- @248 = ~Healing Touch
- Range: Touch
- Duration: Permanent
- Casting Time: 1
- Area of Effect: 1 creature
- Saving Throw: None
-
- By laying <PRO_HISHER> hand upon a living creature, the Bhaalspawn can channel positive energy which cures 5 points of damage +1 point per level (up to a maximum of 25). This ability has no effect on constructs, undead or extraplanar creatures.~
- @249 = ~Drain Life
- Range: Sight of Caster
- Duration: Instantaneous
- Casting Time: 1
- Area of Effect: 1 creature
- Saving Throw: None
-
- Through this ability the Bhaalspawn can drain 5 hit points of life energy +1 point per every two experience levels (up to a maximum of 15) from a single living creature within <PRO_HISHER> line of sight. If the Bhaalspawn exceeds <PRO_HISHER> maximum hit point total in the process, <PRO_HESHE> loses them after 10 rounds have passed. This ability has no effect on constructs, undead or extraplanar creatures.~
- @250 = ~Cure Affliction
- Range: Touch
- Duration: Instantaneous
- Casting Time: 1
- Area of Effect: 1 creature
- Saving Throw: None
-
- By a simple touch, the Bhaalspawn can lift an affliction from a single living creature. The potency of this ability increases as the Bhaalspawn becomes more experienced:
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- Level 1: cures poison
- Level 6: cures poison and disease
- Level 12: cures poison, disease, blindness and deafness
- Level 18: cures poison, disease, blindness, deafness and feeblemind
-
- This ability has no effect on constructs, undead or extraplanar creatures.~
- @251 = ~Cause Affliction
- Range: Touch
- Duration: Special
- Casting Time: 1
- Area of Effect: 1 creature
- Saving Throw: Neg.
-
- By a simple touch, the Bhaalspawn can bestow an affliction upon a single living creature unless it makes a saving throw vs. death. The potency of this ability increases as the Bhaalspawn becomes more experienced:
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- Level 1: the target is poisoned (taking 5 hit points of damage + 1 per every two levels of the Bhaalspawn, up to a maximum of 15)
- Level 6: the target is poisoned and diseased (taking a 2 point penalty to its strength and constitution scores)
- Level 12: the target is poisoned, diseased, blinded and deafened
- Level 18: the target is poisoned, diseased, blinded, deafened and feebleminded
-
- This ability has no effect on constructs, undead or extraplanar creatures.~
- @252 = ~Divine Might
- Range: Caster
- Duration: 1 turn
- Casting Time: 1
- Area of Effect: Caster
- Saving Throw: None
-
- Through this ability, the Bhaalspawn can tap into the divine spark buried deep within <PRO_HISHER> soul and gain a burst of power for a short time period. The Bhaalspawn's strength, constitution and dexterity scores are all raised by 1 point for every 3 levels of experience.~
- @253 = ~Divine Wrath
- Range: Caster
- Duration: Instantaneous
- Casting Time: 1
- Area of Effect: 10' radius
- Saving Throw: Special
-
- Through this ability, the Bhaalspawn can tap into the divine spark buried deep within <PRO_HISHER> soul and release a portion of the raw power in a single, concentrated burst. The unleashed energy damages all enemies in the immediate vicinity of the Bhaalspawn and has a chance to push them away, knock them prone and make them flee in panic. The potency of this ability increases as the Bhaalspawn becomes more experienced:
-
- Level 1: deals 2d8 damage to all nearby enemies
- Level 6: deals 4d8 damage to all nearby enemies, pushing them away from the Bhaalspawn
- Level 12: deals 6d8 damage to all nearby enemies, pushing them away from the Bhaalspawn and knocking them prone for 1 round
- Level 18: deals 8d8 damage to all nearby enemies, pushing them away from the Bhaalspawn, knocking them prone for 1 round and making them flee in panic for the following 3 rounds
-
- A successful saving throw vs. breath halves the damage and negates all secondary effects. Exceptionally large creatures (Giants, Dragons, Iron Golems...etc.) are immune to all secondary effects.~