@Hoppy
[quote]I don't know Suslik and these were scripts that had been changed for the first time to make things happen at least closer to the way they were in the original. Up to version 1.12, you wouldn't get demons, the ceiling didn't collapse and some doors would remain closed until these edits so I guess I didn't test them well enough, oh well.
As I said before, there are multiple creatures of the same name, death variable and script so once the script block fires, it may only fire for a certain number of them. Also there are spawn points that spawn more of the creatures after entering so they could be the ones that get messed up and could very well not have the correct scripts attributed or the blocks already fired so the new spawns don't have a proper trigger.[/quote]
I think if the issue is not so easily solved, i'll try you to solve it myself. I like the mod and i do wish to help you to get rid of all bugs in it. I'll inform you about my results.
[quote]I am sorry you feel that way but harpies are extra planar creatures and they stay as is because they are killable with a low level party, just not easy and they have good
XP.[/quote]
i think 675xp(or around that) is very few for monsters with "protection from weapons < +4".
[quote]Feel free to make your own versions for personal use or for use with the Big World Project.[/quote]
Nonono! Of course not! Who am i to decide the game balance? I just play the rules you, guys modders, and original developers afforded. Otherwise i would feel myself cheating
[quote]The Prot form Magic Energy is what I meant. So it doesn't work, increase hitpoints (fortitude) somehow and dexterity/
AC and maybe Resurrection. You can do it!!! Just try other things and I know you can do this without party member deaths because I have on Core Rules.[quote]
The thing is i'm playing game without taking ANY damage at all. My hobby is trying to protect my every character against any kind of damage. I've created a buff-scheme that affords to stay in center of beholders, elder orbs, hive mother and other guise for 1 round/level or so, they just are not able to pierce my protections. This is the first place i did not manage to avoid the damage at all
Of course it's not a problem to survive this event, but i feel as if failed my small challenge
[quote]Can you do a changelog for that spell and I will try the script with a vanilla spell which
CtB relies on. If
CtB does alter the spell's damage via script, I will tone it down to be a little less murderous with other spell jacker mods.[/quote]
I think you've got far more important things to do other than wandering around with my "wing buffet" spell
I think i'll cast "mirror image" on mages to avoid damage(as said before, it somehow DOES work agains wing buffet) and cast a heal or something on other guys.
thanks for your reply, i'll go exploring those monster-conversion scripts now. can't guarantee anything, at least i'll try to be useful.