Stuck in the Duchal Palace at Sarevok's coronation
#1 -Capitatus-
Posted 21 July 2009 - 06:33 PM
#2 -Capitatus-
Posted 21 July 2009 - 07:13 PM
Right, so I've gotten as far as to the Duchal palace without any problems whatsoever. The dialogue between the grand dukes, Sarevok and the audience starts and the doppelgangers attack right on cue. Once I've finished them off, however, nothing happens. I've tried talking to the characters present but neither Sarevok nor the grand dukes have anything to say to me. Is there any way to solve or work around this issue?
Oh, and I'm playing with Big World project + DTOSC and NTOSC installed, if that's of any help.
#3
Posted 21 July 2009 - 08:08 PM
You better open the WeiDU.log with Notepad and copy paste the content... as the DTOSC and NTOSC belong to the BWP already, so that note doesn't really mean a thing...Oh, and I'm playing with Big World project + DTOSC and NTOSC installed, if that's of any help.
Deactivated account. The user today is known as The Imp.
#4
Posted 21 July 2009 - 08:35 PM
#5
Posted 22 July 2009 - 08:55 AM
I cant remember how I fixed it ( or if I did at all since it was a couple years ago).
Try searching these forums as well as Gibberlings 3 and Bioware forums, I know there is a couple topics pertaining to the problem on one of these forum that might help.
#6
Posted 22 July 2009 - 09:56 AM
#7
Posted 22 July 2009 - 10:10 AM
...have you tried going upstairs to check if a doppleganger tried to escape?
Yep. But noone was there except one lady with a thief body type.
#8
Posted 22 July 2009 - 11:27 PM
Did you by chance kill one doppleganger with a critical hit? I haven't checked the code for that scene, but I suppose it works like some others. For example, if you kill Silke with a critical, Garrick and the three merchants won't recognize her death. I don't know if this happens only if you enabled gore or if this bug can show himself anyway, though.
#9
Posted 23 July 2009 - 11:53 AM
I didn't take notes . Maybe there really are criticals at fight, just don't keep it in mind. Alas, I haven't save files before that fight and can't check it =(Well, it seems it was an unneeded suggestion then. At least we've checked that out too.
Did you by chance kill one doppleganger with a critical hit? I haven't checked the code for that scene, but I suppose it works like some others. For example, if you kill Silke with a critical, Garrick and the three merchants won't recognize her death. I don't know if this happens only if you enabled gore or if this bug can show himself anyway, though.
If the topicstarter is still here, maybe he has saves to check.
#10
Posted 24 July 2009 - 02:24 PM