Now, if I see it right, the problem lies in this chain of events: <mystery music>
1. The Haiass mod replaces the area scripts of some areas (that didn't have any scripts) into haiare.bcs to allow Haiass to follow the PC in every area
2. This apparently includes one of those Watcher's keep areas that had its script replaced to haiare.bca
3. Since SCSII tries to append the Demonic random encounters to Watcher's Keep (aka its script), it indirectly modifies the haiare.bcs to include the encounter thing.
4. So, final result is, that every area that uses haiare.bcs gets new (and supposedly improved ) random Watcher's keep demon encounters.
5. YAY!!! FREE XP!!!
</mystery music>
Cheers,
Lol
Nice detective work Lollorian , but... what can we do to actually fix it?