http://www.sorcerers...er/crap/die.htm
This is about how many times you can die in the Fortress before getting the Game Over screen. All this applies only to the Foyer of the Fortress with the Greater Shadows and the "Trial of Impulse" where you battle Ignus or Vhailor. Once you touch the crystal and get to the Maze of Reflections dying once means Game Over.
Basically, however many party members you have (including the Nameless One) when you leave for the Fortress is how many times you can die without the game ending. If you have a full party when you leave (six people including the Nameless One) then the game will end on your seventh death.
Also, each time you use one of the "war relics" and you see a cutscene of one of your party members dying, that gives you one extra life (except for Annah's death cutscene). But if you use a war relic and don't see a cutscene of one of your party members dying (because you didn't bring that party member to the Fortress) then that will not give you an extra life. The party members whose cutscenes give you an extra life are Grace, Dak'kon and Nordom. Vhailor, Ignus and Morte have no such cutscenes.
So if you bring a full party which includes Grace, Dak'kon and Nordom and you manage to pull the levers on the war relics the game will not end until your tenth death. If you go to the Fortress alone the game will end on your second death.
First, this explains SKARDAVNELNATE's fix where he said that Annah's death now "counts". I always wondered what he meant by that. That's been fixed since version 1.0 for the record, one of like maybe 3 fixes I put in without knowing quite what they were doing.
But... is it just me, or is part of this whole thing exactly backwards? TNO's getting a whole lot more lives here than he's entitled to. I think as each party member dies in the Fortress, he should be -losing- a life, not gaining one. That's one less soul to take his place.
Also, by this count, TNO's getting one more life than he's entitled to ("If you have a full party when you leave (six people including the Nameless One) then the game will end on your seventh death."). I have reason to believe that you only get that extra life if you have the Lim-Lim with you, and the poor little guy can stand in for you if you die. Not positive, but since I think Platter came to all this from testing (I don't see it anywhere in code, pretty sure it's all in the engine) I don't think there's any way he could've been expected to know, if he just happened to have the Lim Lim when he went there. I know I once read someone say they've had their Lim Lim die spontaneously while there, maybe that's how.
At any rate, I'm pretty sure this is supposed to work in reverse. If you go there with 5 party members and a Lim Lim, you get 6 resurrections. As you go through each of the cutscenes (Dak'kon, Grace, Annah, Nordom) he should be -losing- an available resurrection. It makes no sense that he should be gaining them. I think a negative sign got left out somewhere.
I'm correct regarding the lore on this, aren't I?
Qwinn