Progress report
#221
Posted 14 April 2005 - 06:02 PM
I played the Baldur's Gate series pretty consistently for a good 5 or 6 years in the least. If it weren't for the absolutely perfect Mage class this game offers, it would have likely hit the permanent archives a while ago.
My advice: get whatever you have finished cleaned up and released as soon as absolutely possible or there won't be too many people actually playing this mod, which would be a shame.
#222
Posted 14 April 2005 - 10:21 PM
The real problem is that, of 12 team members, about a half are inactive or aren't actual coders, so we couldn't be fast even if we wanted.
On the other hand, I've recently invited in the team the most productive coder I know, and the new build is the first result of his presence
Just take a break with playing, or try TuTu (or both, as I did), and keep the CDs safe. Interest will raise again when we'll show some new screenshots (even better, if you can convince Quitch to show his RtW Wallpaper... worth seeing :thumb: )
Edited by Littiz, 14 April 2005 - 10:24 PM.
Ever forward, my darling wind...
#223
Posted 14 April 2005 - 10:56 PM
Edited by SimDing0, 14 April 2005 - 10:57 PM.
#224
Posted 15 April 2005 - 01:51 AM
Being inactive .really don't understand what you're doing that takes 12 teammembers 4 years.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#225
Posted 15 April 2005 - 02:14 AM
#226
Posted 16 April 2005 - 01:51 AM
If you knew some more coders, that could almost be a compliment.[...] the most productive coder I know
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#227
Posted 16 April 2005 - 02:33 AM
Hey, he is just telling the truth you know..!If you knew some more coders, that could almost be a compliment
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#228
Posted 16 April 2005 - 07:42 AM
I know, after all I study Mathematics & have to use quantificatorsHey, he is just telling the truth you know..! laugh.gif
[note: quantificators = "for every" and "there is one which..."]
Edited by the bigg, 16 April 2005 - 07:44 AM.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#229
Posted 29 April 2005 - 04:52 AM
I have to say, I really don't understand what you're doing that takes 12 teammembers 4 years.
Nothing, and that's the point. The first six months were a real drive, and then a variety of events stopped the team dead. Since then there have been a lot of changes which have made it hard for several key members to push this project through. There weren't (and aren't that I know of) 12 team members, there were originally four, one for dialogue, one for AI, one for areas/items/creatures, and one for testing. As well as dialogue I had to do all the WeiDU. It took a LOT of time.
The problem was there weren't enough people to start with and each vital element (AI, dialogue etc.) had only one person to it.
You won't see what looks like four years work because it isn't four years work. I got a new partner, I bought a house and I changed jobs. Each of these events made it harder and harder to spend time on this project. There's only a couple of dialogues to go, but they're big and writing at this point is a hell of a grind. Like with everyone else, your interests change.
Oh, and its been three years, not four.
Edited by Quitch, 29 April 2005 - 04:55 AM.
Past: Ascension, Return to Windspear, Imoen Relationship, The Broken Hourglass
"Perfection has no deadline"
#230
Posted 06 May 2005 - 04:42 PM
#231
Posted 09 May 2005 - 01:53 AM
Honestly, I tried all I could to get it restarted, but since I don't precisely swim in free time myself, let's say that I'm "waiting for a sign" before coding more stuff.
Still, it's bizarre this is happening when we're relatively close to the end, and with so much quality material already included.
Ever forward, my darling wind...
#232
Posted 09 May 2005 - 02:01 AM
Free your mind
#233
Posted 11 May 2005 - 05:15 PM
Isn't that what always happens? The finish is the hardest part.
I wish I could say that I am still gung ho... but I'm not, and my free time has dwindled to almost nothing. Still... I really wish that something would happen to inspire me to just finish this thing. .... Or perhaps some divine intervention to make it finished:)
Still plodding along though.
I am starting to wonder if we should just release what we have and let someone else finish it??? Not a serious question, really, heh.
I am certainly not saying we are bagging the project... it's just gonna take more time.... unless someone volunteers that knows how to code, work with areas and write dialog suddenly steps forward and offers to get us back on track.
Cuv
#234
Posted 12 May 2005 - 02:59 AM
Like Lucasarts did with KoToR 2?I am starting to wonder if we should just release what we have and let someone else finish it??? Not a serious question, really, heh.
Divine Interventions are quite rare outside fantasy games, so I'd say the only thing that could help this project out is the will of it's creators. Either way, the team has to deicde sooner or later, because delaying the final part of development starts to destroy the interest in this mod more and more lately.I wish I could say that I am still gung ho... but I'm not, and my free time has dwindled to almost nothing. Still... I really wish that something would happen to inspire me to just finish this thing. .... Or perhaps some divine intervention to make it finished:)
BG2 and the Infinite Engine are great, but they won't last forever. And while RtW is easily (one of) the most anticipated mod on BG2, interest will fade in years.
Edited by T.G.Maestro, 12 May 2005 - 03:05 AM.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#235
Posted 12 May 2005 - 08:25 AM
#236
Posted 12 May 2005 - 07:39 PM
I Ride for the King!
a.k.a. Chev
#237 -Guest-
Posted 12 May 2005 - 08:08 PM
I'm not unsympathetic. My own life is rather hectic, I run my own business after all. That said, I always find a little time, maybe not much, but a little, to do with as I will. If you have so little free time in your life, and this is Not an insult/attack, you need to seriously rethink your lifestyle. That kind of stress will put you in an early grave. If, on the other hand, you're generating unneccessary drama, put that aside for a bit and finish what you started.
#238
Posted 12 May 2005 - 11:38 PM
Well yes, with great plans comes great responsibility.First off, I know you guys don't owe us anything. But I have to say I'm kind of disappointed. No one twisted your arms to start this project. No one demanded you pool your creative efforts but you did anyway. And then, you told everyone we could look and play with what you created. Now you can't be bothered because things change? I'm sorry, but you made the promise, not the "viewing audience".
I'm not unsympathetic. My own life is rather hectic, I run my own business after all. That said, I always find a little time, maybe not much, but a little, to do with as I will. If you have so little free time in your life, and this is Not an insult/attack, you need to seriously rethink your lifestyle. That kind of stress will put you in an early grave. If, on the other hand, you're generating unneccessary drama, put that aside for a bit and finish what you started.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#239
Posted 13 May 2005 - 02:30 AM
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#240 -Knowbuddyuno-
Posted 18 May 2005 - 04:23 PM
Minsc's boots still have much room for more backside of evil, after all.