Bug Report for 0.50
#1
Posted 27 July 2009 - 08:42 AM
Selgaunt's Worldmap icons are a mix of BG1 and BG2. Need to create new ones
Aleigha will probably get some changes
3 more NPCs are in the works. Some components are in the game but they aren't yet
I suspect Westgate will be lacking in many areas. Most of the buildings are still empty and storylines don't finish cleanly
Please test Rilithar! His dialogs worked for me but I didn't have time to repeat over and over to make sure it works.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#2
Posted 28 July 2009 - 05:21 AM
0.50 version does mean the CA is at half of its "final" release? I'm continuing fighting againt my "corruption" to play this wonderful mod untl it is completed
Keep it up, your work (your team's work) is amazing!
mm75
Tired of the same boring spawned creatures u face in BG? Try BGSpawn
#3
Posted 28 July 2009 - 05:46 AM
We need maps. So anyone out there that thinks they can create an area map (it is just a BMP file) please contact me. We need Underdark areas like cavarns, Drow cities, areas that other creatures would live in, etc.
BTW, since the Worldmap has several changes, everyone needs to start the mod all over again. Hopefully the next major map change will not take effect until the next major release.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#4
Posted 28 July 2009 - 06:42 AM
We need maps. So anyone out there that thinks they can create an area map (it is just a BMP file) please contact me. We need Underdark areas like cavarns, Drow cities, areas that other creatures would live in, etc.
I would love to have time to be of help ... but unfotunately i'm just not able to find some spare minutes to update my mod
Thanks for the answers, you rock!
mm75
Tired of the same boring spawned creatures u face in BG? Try BGSpawn
#5
Posted 29 July 2009 - 02:00 AM
#6
Posted 29 July 2009 - 04:41 AM
hey does classic adventure not work if i have installed the version BTG? becouse it say after a while that return to unistall classic adventure becouse he didn't found talk file
Redo from start. CA is a total conversion mod. It has nothing to do with BGT. U just need a plain BG2 game ... then install CA
mm75
Tired of the same boring spawned creatures u face in BG? Try BGSpawn
#7
Posted 29 July 2009 - 02:23 PM
See this link for full details Bug Fix
Currently you game will not install soundsets (the NPC's voices) after Erky's. Fala'stra has an install bug. As noted, just cut-and-paste the TCFALA.WAV file from the \Classics050\WAVC folder to your override folder before running the Setup-Classics050.exe file. Otherwise, Shadow, Vildamyr and many others will not have a soundset. It doesn't break the game, just makes them quiet when they talk.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#8
Posted 30 July 2009 - 01:49 AM
when i ask Rurik to make the emprove Hucrele ring he should take the other two i got but now i found my self with three rings one is the improved Hucrele ring and the other two usual Hucrele ring and what is WORSE is that after have made the ring i can no more talk to Rurik it says 'rurik has nothing to say' and start stopping acting moving and do not follow order and i also want to say that i have Rurik in my party.
Ive noticed also an other problem if Rurik goes away for his decision to do space for Aesdael friend (th female cleric of Sune) is evethink ok i found him in the shop but if i leave him manually is to say i remove him from the party by the usual menu optin i found two Rurik in the shop and one write on his head 'quaffs a potion' and if he make the objects by don't staynd in the party he gives no problem
For fix the sound npc do i have also to restart the game or i can just re-instal it after put the the bug fix?
Edited by xdeathplanetx, 30 July 2009 - 02:10 AM.
#9
Posted 30 July 2009 - 03:53 AM
Rurik was in your party? That helps me track down this new problem. Thanks.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#10
Posted 30 July 2009 - 10:45 AM
Here is a corrected dialog file and an area script to work with it. This means you would need to reinstall the game (don't have to reinstall).
Your other option is to always have him outside the party at the time. Also, I am not positive but I think that if you make the armor with the Nephelium first, this bug doesn't appear. The error is in setting the global from the armor. Since this isn't set anywhere else, his dialog checks for it before talking and so he doesn't do anything.
Attached Files
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#11
Posted 30 July 2009 - 12:08 PM
Rurik in the party but doesn't talk after not making item you asked for.
Also, I am not positive but I think that if you make the armor with the Nephelium first, this bug doesn't appear. The error is in setting the global from the armor. Since this isn't set anywhere else, his dialog checks for it before talking and so he doesn't do anything.
i've made first that armour Sir
As for Rilithar he got always the sames problem. he is ok for his quest but after he stop responsing to orders i don't know if this can help but after his talk in his house in mistmoor(the one that give rewards makng everyone knigth) on his head appear the sentence 'quaffs a potion' i don't know what mean but just wanted to let u know Sir
Edited by xdeathplanetx, 30 July 2009 - 12:09 PM.
#12
Posted 30 July 2009 - 01:22 PM
Ril's script problem was related to a dialog with Dirbert. Is Dirbert in your party?
Also, I assume you restarted your game and didn't just open a saved game from an earlier install? Ril's bug should be fixed either way but I am curious if this is the problem. He worked for me but I don't know what other party members could be causing the stuttering.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#13
Posted 30 July 2009 - 09:43 PM
no my is a new game not a loaded one only my pg is the one from trone of Bhaal
#14
Posted 31 July 2009 - 10:40 AM
there say that she is level 2 mage changed into a cleric but in the book of the spells the rigth page is rigth (the one that show the spells u know) but the left (the one that should contain the spells that u can use rigth now) is empty so she can't use any of the spells she know
Edited by xdeathplanetx, 31 July 2009 - 12:00 PM.
#15
Posted 31 July 2009 - 12:00 PM
Edited by xdeathplanetx, 31 July 2009 - 12:01 PM.
#16
Posted 31 July 2009 - 12:21 PM
Ril leaves the party at the end of the battle with Erebus. I don't have the reward dialog added to the joined version of Rilithar, so only the non-joined version of he can give you any rewards. I am sure there are still more bugs with Ril. BTW, is your PC a female? There are lots of possible bugs due to the romance starting at this point. I tried it with both a male and female PC and didn't get the stutter so I am not sure at this point why you did.
Oh, did Ril talk to Dirbert in the chapel about his bow expertise? That was the dialog that was causing the original problem. If he didn't talk to Dirbert, you may still be having that problem.
Narcissa is actually not supposed to cast any mage spells. There is a story behind that but you haven't encountered it yet. There is no feature in BG2 to disable mage spells without also disabling cleric spells.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#17
Posted 31 July 2009 - 12:24 PM
If you plan to add in the great mod, Rogue Rebalance to Classic Adventures, you will need to download the following version of spell.ids. This version includes some spell names that have been renamed due to BGT/BP and BG2Fixpack. Put this version in your override folder before installing RR and the errors go away.
I'll have this included in the next version.
Edit - Sorry, I had to correct the file again.
Attached Files
Edited by Sir BillyBob, 31 July 2009 - 07:47 PM.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#18
Posted 31 July 2009 - 08:01 PM
CA 0.50 and Rogue Rebalance
If you plan to add in the great mod, Rogue Rebalance to Classic Adventures, you will need to download the following version of spell.ids. This version includes some spell names that have been renamed due to BGT/BP and BG2Fixpack. Put this version in your override folder before installing RR and the errors go away.
For reference, this issue is actually caused by the modifications which Big Picture made to Spell.ids and which CA inherited. It won't cause any significant problems for CA players (as the tactical components of RR can't be installed on CA) but it's still good to know that it'll be corrected.
Narcissa is actually not supposed to cast any mage spells. There is a story behind that but you haven't encountered it yet. There is no feature in BG2 to disable mage spells without also disabling cleric spells.
Actually, there is. Use opcode #145 - Disable Spell Casting Abilities with parameter 2 set to 0. In the unmodded game, this is used on all armors in order to prevent armored Fighter/Mages and such from casting arcane spells.
#19
Posted 01 August 2009 - 12:10 AM
Oh, did Ril talk to Dirbert in the chapel about his bow expertise? That was the dialog that was causing the original problem. If he didn't talk to Dirbert, you may still be having that problem.
when i entred in the Chapel Ril say 'i have nothing to say to you' maybe is this the problem?
#20
Posted 01 August 2009 - 08:10 AM
One of the opcodes (I think there are actually 2 of them) caused all castings to be disabled. I also encountered not being able to cast from scrolls. I think that was the other opcode. Whatever. Unfortunately, I didn't write down each problem I faced when making her kit. I know that #145 caused something with her kit. I'll have to work on it some more later.Actually, there is. Use opcode #145 - Disable Spell Casting Abilities with parameter 2 set to 0. In the unmodded game, this is used on all armors in order to prevent armored Fighter/Mages and such from casting arcane spells.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website