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Doomsayer Sword


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#1 Errant Saint

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Posted 09 June 2009 - 03:02 AM

The doomsayer from the Archeological site is leaving behind a "Flame Blade" as loot. This item has no description but is equip-able as a weapon. I don't recall this being a natural feature of vanilla so I'm posting it here.

If you'd like I've a save right before fighting him that you can check out.

P.S.- I gave myself the idol with Shadow Keeper, I dunno if that information is relevant but mentioning it just in case.

#2 Jarno Mikkola

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Posted 09 June 2009 - 04:59 AM

The doomsayer from the Archeological site is leaving behind a "Flame Blade" as loot. This item has no description but is equip-able as a weapon.

The item is FBLADE.ITM according to Near Infinity, so make a --change-log form that item. How, this is how.

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#3 Errant Saint

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Posted 09 June 2009 - 05:18 AM

I don't understand what the purpose of this is, how it would help...

Also note that I'm grateful, I'm not trying to complain but provide feedback; and as far as the sword is concerned, I've long since moved on.

#4 Chevalier

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Posted 09 June 2009 - 05:41 AM

To see which if any mod is changing the item.

I Ride for the King!


a.k.a. Chev


#5 Jarno Mikkola

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Posted 09 June 2009 - 05:52 AM

To see which if any mod is changing the item.

And it gives us far better chance of finding the error producing culprit than looking once WeiDU.log and making educated guess based on it. Besides, the logging actually pulls up the backup files, so you can actually try to see which of them work, making the process even easier.

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#6 Errant Saint

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Posted 09 June 2009 - 07:29 AM

Ok, I'm trying to reverse some g3 tweak pack cosmetics right now, I'll make the log once I wrap it up


Edit: Well, go me. Now I can't get my game to start. All for the sake of helmet animations... = \. When\If I get things up and running again, I'll do this.

Edited by Errant Saint, 09 June 2009 - 12:33 PM.