Hope strongly that you'll succeeded with an auto update database.
I was one of the fool guy that try to make another GUI tool

-- well in fact I am working alone
I changed my mind: cannot merge BWS +
BWP + home made GUI; one reason is that their core engine are too much different, main reason is for easy auto-updating.
So I just try to make a
BWP GUI wrapper.
Every thing is from BiG World v9.10 english.pdf, BiG World Install.bat, and its .ini file (meaning that they are always uptodate)
Quick description of the alpha version:
- unzip in your BGII -
SoA folder (this will create a folder named InfinityWorld), then run InfinityWorld.exe
- menu Options/Configuration opens a dialog box with your config
- tab Mods/Comps displays each component (grid is sortable but color line seems weird after first sorting...)
- tab Batch displays the command.bat that will be created for your custom install
- tab build:
. left tree show the raw template infered from
BWP.
. right tree show your custom build
. Ctrl + E: expand all
. Ctrl + H: hide all
. space: dis/activate an item (chapter/mod/comp/specification)
. enter: display a dialog box so you can enter a specific data (useful for sub component or user input)
. right click to show/hide disactivated items in the right tree
. I have a 26" screen, resolution is fine for me, dunno for smaller screen.
. .NET is required
TODO:
- Prepare command step (every thing before the "EDITING" line)
- Global specification (flag used by GOTO command)
- IF THEN ELSE command
- sub component as sub item
- mark/dis/activate groups
- easy user custom group
Don't know yet where I should/wanna go; my goal is something easy customizable, but this 2 words seems so contradictory in this case...
Any criticisms are welcome.
zip is here
http://shadowlich.fr...nfinityWorld.7z
Edited by shadowlich, 20 August 2011 - 02:00 PM.