I did?Solar's Harper had that earlier, and he too made too many donations... and from 10 to 12, you'll loose only 5 points, as I did too-oo-oo. Now why in the Unheaven would you wish to donate if you are evil?

Umm... to be the anti-evil tyrant?

Posted 04 April 2009 - 01:11 AM
I did?Solar's Harper had that earlier, and he too made too many donations... and from 10 to 12, you'll loose only 5 points, as I did too-oo-oo. Now why in the Unheaven would you wish to donate if you are evil?
Classic Adventures - a Total Conversion compilation dedicated to bringing many of the old and new PnP modules into the wonderfully dangerous world that is Baldur's Gate II. Fancy link button to Downloads page.
CA Forum. Bugs to be squashed, feedback to be welcomed!
Website at: http://classicadventuresmod.com/
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When in doubt, lockpick a mudcrab!
Beware the nug conspiracy!
Posted 04 April 2009 - 06:41 AM
Solar's Harper had that earlier, and he too made too many donations... and from 10 to 12, you'll loose only 5 points, as I did too-oo-oo. Now why in the Unheaven would you wish to donate if you are evil?Really seems odd i'm the only one to get to a 20 rep so far, i think i just donated my way from disliked back up to average or something, after losing 6 points in that cath encounter with the FF mercs. i think i was sitting around 10 or 12, lost 6, then donated it back to around 10 or 11. After that i was just playing through, and didn't notice my rep getting so high. Actually it's a bit amusing having guys leave because i'm too good then asking why i dumped them. hehe. i'll just need to keep a closer eye on my rep for now.
Posted 04 April 2009 - 07:57 AM
Had you actually donated money to Cath at the beginning(in the Palace of the Silver Princess) and not fight against him, you would have gotten a guest to destroy the Temple of Umberlee... Lathanderite!i believe i was chaotic neutral that game, so not evil, just not overly attached to any particular way of doing things. i donated at the temple of umberlee, so not exactly lathandarites there... And even evil i want my rep at least average because the game is tilted, by engine, toward things like high prices and guards harrassing you if your rep is too low. When i donated, i had already lost the 5 points (or whatever that encounter costs) so i was sitting at 6 or below, don't recall exactly where.
So that's a 400(6->7)+200(7->i'd never played with cath in my party before so i didn't know what other encounters might be coming. i didn't want to suddenly find myself with a rep of 2 or something, so i donated enough to get from a 6 or so up to a 10 or 12.
Deactivated account. The user today is known as The Imp.
Posted 04 April 2009 - 10:32 AM
Had you actually donated money to Cath at the beginning(in the Palace of the Silver Princess) and not fight against him, you would have gotten a guest to destroy the Temple of Umberlee... Lathanderite!i believe i was chaotic neutral that game, so not evil, just not overly attached to any particular way of doing things. i donated at the temple of umberlee, so not exactly lathandarites there... And even evil i want my rep at least average because the game is tilted, by engine, toward things like high prices and guards harrassing you if your rep is too low. When i donated, i had already lost the 5 points (or whatever that encounter costs) so i was sitting at 6 or below, don't recall exactly where.
So that's a 400(6->7)+200(7->i'd never played with cath in my party before so i didn't know what other encounters might be coming. i didn't want to suddenly find myself with a rep of 2 or something, so i donated enough to get from a 6 or so up to a 10 or 12.
+300(8->9)+400(9->10)=minimum of 1300 gold pieces=1300/22GP per chain mail top sell price=59.1 chain mailed guardians. That's a lot of metal. And far worse is if you go to 12 cause the it's costs you extra of 1200 gold pieces more, so there. The costs are taken from my the reputati.2da...
Posted 08 April 2009 - 06:31 AM
When it's actually:Not Usable By:
Bard
Druid
Mage
Thief
Not Usable By:
Bard
Mage
Mage/Thief
Thief
Monk
Shapeshifter
Barbarian
Stalker
Beastmaster
Archer
Kensai
Edited by Jarno Mikkola, 10 April 2009 - 01:10 AM.
Deactivated account. The user today is known as The Imp.
Posted 10 April 2009 - 05:17 AM
Something in the Ankneg Plate Mail(Plat06) is wrong; either the description, or the usability flags, as Terra can use it, and the description would say that she couldn't, as it says...
Another thing about the same armor... in a way, Rurik doesn't want to make it, I have the money(19000+) and a Ankneg shell, but I can't reply for him to make one... And the problem is, that the dialog(tcrurik.dlk state 24: option 3) need the TCMISC12 which isthe Lockpick set.
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So that needs to be changed to MISC12.
Posted 10 April 2009 - 05:22 AM
Is there any reason why the Sharp Eye's projectile shop in Mistmor does want to buy projectile weapons and Axes(Meat Cleaver, +1 axe, +2 axe), but nothing else?
Longing for the old pen and paper modules of the 70's and 80's. Experience AD&D's greatest adventures using the infinity engine: Visit our homepage at http://classicadventuresmod.com/
Posted 10 April 2009 - 06:57 AM
Edited by Jarno Mikkola, 13 April 2009 - 12:40 PM.
Deactivated account. The user today is known as The Imp.
Posted 10 April 2009 - 08:17 PM
My party at the Mistmoor Manor quest was, Althon+Catharandamus+Rihn+Vildamyr+Terra and there was great talk about becoming Knight, Vildamyr receiving a bottle of vine, and all... but I got nothing real out of that quest, not even experience points. I really should have killed that idiot, but the other idiot(Catharandamus) called that Erebus ghost idiot and that was it, the idiot...
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OK, so I checked and Vildamyr received the bottle actually, but as his inventory was full, he dropped it. By the way, should I keep this, and no gulp it down, as I know it's prise, but I can't sell it.Just a little hint, but no spoilers.
By the way, the skeletons in the room with Erebus didn't all turn against me, so I had to kill some of them by going by force attack, so there is something off on their scripts.Perhaps they need a convenient "Race" script.
Next, I went to Myth D... and I could summon Catharandamus, but then I could ask him again, and did but of course he he didn't as he stood right next to me already, so there is no cloning. And I didn't have the option to summon Terra
... Gotta go with those and Rivian then, good stuff.
Posted 13 April 2009 - 10:26 AM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
Posted 13 April 2009 - 06:41 PM
The Mistmoor rewards has been a constant battle for me. It doesn't help any that we keep adding and removing NPCs from the game (a poke at Leahnkain here).
In the new version 0.49a, I have run through several teams and am getting positive results. However, I did forget to include Terra. Hmmm, she doesn't summon into MD either. Interesting. BTW, she has a soundset now. Yea!
Rurik's dialog now fixed. Rilithar...have to put on hold. The rep issue is a stinker. I guess as long as he follows the party, the bad rep won't hurt him. It does ruin the idea that a paladin would never hire a bunch of lowlifes but that also eliminates your chance of doing this quest and therefore can't do the Myth Drannor quest either. That would make your party much lower in XP than others and would make the slaver mods much harder. However, you can't claim it as my fault if the slaver mods are that much harder, it is your fault for the low rep. Consider it a consequence in life... We'll have to think about the best option for that one.
Posted 24 April 2009 - 12:07 AM
Posted 24 April 2009 - 12:51 AM
There might be small error in his script... try to force talk to him, if that doesn't work... exit the area etc. you can think of. If that doesn't help, could you describe what was going on before he started the stop and go action... such as what quests you did, how you did them(in this case was he in your party, or just on the side) and how they ended, what NPCs you have and that sort of things. I have noticed that it never hurts to have more than required description related to a scripting errors...i don't know if someone has already post this bug but i have some problem whit Rilithar becouse when i do his quest is everything fine but after done it when i take him in the group he stop moving or acting every 3 second
Edited by Jarno Mikkola, 24 April 2009 - 12:53 AM.
Deactivated account. The user today is known as The Imp.
Posted 24 April 2009 - 06:47 AM
There might be small error in his script... try to force talk to him, if that doesn't work... exit the area etc. you can think of. If that doesn't help, could you describe what was going on before he started the stop and go action... such as what quests you did, how you did them(in this case was he in your party, or just on the side) and how they ended, what NPCs you have and that sort of things. I have noticed that it never hurts to have more than required description related to a scripting errors...i don't know if someone has already post this bug but i have some problem whit Rilithar becouse when i do his quest is everything fine but after done it when i take him in the group he stop moving or acting every 3 second
Posted 24 April 2009 - 07:37 AM
Posted 24 April 2009 - 07:59 AM
Posted 26 April 2009 - 06:46 PM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
Posted 01 May 2009 - 09:29 AM
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)
Posted 01 May 2009 - 09:34 AM
Ammo belt tcbag05.itm has capacity of 200 instead of 2000 as stated in it's description. Don't know whichever is bug though
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
Posted 02 May 2009 - 04:15 AM
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v8
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v8
~SETUP-CLASSICS049.TP2~ #0 #0 // The Classic Adventures TC mod, version 0.49
~SETUP-CLASSICS049.TP2~ #0 #3 // Shut Up "You Must Gather Your Party Before Venturing Forth"
~SETUP-CLASSICS049.TP2~ #0 #4 // Wear Magical Armor AND Magic Rings (etc.)
~SETUP-CLASSICS049.TP2~ #0 #7 // Install 1PP's Flaming Sword animations pack
~SETUP-CLASSICS049.TP2~ #0 #8 // Install the Ion Stone animations pack
~SETUP-CLASSICS049A.TP2~ #0 #0 // The Classic Adventures TC mod, patch version 0.49a
Edited by Creepin, 02 May 2009 - 04:17 AM.
The Old Gold - v0.2 WIP (mod for BGT/BWP/BWS)