nice fit for BG1's levels.

There are very few items I'd feel comfortable seeing in BG1. I'm not sure many players would bother installing a single component just for the sake of a minor handful of items, would they? Tutu players would have to download and install the mod for just like 5-6 items. Some items would then show up again in BG2 (though several vanilla ones do that too, so I guess it wouldn't be so bad).

In short, thanks for the suggestion. No promises, but I'll keep it in mind for future releases. :)

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#70 prowler

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Posted 30 May 2011 - 09:32 AM

Russian translation by Silent from Arcanecoast.ru

p.s. some lines in tp2 file was not traified. we have traify tp-2 file.

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#71 prowler

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Posted 01 June 2011 - 10:30 AM

New lines as you saked

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  • Attached File  new.tra   1.23K   273 downloads

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#72 Daulmakan

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Posted 01 June 2011 - 11:24 AM

New lines as you saked

No good, sadly, as I can't reliably copy cyrillic characters from one file to another.

Please insert those in the russian Setup.tra and send me the entire file again.

item_pack.jpg   Drows.jpg

 


#73 Quiet

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Posted 06 June 2011 - 11:36 PM

Russian translation with new lines.

Edited by Quiet, 07 June 2011 - 09:59 PM.


#74 Daulmakan

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Posted 08 June 2011 - 06:23 AM

Item Pack has been updated to v1.6 and is now available in russian. Here's the changelog for the new version:

* Version 1.6:
- Added a new item to the main component: the Spyglass
- Added Russian translation, courtesy of Silent from Arcanecoast.ru

Thanks again. :)

Edited by Daulmakan, 08 June 2011 - 06:24 AM.

item_pack.jpg   Drows.jpg

 


#75 Shaitan

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Posted 09 June 2011 - 10:11 AM

Yay!

#76 Shaitan

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Posted 22 August 2011 - 10:45 PM

Jester's Bag of Holding Gives me 3 items (often a diamond, another gem and potion of speed). Could it be made more random and/or to give only 1 thing.

Cheers

#77 Daulmakan

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Posted 23 August 2011 - 12:25 AM

Jester's Bag of Holding Gives me 3 items (often a diamond, another gem and potion of speed). Could it be made more random and/or to give only 1 thing.

Uh, that shouldn't be happening at all. It is set to give only one item by random chance (they all have different % to prevent this), and the chance to find a diamond is actually one in a hundred, never often. It works fine on my modded install as well, so I 'm not sure what's happening.

Can you send me the item (d1bag02) and do a change-log on it?

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#78 -Taemon-

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Posted 23 August 2011 - 04:59 PM

I've installed the store revisions component of Item Revisions which revamps the inventory of every merchant before I discovered this mod. I installed this one and expected merchants like Riblad, Diedre and Joluv to have new items in their inventory, but they don't. Looking at the .sto files through NearInfinity, it appears their items are listed in the store, but they don't show up in game. Thoughts?

#79 Daulmakan

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Posted 23 August 2011 - 05:33 PM

I've installed the store revisions component of Item Revisions which revamps the inventory of every merchant before I discovered this mod. I installed this one and expected merchants like Riblad, Diedre and Joluv to have new items in their inventory, but they don't. Looking at the .sto files through NearInfinity, it appears their items are listed in the store, but they don't show up in game. Thoughts?

I'm stumped, again. Did a quick run in my test install with just Revised Stores from IR installed first and then Item Pack and checking just the Adventurer's Mart all the new items appeared in stores as they should (noticed Joluv is moved to the Adventurer's Mart as well). Then I switched the order and installed Item Pack first and then the Revised Stores component. All the items in the AM appeared normally again, this time with the new revised order for stores.

If the items are appearing in NI, then it's even weirder. Taemon, are you using Mac or any non-Windows system by any chance? I never tried Item Pack with it and I don't know if it's compatible. Can't think of anything other than that.

Edited by Daulmakan, 23 August 2011 - 05:35 PM.

item_pack.jpg   Drows.jpg

 


#80 -Taemon-

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Posted 23 August 2011 - 06:47 PM


I've installed the store revisions component of Item Revisions which revamps the inventory of every merchant before I discovered this mod. I installed this one and expected merchants like Riblad, Diedre and Joluv to have new items in their inventory, but they don't. Looking at the .sto files through NearInfinity, it appears their items are listed in the store, but they don't show up in game. Thoughts?

I'm stumped, again. Did a quick run in my test install with just Revised Stores from IR installed first and then Item Pack and checking just the Adventurer's Mart all the new items appeared in stores as they should (noticed Joluv is moved to the Adventurer's Mart as well). Then I switched the order and installed Item Pack first and then the Revised Stores component. All the items in the AM appeared normally again, this time with the new revised order for stores.

If the items are appearing in NI, then it's even weirder. Taemon, are you using Mac or any non-Windows system by any chance? I never tried Item Pack with it and I don't know if it's compatible. Can't think of anything other than that.

Nope, I'm running on Windows. I wonder what I did wrong... I have so many mods installed... I'm also using parts of Ashes of Embers (whose items still show up) and just about all of the IR components. It might have something to do with using // and /* */ on select parts of the IR install, but they even recommend that if you don't want to override certain items. Then again, I was pretty sure didn't touch the store revisions component...

Oh, a second thing... when I was exploring items using NearInfinity (I'm just going to get myself in trouble. I should just play the blasted game) I noticed that the Defender of Easthaven and the Mercykiller ring came up with No Icon in the View tab. Something like wa2ring.itm was trying to use MERCY.bam instead of d1iMERCY.bam or something like that.

In the end it's probably something I did wrong... maybe because I loaded an existing game? If I can't figure it out, I'll just console the items in and detract some gold with ShadowKeeper or something. No big...