at risk of necromancy - but I just got my SoA/ToB copy recently
This is impressive work
What I was looking for when I found this forum and thread is a way to prevent the NPC is Busy bug!
To me this is the worst thing about the game (now that I have found a way to run it smoothly by simply changing the resolution and bunging it into a window )
The fix for this has to be very simple - and nowhere can I find it written
But right now I find that I can reload 50 times and certain NPCs will still be 'busy' staring at thin air
Enough is enough
Has anyone ever taken a look at the code?
What is causing this? Can 'busyness' simply be removed as an option from a folder?
Please respond before I take a chainsaw to the game (and my sad laptop) - ty
What you describe is not a general feature/bug/behaviour of the game with a specific solution but an issue that has an individual reason any time it appears. In general, it happens when a script tries to execute a certain action but that action (ofter starting a dialogue) cannot be finished - for whatever reason.
So as a minimum information for help you need to describe which NPC shows the behaviour, what is the situation when it happens and what mods/game etc you have installed (and which installation errors you received) The information can be found in a text file called Weidu.log.in your game folder.
Thanks Roxanne - posted my response before I saw yours! Not expecting such a wonderfully prompt response. Wow!
So it may be we have got some sort of starting test for some of this ...
Will return here anon to check ... probably if/or when this 'solution' I have found does not work
If there is a specific thread for this it might be useful to transfer my posts there admin types
Take cares