File Name: Chanter [Priestly Bard Kit] v1.4a
File Submitter: Adul
File Submitted: 19 Apr 2009
File Updated: 15 Jun 2011
File Category: Miscellaneous Released Mods
Newest version 1.4a: a tiny bugfix.
This is a kit I've decided to make because I thought it would fit well into the start of the game (talking about BG1). Candlekeep is famous of its monastery and you can see a couple of chanters there. I figured it would make a fun kit, a type of bard who is more priestly than wizardly.
"A selection of priest spells" means all cleric spells from level 1 to level 6. He cannot cast level 7 spells.Chanters are monk-priests who specialize in the keeping and telling of ancient lore. Imbued by divine power and primordial secrets, their chants bear powerful magical properties that can aid allies or smite enemies.
Advantages:
- Has access to a selection of priest spells.
- Can cast spells in armor.
- Immune to effects that cause casting failure.
- Has access to a number of chants. A chant works like a bard song and affects all nearby allies.
Level 1: Sanctum (+2 to all saves, protection from fear)
Level 6: Contegitas (+33% fire, cold, lightning, and acid resistance)
Level 9: Omnimens (immunity to charm, confusion, and hold effects)
Level 14: Salve (heal 1 HP each round, immunity to level drain)
Level 17: Veritas (removes all nearby illusions and grants true seeing)
Disadvantages:
- Cannot learn or cast wizard spells.
- Cannot pick pockets.
- No proficiency in two-weapon fighting.
OPTIONAL COMPONENT: [Chanter gains cleric stronghold instead of bard one]
This requires the main component to be installed, and it allows a chanter protagonist to claim the temple stronghold. As with clerics, the character's alignment determines which temple approaches them.
Without this component the chanter gains the playhouse like all bards do.
This component patches some dialog files and replaces several scripts. For reference, see the full list of modified files below:
BHARVAL.DLG; BHNALLA.DLG; BHOISIG.DLG; BORINALL.DLG; BOUNHA.DLG; BRUS2.DLG; GAELAN.DLG; HAERDA.DLG; RAELIS.DLG; SCSAIN.DLG; TRAVIN.DLG; AR0900.BCS; AR0901.BCS; AR0902.BCS; AR0904.BCS; AR2905.BCS; ARVAL.BCS; NALLABIR.BCS; OISIG.BCS
To ensure compatibility, you should install this component AFTER the BG2 Fixpack. (If you install both mods, that is.)
Version History:
v 1.0: Initial release
v 1.1: Fixed an error that prevented the chanter from gaining access to the Sanitas chant at level 14
v 1.2: Solved an issue that caused character creation to become stuck at the spell selection screen unless starting a chanter at level 1
v 1.3: Fixed a bug that prevented a new chanter character from being set up properly at the start of the game
v 1.3a: Fixed a critical error introduced in version 1.3
v 1.4: Added a new component that allows chanters to claim the cleric stronghold instead of the bard one
Added new functionality to restore deleted spells to the chanter's spellbook at level up and when switching between chants ('Quest' level spells cannot be restored this way)
Fixed an error that caused some of the chanter's abilities to expire under certain conditions
The chanter's Alchemy, Scribe Scrolls, and Magic Flute high level abilities have been altered to produce items more relevant to the chanter's role
Increased the extent of the elemental resistances bestowed by the Contegitas chant from 20% to 33%
Reduced the total number of spells a level 40 chanter can memorize by one spell for each spell level
Renamed the following chanter abilities:
Consilium -> Omnimens
Magic Flute -> Mystic Flute
Purgatorium -> Expulses
Sanitas -> Salve
Changed the in-game descriptions for several chanter abilities
v 1.4a: Fixed a bug that caused first level chanter characters to cast Magic Missile on themselves after character creation and when switching between chants (don't ask)
Chants work like bard song, except that you can switch between them any time you wish. This makes the chanter a very useful utility character at higher levels, with chants to help in every situation.
He also has several new HLAs (high level abilities) including two "quest" level spells, a powerful offensive chant, an ability that replaces low level chants with more powerful versions, bonus spell slots, and a unique monk-themed talent. I've removed the thief-like abilities, as they really didn't fit this kit. Alchemy, Scribe Scrolls, and Magic Flute have been altered (only for the chanter, does not affect other characters) to better fit this kit.
All of the chanter's new abilities and spells have got new icons.
Please note that this mod technically adds 2 kits to the game, although you will only ever see one of these during character creation.
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