Combat, tactics are good and so is assassination and sneaking around. The IE games are limited in assassination ability unlike Fallout 3 where its a lot more fun. Combat I guess is number one since the power gamer craves such things. I hate puzzles, I really do. I hate wasting my time with them. The worst one was in IWD2 in the forest which is one of the things I disliked about the game. I'll break out my book of cheats to answer the questions right so I can get going.

What part of BGII gameplay do you find the most fun and why?
Started by Kaeloree, Jul 02 2009 05:00 PM
23 replies to this topic
#21
Posted 04 July 2009 - 11:07 AM
Her lips were red, her looks were free
Her locks were as yellow as gold
Her skin was white as leprosy.
The Nightmare Life-in-Death was she,
Who thicks man's blood with cold.
Samuel Taylor Coleridge
http://teambg.net
The Undying
Her locks were as yellow as gold
Her skin was white as leprosy.
The Nightmare Life-in-Death was she,
Who thicks man's blood with cold.
Samuel Taylor Coleridge
http://teambg.net
The Undying
#22
Posted 07 July 2009 - 12:54 PM
Hmm, I think I love the story/RPG aspect the most. Plot twists, interesting characters and their funny interaction with each other... I also like defeating special, difficult enemies. Like that demon Alec...something in BG1: TosC. Epic fights, like someone put it.
But what I like most about Baldur's Gate is that in it, all these things (puzzles, fights, plot twists) are well balanced. For example, while I liked the story in NWN2, I think it was too plot-driven for a computer game. Whereas NWN1 was too geared towards small, annoying fights. So, balance is most important.
...why yes, my class would most likely be a druid if I were a D&D character...
But what I like most about Baldur's Gate is that in it, all these things (puzzles, fights, plot twists) are well balanced. For example, while I liked the story in NWN2, I think it was too plot-driven for a computer game. Whereas NWN1 was too geared towards small, annoying fights. So, balance is most important.
...why yes, my class would most likely be a druid if I were a D&D character...
#23
Posted 07 July 2009 - 01:23 PM
If you include puzzles, don't make them too complex. The Longest Journey is a classic example of this. Man, that was a difficult game.
theacefes: You have to be realistic as well, you can't just be Swedish!
#24
Posted 20 July 2009 - 03:15 AM
The longest most tedious journey? 
For me the best part of the gameplay was exploring a new area - uncovering the black background and finding hidden nooks and crannies, treasure, secret doors, etc.

For me the best part of the gameplay was exploring a new area - uncovering the black background and finding hidden nooks and crannies, treasure, secret doors, etc.