

Progress report
#261
Posted 19 September 2005 - 11:51 PM


Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#263
-Guest-
Posted 28 September 2005 - 05:37 PM
#264
Posted 05 October 2005 - 03:43 PM

#265
--The Bigg--
#266
Posted 07 October 2005 - 11:47 AM

I'd volunteer to help, but I have no (to quote Napolean Dynamite) skillz.
#267
Posted 07 November 2005 - 09:49 AM

#268
Posted 08 November 2005 - 09:35 AM
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#269
--Deraldin--
Posted 26 November 2005 - 07:15 PM
#270
Posted 27 November 2005 - 02:53 PM

Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#271
Posted 16 January 2006 - 09:08 AM

#272
Posted 28 January 2006 - 08:48 AM

Oh well, hope all are doing well who are working on the mod, regardless of progress on mod.

#273
Posted 28 January 2006 - 09:19 AM
We're so busy working on the mod that we haven't got time to reply in this thread, sorry for the inconvenience.Sixteen days of silence is a resounding "no" to my last question.
![]()
Oh well, hope all are doing well who are working on the mod, regardless of progress on mod.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#274
Posted 28 January 2006 - 05:13 PM

the bigg, dude, you're like, involved in just about every mod out there.

#275
Posted 28 January 2006 - 05:44 PM
No worries.
![]()
the bigg, dude, you're like, involved in just about every mod out there.You super-modder you. B)
Currently contracted to work for Planewalker Games, but my duties for them should be complete by the end of March and then I will focus on completing the remaining dialogue.
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#276
Posted 29 January 2006 - 08:42 AM
No worries.![]()
the bigg, dude, you're like, involved in just about every mod out there.You super-modder you. B)
Currently contracted to work for Planewalker Games, but my duties for them should be complete by the end of March and then I will focus on completing the remaining dialogue.
Cool, sounds like a fun job!

#277
Posted 13 February 2006 - 12:37 AM
Cool, sounds like a fun job!
No kidding.

#278
Posted 20 February 2006 - 12:49 PM
Cool, sounds like a fun job!
No kidding.![]()
You're off your rocker. I write according to mood and having to meet deadlines and attend meetings is my idea of a living hell

None-the-less, I do like to have creative input.
Edited by Quitch, 20 February 2006 - 12:49 PM.
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#279
Posted 24 February 2006 - 12:20 AM
Are you allowed to tell us what the game is?

#280
Posted 24 February 2006 - 01:31 AM

The game is set in an original sword-and-sorcery setting with Byzantine influences. The plot involves a city under siege. Gameplay will be strongly influenced by Infinity Engine titles like Baldur's Gate and Icewind Dale, and will feature a central player character and several joinable NPCs who have their own dialogue and personalities. It will be commercially available, likely as both a physical product and for direct download
Planewalker games is a company run by JCompton and Wiemer who've decided to use their skills "for real".
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"