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Sneak Peek at 0.50


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#1 Sir BillyBob

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Posted 21 June 2009 - 10:37 AM

Here are a few screen shots of the revamped Westgate city. There are now four outdoor areas and lots of interiors.

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#2 agnar

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Posted 21 June 2009 - 12:46 PM

Here are a few screen shots of the revamped Westgate city. There are now four outdoor areas and lots of interiors.


Wow, those are really great looking screenshots SBB! Looks to be amazing work, as you guys have always done, and i'm looking forward to it!

#3 AnnabelleRose

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Posted 21 June 2009 - 02:41 PM

[Off-Topic]
I guess being lazy is the only reason I have not gone back to this wonderful mod.

I am waiting for a final-ish release. I want to play it all, from start to finish.
[/Off Topic]

I think the new screenshots look nice, but then having played musch of your work, I know it will be quality content as always.

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#4 xdeathplanetx

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Posted 24 June 2009 - 11:59 AM

sory just to know Rhilitar problem has been resolved?

#5 agnar

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Posted 24 June 2009 - 10:14 PM

sory just to know Rhilitar problem has been resolved?


Well keep in mind 0.50 isn't done yet. That was a sneak peek at a work in progress. Besides which, if i recall correctly, they've thought they got rilithar fixed in each version but the naughty little bugger keeps managing to be a problem. So until a new version is in use and play tested thoroughly, there's no real way to know if a problem is 100% fixed or not. i'm sure they'll do all they can to try and fix him. But it's a big program, lots of coding, and some bits are especially intricate in how the interact, like rilithar.

#6 Sir BillyBob

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Posted 03 July 2009 - 05:37 PM

My biggest problem with Ril has been that we can't pinpoint what the problem is caused by. I will need to spend time to go through a full game with him. I have tried just doing short test periods but the bug never appears.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
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#7 Jarno Mikkola

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Posted 04 July 2009 - 02:31 AM

My biggest problem with Ril has been that we can't pinpoint what the problem is caused by. I will need to spend time to go through a full game with him. I have tried just doing short test periods but the bug never appears.

Well, if someone still has a CA install that has this problem, s/he could make a debuging tool based on this, if you Sir BillyBob, could just give us the .bcs file names... I would do that, but I can't cause I lost my computer controllers. :whistling:

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#8 Sir BillyBob

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Posted 05 July 2009 - 09:23 AM

Interesting script. Okay, I will give that a test drive and see if it can fix him. Thanks again, Jarno.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#9 Sir BillyBob

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Posted 13 July 2009 - 12:53 PM

From what I found, Ril gets the stutter because of a script block that was supposed to trigger in the temple area (where the spiders are) when he talks to Dirbert. The dialog is missing and has been since version .34. Once I readded the dialog and corrected some scripting the stutter went away. I have also reinstalled and still no stutter. So I may finally call this closed (maybe).

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#10 Easthaven

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Posted 20 July 2009 - 11:30 AM

Looks good. If I can find the time, I'll probably replay it once 0.50 is out.