== IMOEN2J IF ~!PartyHasItem("pepperoni")~ THEN ~I can't decide. Never mind, I'm just gonna have yogurt.~ == BJKLSY IF ~!PartyHasItem("pepperoni")~ THEN ~(sigh)~ EXIT
I just wanted to know, is the same thing possible in a multisay? I mean, let's say I wanted a character to talk about wings. Would it be possible to do something in one multisay that would lead to the following dialog :
Foo : Hmm ... I like wings. Foo : They remind me of chicken Foo (but only if Aerie is in the party): Did you have wings like a chicken Aerie? Foo : I like chickens too.
Ta