Hi prowler, can you specify which item you're referring to? I don't see that line in the .TRA file.What does it mean?
Item Description:
Slays Constructs
I dunno how translate. Is this IWD 2 item?
FYI, constructs generally = golems.
Posted 11 May 2011 - 10:47 AM
Murloc-translator
Coordinator of the Russian BWP Translation Team - Arcanecoast.ru
Work with SHS, PPG, G3, CoM, Dragon's Hoard, Sorcerer's Place, RPG Dungeon
Posted 19 May 2011 - 11:01 PM
Posted 20 May 2011 - 03:58 PM
Posted 21 May 2011 - 04:54 AM
Posted 22 May 2011 - 02:57 PM
Posted 23 May 2011 - 12:35 AM
There are very few items I'd feel comfortable seeing in BG1. I'm not sure many players would bother installing a single component just for the sake of a minor handful of items, would they? Tutu players would have to download and install the mod for just like 5-6 items. Some items would then show up again in BG2 (though several vanilla ones do that too, so I guess it wouldn't be so bad).Too bad, I was thinking that some of the lower powered stuff (e.g. the Ring of Dwarven Bone and the Gauntlets of Elven Might) would make a nice fit for BG1's levels.
Posted 30 May 2011 - 09:32 AM
Murloc-translator
Coordinator of the Russian BWP Translation Team - Arcanecoast.ru
Work with SHS, PPG, G3, CoM, Dragon's Hoard, Sorcerer's Place, RPG Dungeon
Posted 01 June 2011 - 10:30 AM
Murloc-translator
Coordinator of the Russian BWP Translation Team - Arcanecoast.ru
Work with SHS, PPG, G3, CoM, Dragon's Hoard, Sorcerer's Place, RPG Dungeon
Posted 06 June 2011 - 11:36 PM
Edited by Quiet, 07 June 2011 - 09:59 PM.
Posted 08 June 2011 - 06:23 AM
Edited by Daulmakan, 08 June 2011 - 06:24 AM.
Posted 09 June 2011 - 10:11 AM
Posted 22 August 2011 - 10:45 PM
Posted 23 August 2011 - 12:25 AM
Uh, that shouldn't be happening at all. It is set to give only one item by random chance (they all have different % to prevent this), and the chance to find a diamond is actually one in a hundred, never often. It works fine on my modded install as well, so I 'm not sure what's happening.Jester's Bag of Holding Gives me 3 items (often a diamond, another gem and potion of speed). Could it be made more random and/or to give only 1 thing.
Posted 23 August 2011 - 04:59 PM
Posted 23 August 2011 - 05:33 PM
I'm stumped, again. Did a quick run in my test install with just Revised Stores from IR installed first and then Item Pack and checking just the Adventurer's Mart all the new items appeared in stores as they should (noticed Joluv is moved to the Adventurer's Mart as well). Then I switched the order and installed Item Pack first and then the Revised Stores component. All the items in the AM appeared normally again, this time with the new revised order for stores.I've installed the store revisions component of Item Revisions which revamps the inventory of every merchant before I discovered this mod. I installed this one and expected merchants like Riblad, Diedre and Joluv to have new items in their inventory, but they don't. Looking at the .sto files through NearInfinity, it appears their items are listed in the store, but they don't show up in game. Thoughts?
Edited by Daulmakan, 23 August 2011 - 05:35 PM.
Posted 23 August 2011 - 06:47 PM
Nope, I'm running on Windows. I wonder what I did wrong... I have so many mods installed... I'm also using parts of Ashes of Embers (whose items still show up) and just about all of the IR components. It might have something to do with using // and /* */ on select parts of the IR install, but they even recommend that if you don't want to override certain items. Then again, I was pretty sure didn't touch the store revisions component...I'm stumped, again. Did a quick run in my test install with just Revised Stores from IR installed first and then Item Pack and checking just the Adventurer's Mart all the new items appeared in stores as they should (noticed Joluv is moved to the Adventurer's Mart as well). Then I switched the order and installed Item Pack first and then the Revised Stores component. All the items in the AM appeared normally again, this time with the new revised order for stores.
I've installed the store revisions component of Item Revisions which revamps the inventory of every merchant before I discovered this mod. I installed this one and expected merchants like Riblad, Diedre and Joluv to have new items in their inventory, but they don't. Looking at the .sto files through NearInfinity, it appears their items are listed in the store, but they don't show up in game. Thoughts?
If the items are appearing in NI, then it's even weirder. Taemon, are you using Mac or any non-Windows system by any chance? I never tried Item Pack with it and I don't know if it's compatible. Can't think of anything other than that.